Also, how do you suppose this would run on a mac using BootCamp? I will need to run MotionBuilder on Windows so I am assuming I must do the same with this program. I feel like I don't know how it'll hold up with all these heavy 3d applications I will be using the Windows part of it for. Do you have any thoughts on this?
P.s. I don't have a Mac yet but I want one, don't really want to settle for a PC but all these programs I need to use are Windows only.
Well I can't get the stupid software to work. every time I install the required software and drivers and start it up, some stupid message comes up in the CMD window saying,
Please check your OpenNI installation - Did you remove any non-OpenNI Kinect drivers first? - Were you able to run any of the OpenNI samples?
It's pissing me off, I have reinstalled it over and over again and I get the same stupid crap! why does it keep saying that?
@D4v1dBr4nd0n I had the same problem and my fix was downloading another version. It might be because your computer can handle the current version your using or it just don't wanna work. So try downloading an older or newer one and see what happens. I hope it helps and I'll look into it for you.
@josemariomega No you can not. The ps2 & ps3 eyetoy is just a regular webcam. The reason you can use the kinect is because it has 3 different camera's(but only using 2). basic 480p webcams but the two lenses combine together makes out a 3d picture. Just like looking out your eyes. With both eyes you get 3d but with one eye close you get a flat view without no other perspective to make out a 3d image. So your taking a L and a R img and combing them basically.
Ok fellas, if you played around with your registry bla bla bla, you need to create a new user on your PC. If brekel is saying "cannot find environment variables", creating a new user resets your registry, Enjoy installations!!!
all my information all my knowlage on the matter. came from learning from you and you threw this video. the interface is much diffrent then how presented on my system, leaveing me to asume that this tutorial was made with a late version of the software... can i request that you make a new tutorial. covering everything you did here but on a windows 7 or vista OS w/ the latest build...?
What is causing the slow response of the "dots in this video, I am assuming the processing is to blame for this, I see a latency with the actual footage and the movement of the green bone or dots (is what i focused on ) any help would be great thanks !
@partikla86 1. Yes it can do head animations but no as far as facial animations like eyes & mouth.
2. Yes there's no different how you export it. You still have selections to choose from. The most common files for motion capture when it comes to autodesk it .bvh and .bip so dont worry about it.
do you need to rig your model or have any bones in it before being able to do this? because i only have a plain human model. please reply :) and awesome tutorial
@YokageStudios does it 'Have' to be in a T-Stance because my model has his arms down sort of. should i remodel it to have T-posed arms or can i just mimic the pose of the model?
@ItsAngryPotatoTime Yes it has to be in T stance because thats "officially" how you suppose to rig you model and that's how most programs pick up animations from the start. if its not in T stance your arms will be calibrated funny. Ex: if your arms are out your models will be down & if your arms are in the air your models will be out in T stance.
Hey YokageStudios I sent you a question in your inbox and I'll ask here too, when in the video you go to Edit > Input, I can't seem to find that in Motion Builder 2012, nor can I find a folder of tutorial characters, could you tell me where I can get either or both of these please? Thank you.
you tell me why white spots on "Brekel Kinect"
are tremendous, and the armature is also tremendous,
this is terrible, someone has a tip?
strongbull22 2 weeks ago
@YokageStudios
Thanks for the vid.
Also, how do you suppose this would run on a mac using BootCamp? I will need to run MotionBuilder on Windows so I am assuming I must do the same with this program. I feel like I don't know how it'll hold up with all these heavy 3d applications I will be using the Windows part of it for. Do you have any thoughts on this?
P.s. I don't have a Mac yet but I want one, don't really want to settle for a PC but all these programs I need to use are Windows only.
dyeguardian 1 month ago
Well I can't get the stupid software to work. every time I install the required software and drivers and start it up, some stupid message comes up in the CMD window saying,
Please check your OpenNI installation - Did you remove any non-OpenNI Kinect drivers first? - Were you able to run any of the OpenNI samples?
It's pissing me off, I have reinstalled it over and over again and I get the same stupid crap! why does it keep saying that?
D4v1dBr4nd0n 1 month ago
And why the heck is the Kinect App your using white and mines Black?
D4v1dBr4nd0n 1 month ago
@D4v1dBr4nd0n Because I was using an older version and the new version are dark color tone.
YokageStudios 1 month ago
@YokageStudios Well, it's still not working Bro... Thanks anyway!
D4v1dBr4nd0n 1 month ago
@D4v1dBr4nd0n I had the same problem and my fix was downloading another version. It might be because your computer can handle the current version your using or it just don't wanna work. So try downloading an older or newer one and see what happens. I hope it helps and I'll look into it for you.
YokageStudios 1 month ago
@YokageStudios This problem will interfere on kinect run and capture?? Because when i install older versions give worst problems!
TheTuples 1 month ago
Umm brekel kinect doesnt show up in the devices...
GreedAndSelfishness 1 month ago
how can i import my one character and the the animation i have done to import in to maya?
TheGennaios 2 months ago
@TheGennaios That I do not know sorry. But I'm guessing its the same way as 3ds Max since they both share the same files and parent company.
YokageStudios 2 months ago
@YokageStudios how its done in 3ds max?
TheGennaios 2 months ago
Can you do mocap with ps2 eyetoy???
josemariomega 3 months ago in playlist 3D Videos y Tutoriales
@josemariomega No you can not. The ps2 & ps3 eyetoy is just a regular webcam. The reason you can use the kinect is because it has 3 different camera's(but only using 2). basic 480p webcams but the two lenses combine together makes out a 3d picture. Just like looking out your eyes. With both eyes you get 3d but with one eye close you get a flat view without no other perspective to make out a 3d image. So your taking a L and a R img and combing them basically.
YokageStudios 3 months ago
(cont.) Try putting you finger in front of your face and close one eye and just flicker between them you'll see the difference.
YokageStudios 3 months ago
Ok fellas, if you played around with your registry bla bla bla, you need to create a new user on your PC. If brekel is saying "cannot find environment variables", creating a new user resets your registry, Enjoy installations!!!
symphoytone 3 months ago
dont worsks in MB 2012 ..i had install MB 2011...
geomichelon 4 months ago
Mate how do i install the drivers for Kinect 3D scanner
symphoytone 4 months ago
please tell me if i can use two kinect cameras on motion builder??
aloizio3d 4 months ago
@aloizio3d I dont know. I only have one Kinect but maybe you can connect two. If you can it will give you a better reference.
YokageStudios 3 months ago
@al10naruto you will have to download an older version
YokageStudios 4 months ago
0:03 balls...
xomanowar42 4 months ago
all my information all my knowlage on the matter. came from learning from you and you threw this video. the interface is much diffrent then how presented on my system, leaveing me to asume that this tutorial was made with a late version of the software... can i request that you make a new tutorial. covering everything you did here but on a windows 7 or vista OS w/ the latest build...?
SnakePlisskenPMW 5 months ago
Can u have to characters interacting with this software?? Very nice tutorial man thanks I'm buying me a kinect lol!!
kinglaw2011 5 months ago
Damn !!!
p0is0n0fl0ve 5 months ago
This simple program is tedious and almost not worth the effort to install but worth it when you do !, this guy is still euro trash.
dfhoho 5 months ago
Comment removed
dfhoho 5 months ago
Comment removed
dfhoho 5 months ago
This must be the greatest video i ever seen and he "did it just for fun"
dfhohj 6 months ago
cest super bon ton video...merci!
charlesleroi12 6 months ago
Thank You so much for putting this video up
DFlynn23 6 months ago
What is causing the slow response of the "dots in this video, I am assuming the processing is to blame for this, I see a latency with the actual footage and the movement of the green bone or dots (is what i focused on ) any help would be great thanks !
dfhoho 6 months ago
Rectal connect?
mexicankid27 7 months ago
GEE THX asshole for putting that on MAX VOLUME for me to blow damn speakers out!!!
mexicankid27 7 months ago
A little problem with MotionBuilder 2012 - I don't have the Edit Button in the Character Controls :/
Bowserkralle 7 months ago
@Bowserkralle It should be a toolbar to the right of the screen so check over there. Or check under view. If it dont work try resting it.
YokageStudios 7 months ago
ok no i gonna give a question of the questions; 1.can this plugin make head animations? (few similar plugins\soft have problems with head tracking)
2.can it be imported into 3ds max biped system? not rig but bip. (i made this 3 years ago but it was extremaly hard; is there any new easy way?)
partikla86 7 months ago
@partikla86 1. Yes it can do head animations but no as far as facial animations like eyes & mouth.
2. Yes there's no different how you export it. You still have selections to choose from. The most common files for motion capture when it comes to autodesk it .bvh and .bip so dont worry about it.
-I hope it helped
YokageStudios 7 months ago
Thanks a lot, it works perfectly now. You've been a huge help and I cant thank you enough.
ItsAngryPotatoTime 7 months ago
@ItsAngryPotatoTime You welcome and anytime
YokageStudios 7 months ago
do you need to rig your model or have any bones in it before being able to do this? because i only have a plain human model. please reply :) and awesome tutorial
ItsAngryPotatoTime 7 months ago
@ItsAngryPotatoTime No you do not. All you need is a model in T stance.
YokageStudios 7 months ago
@YokageStudios does it 'Have' to be in a T-Stance because my model has his arms down sort of. should i remodel it to have T-posed arms or can i just mimic the pose of the model?
Thanks for your Reply aswell.
ItsAngryPotatoTime 7 months ago
@ItsAngryPotatoTime Yes it has to be in T stance because thats "officially" how you suppose to rig you model and that's how most programs pick up animations from the start. if its not in T stance your arms will be calibrated funny. Ex: if your arms are out your models will be down & if your arms are in the air your models will be out in T stance.
YokageStudios 7 months ago
i think you could use the ragdoll animation blending tools to make it smoother, but i dont know i still havnt got motionbuilder yet
zizidiot 8 months ago
What version of motionbuilder do you have?
Dxariochannel 9 months ago
@Dxariochannel I have Motionbuilder 2011
YokageStudios 9 months ago
youtube should offer some sort of a sound normalization
Lord5oth 9 months ago
Hey YokageStudios I sent you a question in your inbox and I'll ask here too, when in the video you go to Edit > Input, I can't seem to find that in Motion Builder 2012, nor can I find a folder of tutorial characters, could you tell me where I can get either or both of these please? Thank you.
danielwejones 10 months ago
I have a tutorial video ill be posting show how to use and install the software.
YokageStudios 11 months ago
For people that don't have Motionbuilder, with brekels latest update you don´t ned motionbuilder, you can save BVH files
Jocken75 1 year ago
@Jocken75 Yes your right
YokageStudios 1 year ago
@Jocken75 ,sounds good what about implimatation of bvh into LW >? how is the data >?
HD3DTV 11 months ago
@HD3DTV _sorry but I don't know much about LW...but I think you can use the FBX files from motionbuilder in LW
Jocken75 11 months ago
I will be getting a KINECT soon, hopefully using this I can do mocap without paying 1000 for ipi soft program. Also I may need help in cleaning up
cra0kalo 1 year ago
SO AWESOME! I totally saw this coming but I didn't think it would happen this soon!
xxYetterxx 1 year ago