Added: 2 months ago
From: JeffXie
Views: 20,341
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  • very impresive work What kind of cameras and tracking didi u use?

  • cool :-D

    

  • thank you very much for sharing this aswellas the info you have! muchly apreciated! i'm going to get back into researching those programs some more(as i have them already on my comp but saldy dont have enough hd space to get scoping them out but i think with qc i beleive it is theres some amazing capacities to add to this shiz! i always just used "infinite regression" to make inteactive visuals along with my looping retardedness.. mmMMMmm loopy ;) props to you fine folks!

  • @vjdjwaffelz Hi, it's lovely to meet you here. Hope to see your work soon!

  • if I was high, i would die.

  • Sheer Beauty ! Respect ! wish i could see it live !

  • this is incredible. technique and execution: magnificent. hope you find a way to go on a world tour

  • This is incredible....do you perform in the US?  East Coast area?

  • @mydragonflydream Thank you. Unfortunately, we have no chance to go to east coast in US so far. I hope we can have this opportunity to share our work with others in the near future.

  • Very fluid, very nice.

  • this is quite beautiful

  • What software was used for that video vvvv, max jitter/msp?

  • @bhbuck2 , openFramework

  • @JeffXie and a kenekt?

  • @vjdjwaffelz IR camera

  • @JeffXie cheers man i was wondering if u used a kenekt hack or not... theres some damn cool tech being manipulated lately and i'm always curious as to how people acheive what they acheive... cheers!

  • @vjdjwaffelz It's not a kenekt hack. We use openFrameworks as develop tool, it's an open source C++ toolkit for creative coding. We use this tool to do two parts, visual and computer vision. There are four camera setting on ceil to detect the position and contour of people on floor by computer vision. All the visual are real-time generated, based on the parameters of computer vision. So all the visual effect is made by the people movement. Using the software called max/MSP to generate sound.

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