Added: 4 years ago
From: Anhar001
Views: 19,357
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  • Do you mind telling me what tutorial you used or a good place that would explain how to export your 3d model from 3dstudio to applying it to after effects ?

  • 240p we meet again

  • All the latest software for movie productions are cracked and can be used right away when you download it from aries-films. Just google for aries-films.

  • n1ce man!

  • hi,is very nice your video, i have pftrack 5.0, but when change orientation, the object don't follow the just prospective......i look that you have used a mask with 4 green point of reference,how i can piu this 4 point ?maybe is this my problem.....

  • That looks great. I tried to reproduce it myself using PFTrack 5 and just couldn't get a solution that properly matched the original footage. The axes of the tracked object drift off after about a second. I'm using standard def DV. Would HD footage help?

  • Man, that's nice! I've messed around with compositing some OBJ models into my video - but that was mostly manual matchmoving... I just have After Effects, Premiere and Photoshop Ext, so I don't think I can do this.

    that's awesome bruh

  • @IbunnyrabbitI i think you can!!!1

  • great

  • True, augmented reality *can* kinda do it in real time, but its not the most robust solution, things can slip/slide, and generally objects tracking can be lost. Also real time rendering + advanced composting IS not possible BUT it is required to make it believe, although this was not a photo real render, any real world production render would usually require large render farms to do photo real CGI (in terms of time vs quality vs money)

  • this can be done real time... pretty cool though

  • Hey whats up man, great vid...inspired me to do a little test of my own.

    The problem is that I can't figure out how to export an usable data...I tracked my object, loks good, but how do I bring that movement into my 3d App (3ds Max)?

    I only see Camera, 2D, and plugin export options, none of which sem to work?

    Ryan

  • I guess you used icarus. There you can only track the camera-motion, it unfortunalety doesn't support object-tracking

  • nice work , it would look even better with a teensy bit of roto to remove the clipping. btw are you self taught or are you doing this as part of a course ?

  • All Self taught, from programming to 3d modelling to VFX.

    I just love learning :D

  • Thank you for helping dude ;) i am searching now, thanks again... :D

  • Ecellent job man, i am using PFTrack too, but i can only track te camera tracks, would you please can you teach me how to track Objects?

    Thank you...

  • If you look in the help files, or online look under the geometry replacement section (the picture with the lion) and they have a step by step mini tutorial. In simple terms you will need to make a proxy model one that has the same geometry as the real world object, it doesn't have to be a complex shape, I used a tape because it was a simple box shape, also I measured it, and used those dimensions for better modelling.

    Hope that helps!

    Anhar

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