When I saw this I thought it had something to do with Tower of Goo/World of Goo. Cool looking game, not really understanding how you get points though...
I also thought about Liquid Wars when I saw it, but this has more of a 'commercial' feel to it, which is not bad. Congratulations for the idea and the implementation. I'm certainly looking forward to buying a copy.
ok.. well liquid wars is a fun game.. and looking at goo again with a clearer view of it now goo looks allot more sophisticated.. more refined not including all those weird (uncared) flaws in liquid wars.. so my hopes are high
We have put a ton of thought into the controls and have made sure it's easy to play. Example, my mom who has only played tetris and zuma her whole life is able to play the game.
Ditto my mum. She hasn't used a computer since 1989 since she's seemingly allegic to mice. Total technophobe. But even she can play this.
Just so you know, you're using just one analogue stick and one trigger. None of the moves feel like tekken or streetfighter or anything (no down,up,left,right,b,b,b+a stuff). The controls are directly tied into the degree of analogue pressure in both the trigger and the stick.
Yes and no. I only found out about Liquid War when I was trying to think of names for this game. By that point I already had a good idea of how I wanted to approach it.
Liquid War (and also Ichor) are conceptually similar, but I had a different focus in mind. The implementations of the fluid dynamics in each are very different, so you get a very different feeling in the controls.
i like the voice.
the game seems to be fun, but the voice is great.
elvisuntot 2 years ago
is that master splinter's voice
daveykhaos 4 years ago 3
When I saw this I thought it had something to do with Tower of Goo/World of Goo. Cool looking game, not really understanding how you get points though...
truendymion 4 years ago
You have to surround the other Goo!™ with your goo to earn points. you win the game by completely surrounding the other Goo!™
Mort432 3 years ago
Damn, this game looks pretty sweet!
I also thought about Liquid Wars when I saw it, but this has more of a 'commercial' feel to it, which is not bad. Congratulations for the idea and the implementation. I'm certainly looking forward to buying a copy.
eFFeeMMe 4 years ago
Thank you for the complements. There should be another video out soon with some updated footage. Thanks for the support.
AmorphousGames 4 years ago
Goo Fan Art! Gooooooo! at my blog
demonpackblog 4 years ago
ok.. well liquid wars is a fun game.. and looking at goo again with a clearer view of it now goo looks allot more sophisticated.. more refined not including all those weird (uncared) flaws in liquid wars.. so my hopes are high
wsvasek 4 years ago
seems tough to play.. but it looks very cool!:D
wsvasek 4 years ago
We have put a ton of thought into the controls and have made sure it's easy to play. Example, my mom who has only played tetris and zuma her whole life is able to play the game.
AmorphousGames 4 years ago
Ditto my mum. She hasn't used a computer since 1989 since she's seemingly allegic to mice. Total technophobe. But even she can play this.
Just so you know, you're using just one analogue stick and one trigger. None of the moves feel like tekken or streetfighter or anything (no down,up,left,right,b,b,b+a stuff). The controls are directly tied into the degree of analogue pressure in both the trigger and the stick.
JunkerJames 4 years ago
ah yes:).. i didnt mean the actual movement controls..
but reaching the goal..
in this video the players seems to have quite some trouble surrounding the opponents goo :)
wsvasek 4 years ago
You're right. There's still room for improvement in the physics.
However, part of that is because Aubrey and Scott were being flydds, and Tommy was threatening to punch us if we "tried anything funny".
When you're not up against opponents, capturing is pretty easy, but yeah, it could be easier. We'll definately be working on it.
AmorphousGames 4 years ago
well.. sweet action.. say hi from me to the mad makers of this game.
wsvasek 4 years ago
Hi.
AmorphousGames 4 years ago
Hi!
Where's justin? JUSTIN!!! SAY 'HI' TO THIS GUY.
JunkerJames 4 years ago
btw.. i just found another game called liquid wars.. could this be like.. the.. ehm.. inspiration for this thing?
wsvasek 4 years ago
Yes and no. I only found out about Liquid War when I was trying to think of names for this game. By that point I already had a good idea of how I wanted to approach it.
Liquid War (and also Ichor) are conceptually similar, but I had a different focus in mind. The implementations of the fluid dynamics in each are very different, so you get a very different feeling in the controls.
JunkerJames 4 years ago