@babb12 - If the game is over 200MB, that won't be possible. The revamped game engine is still incomplete, so I don't know what the final size will be, but if it's under 200MB, it's going on MediaFire.
@babb12 - I'm working on a major update to the game(v2.0), but I should still have a ZIP file of Full Version 1.35A, so I'll try to find a place to upload the game.
@vaderzlk11 - I sure did. I'm completely rewriting the sound engine to make use of 44100Hz OGG files for the music for enhanced sound quality as well as simplifying the graphics engine a little bit, tweaking some of the graphics and rewriting the player ship code to make it take up less space. The game has also been moved to Game Maker 8 from Game Maker 7. This is all in an effort to make the game load up faster while improving the quality at the same time.
would have been awesome if you could have found a way to put voice scripts into the actual game instead of the dialog bubbles on youtube, awesome game though!
@dalfan87 - I'm doing that for the sequel, Gradius: The Dark Armada, although, right now, I'm tied up with a whole bunch of things, so development on the game has been stalled until further notice. It's not cancelled, but it's on hold.
@Ace9921 Sounds good. If you need someone to help with scenery graphics once you get started back up, I would be glad to volunteer for ya, as i have some pretty good skills with programs such as photoshop, etc.
@DMSwordsmaster - That's what should happen, but due to my inexperience back when this game was in development, I couldn't get those formation enemies to work as they should.
And yes, I do release periodic updates to this game, however, I'm busy on another project that's been taking up all my time(it's not Gradius-related), so it will be a while until Full Version 1.4 will be released.
I'm not even sure I'll change the behavior of those group enemies. I wanted them to act that way.
why not try uploading the game to media fire? i've seen some game get uploaded to there
babb12 2 days ago
@babb12 - If the game is over 200MB, that won't be possible. The revamped game engine is still incomplete, so I don't know what the final size will be, but if it's under 200MB, it's going on MediaFire.
Ace9921 2 days ago
if you do find a place to upload it, could you put a link up so i can get it?
babb12 1 week ago
we need more games like this
DangerousD6969 1 week ago
excuse me, ace. but, the link to the download don't work anymore. i was hoping if could put another one up so i could try salamander 3.
babb12 1 week ago
@babb12 - I'm working on a major update to the game(v2.0), but I should still have a ZIP file of Full Version 1.35A, so I'll try to find a place to upload the game.
Ace9921 1 week ago
@Ace9921 Did you said MAJOR UPDATE?!
vaderzlk11 1 week ago
@vaderzlk11 - I sure did. I'm completely rewriting the sound engine to make use of 44100Hz OGG files for the music for enhanced sound quality as well as simplifying the graphics engine a little bit, tweaking some of the graphics and rewriting the player ship code to make it take up less space. The game has also been moved to Game Maker 8 from Game Maker 7. This is all in an effort to make the game load up faster while improving the quality at the same time.
Ace9921 1 week ago
would have been awesome if you could have found a way to put voice scripts into the actual game instead of the dialog bubbles on youtube, awesome game though!
dalfan87 4 months ago
@dalfan87 - I'm doing that for the sequel, Gradius: The Dark Armada, although, right now, I'm tied up with a whole bunch of things, so development on the game has been stalled until further notice. It's not cancelled, but it's on hold.
Ace9921 4 months ago
@Ace9921 Sounds good. If you need someone to help with scenery graphics once you get started back up, I would be glad to volunteer for ya, as i have some pretty good skills with programs such as photoshop, etc.
dalfan87 4 months ago
Hmm, shouldn't the lines of enemies move up INDIVIDUALLY and not at the same time??
DMSwordsmaster 1 year ago
@DMSwordsmaster - That's what should happen, but due to my inexperience back when this game was in development, I couldn't get those formation enemies to work as they should.
Ace9921 1 year ago
@Ace9921 Da, but did you fix it in the new versions? you DO update this with fixes regularly, right? Forgive me if I sound rude.
DMSwordsmaster 1 year ago
@DMSwordsmaster No, you're not rude.
And yes, I do release periodic updates to this game, however, I'm busy on another project that's been taking up all my time(it's not Gradius-related), so it will be a while until Full Version 1.4 will be released.
I'm not even sure I'll change the behavior of those group enemies. I wanted them to act that way.
Ace9921 1 year ago
@Ace9921 Da. I understand.
DMSwordsmaster 1 year ago
I have to say, I'm very glad you used the song A Fighter from Gradius II MSX. I love that song.
crapheadandidiot 2 years ago