This C64 version of Street Fighter 2 was going to be available for download on the Playstation 3 and X-Box 360 but the project was canceled because the programers responsible for the emulation of this realized that those consoles wouldnt be able to handle this sort of graphics and sound. The X-Box 360 and Playstation 3 are too primative to be able to run this sort high end gaming.
no idea why people complain at this. its a c64, to get the general game mechanics working this smoothly would have been nothing short of a triumph of programming.
woah..i still can't forgive myself for buying this piece of crap, thinking it was similar to the coin-up i loved..lol i was so depressed when i found out the pictures on the back of the box were fake
@Herman0709 Really? The SNES cart was 16 Megs. Go figure it had no loading time and had better controls, graphics and music than the C=64 which was released in 1983, had 64k of RAM, used an Atari 2600 joystick and loaded this game from a 5 1/4 Inch floppy.
Better graphics? Hmm, if it comes to resolution and other technical stuff you're right.
Better controls? That depends on the game. There are enough Next-Gen-Games with horrible controls.
Better music? That depends on your personal taste.
I say that there are a lot great games on the SNES & Genesis (even on NES, Amiga 500, DOS, C64, Game Boy and so on...) that can beat the XBOX360/PS3-games without any problem. ;-)
@Trondyard My comment was aimed at person who was comparing the C64 with the SNES / Genesis.
It is totally unfair to compare the graphics / sound capability of an 8-bit machine with that of 16-bit machines, so I was making the point by comparing the 16-bit machines with modern consoles.
I fully agree with you, there are great games on every system regardless of capability.
I have played the original version of this game on the C64. If I don't remember wrong, the conversion was made by Codemasters and the game received bad votes in practically all specialized magazines. The C64 was much more capable of this shit. I still remember the delusion of those days. Such a big delusion made me decide to buy a SNES. I have not left Street Fighter ever since.
you know up to the bit before the flying punches, I was thinking 'oh my god, this is amazing. Then the flying straight punch came along and effectively poo'd on this conversion
I had this game for my C64...on cassette. Imagine having to wait five minutes between each fight for this to load up.
Actually, I'm being unfair. C64 was barely as powerful as a NES and for what it was (i.e. a stripped down version of Streetfighter) this game didn't actually play too badly.
@Toasty667 Actually I thin the worst version of SF2 i ever played was this one on my buddies PC which was dubbed "Fatal Edition". All the characters looked like either Ryu or Guile. It was so bad my friend didn't even want to show it to me.
I don't think it's just C64 limitations at play - it's just a god-awful port. anyone play the demo verstion? you jumped and didn't even fall the same distance, ending up in mid-air.
That's just crappy coding and a schoolboy error you'd see if you have anything more than a 'bugger it - it compiles so it must be bug-free' attitude.
Shamefully, this is trounced even by every other 8-bit version (two of which - the Spectrum and Gameboy versions - are monochromatic, and two of which - the SMS and NES versions - are unlicensed). A sad late entry in the C64 library, though at least the machine managed to go out on a bang, with a far more faithful conversions of Lemmings and Alien 3 (not to mention the somewhat overrated Mayhem in Monsterland, which did at least mimic a SNES more competently than this pixelated mess).
@cakestalker It has been a long time since I programmed on the C64 but from what I can remember you could fake extra colours by mixing two different colours together. Again from what I can remember when you chose the colours for one sprite you had to use the same colours for all sprites on the screen. The background isn't treated as a sprite and had less colours than the sprites to choose from. I think you could only have 4 colours for a sprite and 3 for a background image if memory serves me.
C64 multicolor sprites have to share 2 of3 colours for ALL sprites so only one unique colour, they are also just 24x21 pixels max 8 per scanline. SF2 is a tough game for the VIC-II chip to do.
@cakestalker So looking at this your four colours on the character sprites are red, white, black and whatever colour there skin is. That is all the colours you can use used up. The background wouldn't count since its not a sprite. The only thing I can really remember about this game was the god awful loading times and how much I wanted a SNES so I could play SF2 in all its glory:P
@MetalDragonX694 according to lemon64 it was published by US Gold. I guess they expected the game to sell itself because of the title. Perhaps it did :)
The c64 is an awesome machine. But by the time this game came out the 64 was on it's way out. I had the amiga version of this that was really excellent.
holy crap that first screen is a shocker, the background graphics almost look corrupted or something. C-64 can do a lot better than this, C64 Streetfighter1 U.S.A version look way better.....
WOW! I really loved the character selection screen, it looked as if it was as much as it was possible to squeeze from C64. In game characters however, even considering the variety of those looked disapointing. I wish they would be more on par with those of International Karate + or even really bad beat 'em up like Fist Fighter that played awful but had bit better drawn characters than this. On the other hand I'm no C64 programmer so I have no way of knowing what limitations they encoutered. ^_^
God this awful but I was so desparate for a version of SF2 I could play at home. Bugs and far too limited controls. Had much more fun with Turrican. :)
Well, just make sure that when (unless you have already)
you get kids of your own, should there ever be in their future something as big and spectacular as SF2 was in our childhood... well just make sure that you´ll
buy them something better than this heap of turd, ok!?=)
jeez i didn't even realise the c64 woz still goin at this time. Hadn't everyone moved over to the Amiga ?!! Not that Street Fighter on that woz any good ! lol
I remember seeing this on sale for about £3 and just had to buy it to see what it was like.
Loading took forever, even by C64 standards. And when it finally did... well, just look at this video!
Ok, so it was always bound to provide a few laughs to see the good ol' 64 try to run SF2, but I know for a fact that the system was capable of far better than this.
With maximum effort, I reckon the result would have surprised a few cynics. This, however, is an insult to the legendary C64.
Man.....! This is just LAZY programming! From the quality of some of the sprites it looks like they were just directly ported from the 16 bit versions, instead of re-designed!
c64'm good lover and if this game was not one of his best conversions only thing I like is the music
happens that this game is 87 to 16-bit systems if I remember and tried to do as much as possible like they could to 1MHz processor computer with 64 KB RAM 8bit 1982
Oh well... I know this game since my SNES and I always liked it (although it's a bit laggy and buggy from times to times). But at least I'd always been able to choose the right character! This pixeled stuff hurts in my eyes! One of them is red, the other one well... orange or brown, but besides that you can't really know what kinda fighter u choose (except you're a freak...)
What the hell? I grew up on the Commodore 64 but I didn't know they were making games as late as 1992. I mean, shit...how did it survive that long with the home consoles offering much better graphics and ease of play? I must say, the playability doesn't look any worse here than the Super Nintendo Versiono of the game, but the graphics are punishing when you consider the date on this.
While the home consoles offered much better graphics, people just loved the charm of the old pixellated C64 and still do to this day. They still make games for it even today, although the only ones who do so are independent and freelance workers.
That's incredible. So then, would you think that there is a market value out there for a working Commodore 64 system? My cousin has his from back in the day and he's never gotten rid of it. It's been sitting in good condition for 20 years or so. Do you think this item would be worth anything on EBAY? That's amazing that games are still made for it.
Well, I wouldn't know anything about that. If it's truly good condition then I'd say you'd be able to get about $200-250 for it? I'm just guessing here.
@JayArgonaut There was only one game by US Gold that i liked it more than the original, it was ghouls and ghosts. The music of that game it's a masterpiece, much much more beautiful than the original. Ahh miracles exist xD.
Ok, I'm fine with the graphics, they are what I would expect from a crappy developer on a system it should never have been released on but the music? Seriously, the C64 had an awesome sound chip, what's the excuse for this crap?
There was apparently an unreleased v1 of this game for the C64 with scrolling backgrounds and larger sprites, but for some reason it got shelved, and this utter tripe got released. Possibly because the good version was taking to long to complete, and the deadline to release this game was closing in.
This was programmed by the same guy who did the c64 port of "Cisco Heat" which is without a doubt the worst video game ever to come into existance......
Whoa I didn't even know they released this on the c64. It ran bad enough on my Amiga! One the plus side its the only version of street fighter i've seen where you can see the whole arena in one shot and without any scrolling.
I have this game. The music is faster on my version. The loading part had some music that didn't loop like this when your in the 25 minute loading session
That can have two reasons: this was run in an emulator which wasn't running at full speed or this was set to run in "european" mode and you had an american C64.
The image generation derived its frequency from the CPU frequency which resulted in the american C64 to run on a slightly higher speed to generate the 60Hz Video signal as opposed to the European C64 which had to generate a 50Hz video signal.
i remember buying this for c64 after playing it on friends amiga! couldnt understand why it looked nothin like his version. i thought there was something wrong with the tv lol! i was only 8/9. terrible the way companies used to throw out this tripe back in the day just to make a quick buck
if I recall, there were two versions made and released - I think the US version was better than the UK version which appeared on side 2 of some editions of this game.
In 1992, the C64 was an old machine but with millions of users around the world, I see well that this was done convercion for the commodore, a pity that a company as having the rights of us.gold games capcom, I am sure that can make a commodore convercion better than this garbage game, to see if some programs are encouraged and shows that we can make a decent street fighter II in the C64, if not I'll have to make ....
I received this game for my birthday when I was 9 years old
Senyorpiroteknik 2 days ago
This has been flagged as spam show
wow.i thought i would have 2 wait for the PS4 for this kind of performance.
mastersofurmouth 1 month ago
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mastersofurmouth 1 month ago
Thats poor man. I will admit tho Id have loved playin this back in the day on my C64. Cant touch SNES tho lol...
RibNSpicY 1 month ago
@RibNSpicY I miss playing Impossible Mission on my Commodore 64.
deusprogrammer 2 weeks ago
That music got very annoying very quickly.
Jarren202 1 month ago
This C64 version of Street Fighter 2 was going to be available for download on the Playstation 3 and X-Box 360 but the project was canceled because the programers responsible for the emulation of this realized that those consoles wouldnt be able to handle this sort of graphics and sound. The X-Box 360 and Playstation 3 are too primative to be able to run this sort high end gaming.
Carbon657 2 months ago
no idea why people complain at this. its a c64, to get the general game mechanics working this smoothly would have been nothing short of a triumph of programming.
moralreef 2 months ago
any online play?
ninjastare 2 months ago
pretty amazing what you could get out of the c64 back then
nodrog12345 2 months ago
woah..i still can't forgive myself for buying this piece of crap, thinking it was similar to the coin-up i loved..lol i was so depressed when i found out the pictures on the back of the box were fake
ice700 3 months ago
@ice700 Yeah me too I though it was similar to coin op and get depressed for 45 minutes loadings and crappy grafics but still I played it at lot :)
Senyorpiroteknik 2 days ago
Sogar auf dem C64, hab ich ja noch nie gesehen .... sieht gut aus!
Even on c64, that i have it not seen yet, looks awesome!
apprentice4amiga 3 months ago
wow...just...wow
TheChainsOFMisery 3 months ago
SFII never caused harm to deserve this kind of cruelty. Shame on you, U.S. Gold.
Holothurion 3 months ago
the most lame port for c64
tubologia 4 months ago
This has been flagged as spam show
Steaming pile of shit
section23promotions 4 months ago
Butchered.
PerpetualTiredness 4 months ago in playlist Other Games
Hooray for C64 version with NO loading times!
urutora82 4 months ago
@urutora82 The SNES and Genesis version has no loading times as well and have better controls, graphics and music.
Herman0709 4 months ago
@Herman0709 Really? The SNES cart was 16 Megs. Go figure it had no loading time and had better controls, graphics and music than the C=64 which was released in 1983, had 64k of RAM, used an Atari 2600 joystick and loaded this game from a 5 1/4 Inch floppy.
400hpGTO 3 months ago
@Herman0709 The PS3 & Xbox 360 have better controls, graphics & music than the SNES & Genesis.
You see what I'm getting at here?
You're comparing two things that are not in the same league.
Jarren202 1 month ago
@Jarren202
Better graphics? Hmm, if it comes to resolution and other technical stuff you're right.
Better controls? That depends on the game. There are enough Next-Gen-Games with horrible controls.
Better music? That depends on your personal taste.
I say that there are a lot great games on the SNES & Genesis (even on NES, Amiga 500, DOS, C64, Game Boy and so on...) that can beat the XBOX360/PS3-games without any problem. ;-)
Trondyard 1 month ago
@Trondyard My comment was aimed at person who was comparing the C64 with the SNES / Genesis.
It is totally unfair to compare the graphics / sound capability of an 8-bit machine with that of 16-bit machines, so I was making the point by comparing the 16-bit machines with modern consoles.
I fully agree with you, there are great games on every system regardless of capability.
Jarren202 1 month ago
@Jarren202
Yes, you're right and I knew what you meant. I just wanted to give a statement against the technical "armament" in computer- and videogames.
Good graphics doesn't make good games.
Cheers. :-)
Trondyard 1 month ago
@Trondyard Thanks man, respect! :)
Jarren202 1 month ago
I have played the original version of this game on the C64. If I don't remember wrong, the conversion was made by Codemasters and the game received bad votes in practically all specialized magazines. The C64 was much more capable of this shit. I still remember the delusion of those days. Such a big delusion made me decide to buy a SNES. I have not left Street Fighter ever since.
darkcg79 4 months ago
at this point, playing SF2 in the arcades, i demanded a super nintendo from my parents ....of course i also needed to get a paper round...;D
marsiozo 4 months ago
The Zx Spectrum version KO'D the C64 Version!
HellNight7 5 months ago
@HellNight7
If you honestly think the Spectrum version is better than the c64 version then i have serious doubts over your critical faculties...
The ZX Spectrum version, although it looks nicer, is virtually unplayable.
supahdupahguy81 2 months ago
i didnt even know they converted this for the 64....i have since played this on an emulator and thought it was a lot better than expected
jpalmz1978 6 months ago
terrible
ThePrettyfreaky 6 months ago
IK karate soo much better .
resistanceunion 6 months ago
If you move to the far end of the room and squint, it even looks SF2-ish ;)
Qba86 7 months ago
you know up to the bit before the flying punches, I was thinking 'oh my god, this is amazing. Then the flying straight punch came along and effectively poo'd on this conversion
averagegilo 7 months ago
I had this game for my C64...on cassette. Imagine having to wait five minutes between each fight for this to load up.
Actually, I'm being unfair. C64 was barely as powerful as a NES and for what it was (i.e. a stripped down version of Streetfighter) this game didn't actually play too badly.
andy29081983 7 months ago
Out of curiosity I fired this game on the emulator. It's horrible. Probably the worst edition of the game on any computer (or any console, too).
Deihan1st 7 months ago
Why did they even bother. I mean come on US GOLD or Tiertex or whatever you are.
MightyKombat 8 months ago
Youre fucking joking? THEY FUCKING MADE A VERSION OF THIS FOR COMMODORE 64?!?!?! HOLY CRAP THIS LOOKS HORRIBLE.
MMArmaggedon 8 months ago
@MMArmaggedon It played horrible too. Full of bugs and the AI was horrible.
Toasty667 8 months ago
@Toasty667 Actually I thin the worst version of SF2 i ever played was this one on my buddies PC which was dubbed "Fatal Edition". All the characters looked like either Ryu or Guile. It was so bad my friend didn't even want to show it to me.
MMArmaggedon 8 months ago
man I had this. It was so bad. The joysticks had 1 button, how the funk were you supposed to do any moves
GTAjedi 9 months ago
why.jpg
aconnor96 9 months ago
This is better then the snes version by miles. Don't hate cause you know i'm right.
coneyislanddiscomark 9 months ago
USGOLD is like a band of pirates that went legit and realized they suck.
mmmmmarcus 9 months ago
Nossa, que bosta, parece Atari...kkk
seredusjc 9 months ago
I don't think it's just C64 limitations at play - it's just a god-awful port. anyone play the demo verstion? you jumped and didn't even fall the same distance, ending up in mid-air.
That's just crappy coding and a schoolboy error you'd see if you have anything more than a 'bugger it - it compiles so it must be bug-free' attitude.
sackus 9 months ago
I actually like the character select music O.O
squirralicious 10 months ago
Shamefully, this is trounced even by every other 8-bit version (two of which - the Spectrum and Gameboy versions - are monochromatic, and two of which - the SMS and NES versions - are unlicensed). A sad late entry in the C64 library, though at least the machine managed to go out on a bang, with a far more faithful conversions of Lemmings and Alien 3 (not to mention the somewhat overrated Mayhem in Monsterland, which did at least mimic a SNES more competently than this pixelated mess).
CommanderKrail 10 months ago
The music does not sound too bad. The lack of variety must have been maddening though lol.
richycline 10 months ago
always better than amiga and msm version
ersemola 10 months ago
Dumb. This should have ATLEAST been on a cartridge
nicholasthetaylor 11 months ago
Faithful conversation. Nearly as good as the snes counterpart
Galimah 11 months ago
@Galimah LOL
coneyislanddiscomark 11 months ago
Urgh. Really? REALLY??
cristianodamatta 1 year ago
The loading times for this were annoying!
clongoram 1 year ago
why does ken has black hair in this version during gameplay?
cakestalker 1 year ago
@cakestalker The c64 had a limited amount of colours it could display at any one time.
clongoram 1 year ago
@clongoram
sure, but in the stage when ken fights ryu you can clearly see the background is yellow.
so why couldn't they use that color for ken's hair as well?
cakestalker 1 year ago
@cakestalker It has been a long time since I programmed on the C64 but from what I can remember you could fake extra colours by mixing two different colours together. Again from what I can remember when you chose the colours for one sprite you had to use the same colours for all sprites on the screen. The background isn't treated as a sprite and had less colours than the sprites to choose from. I think you could only have 4 colours for a sprite and 3 for a background image if memory serves me.
clongoram 1 year ago
@clongoram
so the reason why ken's hair is not yellow is because of some limitation in how many colours you can use per colour palette?
anyway i know the c64 hardware has it's limitations, but i'm sure this port could have been a lot better.
u.s gold isn't exactly known for making quality ports.. rather being legendary for some of the worst ports ever created.
cakestalker 1 year ago
@cakestalker
C64 multicolor sprites have to share 2 of3 colours for ALL sprites so only one unique colour, they are also just 24x21 pixels max 8 per scanline. SF2 is a tough game for the VIC-II chip to do.
MadCommodore 10 months ago
@cakestalker So looking at this your four colours on the character sprites are red, white, black and whatever colour there skin is. That is all the colours you can use used up. The background wouldn't count since its not a sprite. The only thing I can really remember about this game was the god awful loading times and how much I wanted a SNES so I could play SF2 in all its glory:P
clongoram 1 year ago
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cakestalker 1 year ago
NO
BudzMcgr33n 1 year ago
The game seriously plays like %#@&. Thank goodness it wasn't ported to the C64 for real.
MetalDragonX694 1 year ago
@MetalDragonX694 what do you mean exactly?
rvounik 1 year ago
@rvounik I believe this is either a Pirate or this was cancelled.
MetalDragonX694 1 year ago
@MetalDragonX694 according to lemon64 it was published by US Gold. I guess they expected the game to sell itself because of the title. Perhaps it did :)
rvounik 1 year ago
This looks damn good for a c64 game
johnnyk427 1 year ago
C64 has problems with big animated sprites.
The hardware is good at multiplexing a kot of simple sprites,though.
esathegreat 1 year ago
The c64 is an awesome machine. But by the time this game came out the 64 was on it's way out. I had the amiga version of this that was really excellent.
summer20105707 1 year ago
holy crap that first screen is a shocker, the background graphics almost look corrupted or something. C-64 can do a lot better than this, C64 Streetfighter1 U.S.A version look way better.....
Scopie33 1 year ago
WOW! I really loved the character selection screen, it looked as if it was as much as it was possible to squeeze from C64. In game characters however, even considering the variety of those looked disapointing. I wish they would be more on par with those of International Karate + or even really bad beat 'em up like Fist Fighter that played awful but had bit better drawn characters than this. On the other hand I'm no C64 programmer so I have no way of knowing what limitations they encoutered. ^_^
kad3t 1 year ago
I am quite sure we would have awesome musics in this game now if they had hired Jeroen Tel for the music conversion.
gezmen 1 year ago
Never know they kept making C64 games that long. Hard to believe three years later the PS1 came along with smooth 3d games like tekken.
brettv8 1 year ago
God this awful but I was so desparate for a version of SF2 I could play at home. Bugs and far too limited controls. Had much more fun with Turrican. :)
Toasty667 1 year ago
Its just like not owning your own arcade machine
Carbon657 1 year ago
Port this to Xbox please.
yourthewanthickcunt 1 year ago
I'd rather play The way of the exsploding fist than this muck.
Tomsthumb 1 year ago
Can't believe the graphics on this. Why did I buy a PS3?
Mightymopar1973 1 year ago
You want a bad beat em up?. Try human killing machine for atari st. Makes this version of street fighter 2 seem like god.
bazfanv2 1 year ago
i used to like this game.....
hassmann2000 1 year ago
???????????
rigo71 1 year ago
didn't know this was released for the c64. is it playable?
rocker11281 1 year ago
The guy who programmed this also did the c64 version of 'Cisco Heat'....
Cisco Heat on the c64 is without a doubt the worst video game in existence....
TBF this is a not-too-bad effort considering.....
supahdupahguy81 1 year ago
looks good for a c64 game lol
thorgallpl 1 year ago
...and the point of this port was?
TheSegaAges 1 year ago
the best game ........THX
azivadek 1 year ago
Street Fighter 2 on the C64...or what's left of it anyway.
johnwx777 1 year ago 11
Your friends have my sympathies!=)
Well, just make sure that when (unless you have already)
you get kids of your own, should there ever be in their future something as big and spectacular as SF2 was in our childhood... well just make sure that you´ll
buy them something better than this heap of turd, ok!?=)
Dametora01 1 year ago
What the... there´s blood coming from my eyes....
I can has more resolution?=)
Dametora01 1 year ago
i played with this stupid graphichs cuz i didnt have enough money to upgrade my system to driver or amiga
mertalican 1 year ago
damn 1080p
killerfocker 1 year ago
I think this version has a lot better graphics than the Super Nintendo and arcade versions... I really, really, really do.
jlenoconel 1 year ago
this version looks as bad as street fighter 1
ninigou1983 1 year ago
@ninigou1983
Then you've never seen Street fighter 1.
dunnono00 1 year ago
jeez i didn't even realise the c64 woz still goin at this time. Hadn't everyone moved over to the Amiga ?!! Not that Street Fighter on that woz any good ! lol
PermT 1 year ago
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Carbon657 1 year ago
US Gold... no wonder this game is garbage.
FedorovAvtomat 1 year ago
This is bloody awful the c64 was more the upto doing this game bangkok knights is proof
uggla03 1 year ago 3
@uggla03
Yeah defo. Had this game came out 3/4 years prior to when it did, i reckon it would have been ported with "more care", put it that way....
supahdupahguy81 1 year ago
Unplayable!
ThePrincipealexis 1 year ago
what a blasphemous piece of shit. did someone puke all over the screen? oh sorry. that's the actual graphics.
johnedsel 1 year ago
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Carbon657 1 year ago
I remember seeing this on sale for about £3 and just had to buy it to see what it was like.
Loading took forever, even by C64 standards. And when it finally did... well, just look at this video!
Ok, so it was always bound to provide a few laughs to see the good ol' 64 try to run SF2, but I know for a fact that the system was capable of far better than this.
With maximum effort, I reckon the result would have surprised a few cynics. This, however, is an insult to the legendary C64.
97channel 2 years ago
Man.....! This is just LAZY programming! From the quality of some of the sprites it looks like they were just directly ported from the 16 bit versions, instead of re-designed!
2010JesusSaves 2 years ago 2
What a turd
Carbon657 1 year ago
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97channel 1 year ago
Your not the C64 version of Street Fighter 2 are you?
Carbon657 1 year ago
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97channel 1 year ago
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Carbon657 1 year ago
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97channel 1 year ago
This is worse than "Street Fighter I".
AsamiyaShin1978 2 years ago
was this the last release for the c64?
I know its not one of the 64's finest efforts
Redline748 2 years ago
c64'm good lover and if this game was not one of his best conversions only thing I like is the music
happens that this game is 87 to 16-bit systems if I remember and tried to do as much as possible like they could to 1MHz processor computer with 64 KB RAM 8bit 1982
leknightcluber 2 years ago
Oh well... I know this game since my SNES and I always liked it (although it's a bit laggy and buggy from times to times). But at least I'd always been able to choose the right character! This pixeled stuff hurts in my eyes! One of them is red, the other one well... orange or brown, but besides that you can't really know what kinda fighter u choose (except you're a freak...)
SlightlyDeath 2 years ago
i used to replay the same match over and over again - better than waiting for the next match!
bouffslave 2 years ago
I remember having to make do with this version till I got a Snes for Xmas. :-)
VengaboysRbackINtown 2 years ago
looks like something the dog coughed up
Lebowsk1 2 years ago 3
What the hell? I grew up on the Commodore 64 but I didn't know they were making games as late as 1992. I mean, shit...how did it survive that long with the home consoles offering much better graphics and ease of play? I must say, the playability doesn't look any worse here than the Super Nintendo Versiono of the game, but the graphics are punishing when you consider the date on this.
xraycat30 2 years ago
While the home consoles offered much better graphics, people just loved the charm of the old pixellated C64 and still do to this day. They still make games for it even today, although the only ones who do so are independent and freelance workers.
PsychoJosh 2 years ago
That's incredible. So then, would you think that there is a market value out there for a working Commodore 64 system? My cousin has his from back in the day and he's never gotten rid of it. It's been sitting in good condition for 20 years or so. Do you think this item would be worth anything on EBAY? That's amazing that games are still made for it.
xraycat30 2 years ago
Well, I wouldn't know anything about that. If it's truly good condition then I'd say you'd be able to get about $200-250 for it? I'm just guessing here.
PsychoJosh 2 years ago
hmmm...I'll have to look into it. Thanks for the info anyway ;)
xraycat30 2 years ago
Us gold were sh*t on the C64 - and most other formats to be honest when it came to conversions...
retronostalgic 2 years ago 3
lol yeah: US Gold's conversions were always shit, such a crappy software house - thank god they're not around anymore to fuck anything else up.
JayArgonaut 2 years ago 21
@JayArgonaut They were acquired by Eidos, so in a way they're still around.
strizzuth 1 year ago
Is this a fake? It can't can't be this bad!
thelivdiv1 9 months ago
@JayArgonaut There was only one game by US Gold that i liked it more than the original, it was ghouls and ghosts. The music of that game it's a masterpiece, much much more beautiful than the original. Ahh miracles exist xD.
MarkFerry1976 5 months ago
Ok, I'm fine with the graphics, they are what I would expect from a crappy developer on a system it should never have been released on but the music? Seriously, the C64 had an awesome sound chip, what's the excuse for this crap?
SuperCosmica 2 years ago 2
i couldnt watch the whole thing it was making me sad
allboutk 2 years ago
the game of my childhood :D
komaetilico 2 years ago
This has been flagged as spam show
this is what the playstation 4 will look like.
snackpeelskin 2 years ago 12
Yea, I hear it'll have twice the bit processors of the Atari, and Coleco Vision in one console.
Wakkajakka 2 years ago 6
Looks much better on the Speccy, albiet in green o vision.
basilrush77 2 years ago
This vidya is DEFINATE win.
smilyfacekilla 2 years ago
lol,now iremember why the games where only £3.99
stens1981 2 years ago
There was apparently an unreleased v1 of this game for the C64 with scrolling backgrounds and larger sprites, but for some reason it got shelved, and this utter tripe got released. Possibly because the good version was taking to long to complete, and the deadline to release this game was closing in.
Neorio 2 years ago
Is this just a rumour? I really like to see that. Do you know where I can download that?
syncrow76 2 years ago
i thought this was poor at the time and im defo thinkin it now. thiis has got to be edited ,i remember waiting an age on each stage to load up
dixies60 2 years ago
Why is Ken's hair not blonde when he's fighting.
HadoukenMaster1 2 years ago
Becuse of the C64's graphical limitations.
MiracleKD18 2 years ago
not really. there isnt any reason why the yellow colour could not be displayed. its in the background aswell, after all.
rvounik 2 years ago
You are right... than... I don't know.
MiracleKD18 2 years ago
Comment removed
HadoukenMaster1 2 years ago
This was programmed by the same guy who did the c64 port of "Cisco Heat" which is without a doubt the worst video game ever to come into existance......
supahdupahguy81 2 years ago
dam this was poor
BnpCanKissMyBlackAss 2 years ago 3
what a piece of shit...
Mustaine 2 years ago
Whoa I didn't even know they released this on the c64. It ran bad enough on my Amiga! One the plus side its the only version of street fighter i've seen where you can see the whole arena in one shot and without any scrolling.
sini8080 2 years ago 2
I loved my C64 but this game was awful.
Toasty667 2 years ago 5
I have this game. The music is faster on my version. The loading part had some music that didn't loop like this when your in the 25 minute loading session
dogcatmouse23 2 years ago
That can have two reasons: this was run in an emulator which wasn't running at full speed or this was set to run in "european" mode and you had an american C64.
The image generation derived its frequency from the CPU frequency which resulted in the american C64 to run on a slightly higher speed to generate the 60Hz Video signal as opposed to the European C64 which had to generate a 50Hz video signal.
alizta 2 years ago
God this is terrible!!!! I thought the first Street Fighter for C64 was bad.
suspekt29 2 years ago 2
are you kidding? sf1 was a pretty good game! looked better than this, too.
rvounik 2 years ago
hmm I dont agree with myself! ;) after this comment I saw a video of SF1 on the C64 and it looked a lot worse than I had in 'mind' :|
rvounik 2 years ago
no, wait, the USA version of street fighter (1) DOES look fantastic. its the UK version thats totally ****.
rvounik 2 years ago
fuck that music lol keeps looping it could drive a man insane
AntichristDemoncore 2 years ago 2
This one looks like a total winner!
zeus6 2 years ago 2
At least the music at the beginning's pretty bumpin'! I'll give credit to that! XD
pizzicatoblue 2 years ago
Interesting.
yethboth 3 years ago
It was a good idea to put 'STREET FIGHTER II' at the top of the screen in case you forgot what game you are playing...ABYSMAL
thighfungus 3 years ago 3
And I thought the Amiga version was disappointing.
interestingusername 3 years ago 2
noooooooooo jajaajajja y pensar q ya habia deshechado mi C64!!!!
what a looser!!!! i never got to buy this game, i already dumped my C64 for my NES....at this time i was playing a worst version on the nes
profethan 3 years ago
arcade perfect
lucozader 3 years ago 18
@lucozader Yay! Sarcasm is fun. :D
skyrunner14 1 year ago
A retarded reply to a year-old comment. Two-fisted fuckery.
FlameAdder 1 year ago
Ken looks like Rambo a bit. lol
shairaptor 3 years ago
i remember buying this for c64 after playing it on friends amiga! couldnt understand why it looked nothin like his version. i thought there was something wrong with the tv lol! i was only 8/9. terrible the way companies used to throw out this tripe back in the day just to make a quick buck
killian32 3 years ago 2
ugh...craaaapy converted Gfx...i think Amica Paint or Art Studio were around at the time of making, right? :D
AmstradExin 3 years ago
OMGZ that fucking music aaaaaaaaargggggh.
kobejonez 3 years ago
I remember this game lol the load times were a killer and that music never changed. Plus it crashed alot!
ARX78 3 years ago
if I recall, there were two versions made and released - I think the US version was better than the UK version which appeared on side 2 of some editions of this game.
robbiew73 3 years ago
it sounds like the amiga version
shalpp 3 years ago
In 1992, the C64 was an old machine but with millions of users around the world, I see well that this was done convercion for the commodore, a pity that a company as having the rights of us.gold games capcom, I am sure that can make a commodore convercion better than this garbage game, to see if some programs are encouraged and shows that we can make a decent street fighter II in the C64, if not I'll have to make ....
nicogalis 3 years ago
i think international karate was somewhat better than this
Redline748 3 years ago 5
Talk about blocky graphics!
retronostalgic 3 years ago
It was obsolete but this was a terrible port. C64 games from the early 80's looked better than this.
duncan36 3 years ago
why was this ported to c64?? looks/sounds and plays like shit.
dont get me wrong im a big fan of the c64 - but the only system this ended up any decent on as a port was Super Nintendo.
this clearly does not make me want to eat cheese. boo.
thanks for posting so we can see the example though.
plurp7 3 years ago
No it wasn't a port it was programmed from scratch cos obviously the c64 couldn't cope with the large characters n animation etc.
mrkallen 3 years ago