Added: 4 years ago
From: SpiderScythe
Views: 22,919
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  • Well, son of a bitch, it's mother dearest!

  • We know wich arm HE uses to fap with

  • awesome video!

    If you guys want to see Autodesk Maya tutorials check out my channel! I'll also be posting advanced tutorials soon!

    -character modeling

    -architectural modeling

    -and advanced rendering

    to name a few

  • Yeah the proportions look somehow out of whack, but I can't put my finger on it.

    Love the concept though, the spikes are really cool.

    5/5

  • to the work of this 3d model

    nice thought

    but you screwd up the proportion of a human body

    he is quite flat like a plane

    but still i like the rought idea of this char

    keep going

  • you have to export them

    normally you use *.obj files wich you easily can import in 3ds max or maya

    but you should do that with a low subdivide level - and use the zbrush maper to make a normal bump map for 3ds max - further instructions u can surly find somere in the net - youtube should do the trick

    hf ^^

  • Nice, but as said before proportionate. Nice concept.

    So, Im planning on using Z Brush 3 and 3dsMax 7 & 9. How do i transfer model from one to the other?

  • i can't remember right but i think you have to save your models as .OBJ so you can import from one into another using import from the file menu, if you still have problems, there should be some tutorials on how to use both max and Z brush and there it explains the entire process, good luck.

  • correct, got it answered a week ago.

    sadly, Avast wont let me use the ZBrush torrents, it keeps shutting down the torrents and i can never finish it :/

  • sorry i dont like it. unproportioned

  • reminds me of S CRY Ed

  • I would've moved the spikes on the other side, where his arm is protected:P

  • when i see stuff like this it just reminds me that i will probably never be able to master Maya ever

  • Good concept, but your proportions are way off.. just work on your anatomy

  • nice design, but the body needs more work, the ananomy seems a bit off.

  • good stuff, im only just getting into character modeling. im only working in Blender, so i guess zbrush is far superior. thanks very much for the upload. all the best!

  • Can someone please tell me how to get ZBrush?

    Give me the download link please.

    -Thanks!-

  • google it

  • Cool model! really good.

  • that was a good model nice textures but the body seemed extremely skinny for a man in armor

  • Damn...this is awesome...man..someone teach me this. i realize this is better than 3ds max in sculpting animals and humans...awesome work tho

  • nice, how long did that take u

  • Thanks. It took me about 2 weeks all up. From blank paper - sketch - 3d model and paint.

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