how did you do the bending of the plants? did you have a pre-set animation for the leaf bending and then when a property touched it it used a ping-pong animation?
petcarlson 5 months ago in playlist BLENDER 3D
@petcarlson exactly
Tomoffelful 5 months ago
lovin the plants ;) nice vid
gh123man 1 year ago
Damn NICE^^....Can you make a tutorial Please Please Please?^^
ToppGamerGames 1 year ago 4
is ja geil sieht richtig krass aus :D wirklichh
DerBlenderTyp 1 year ago
how?
DivagateStudios 1 year ago
@DivagateStudios i used a mirror script that renders the mirrored image to a texture and then i made a material node
the animated water normal map is the vector of the mirror texture and then i adeed fog and transparency
later i will add underwater fog by stencil maps^^
Tomoffelful 1 year ago
Very nice mate!
DerangedGames 1 year ago
WOW!! O_O
Rekedens 1 year ago
how did you do the bending of the plants? did you have a pre-set animation for the leaf bending and then when a property touched it it used a ping-pong animation?
petcarlson 5 months ago in playlist BLENDER 3D
@petcarlson exactly
Tomoffelful 5 months ago
lovin the plants ;) nice vid
gh123man 1 year ago
Damn NICE^^....Can you make a tutorial Please Please Please?^^
ToppGamerGames 1 year ago 4
is ja geil sieht richtig krass aus :D wirklichh
DerBlenderTyp 1 year ago
how?
DivagateStudios 1 year ago
@DivagateStudios i used a mirror script that renders the mirrored image to a texture and then i made a material node
the animated water normal map is the vector of the mirror texture and then i adeed fog and transparency
later i will add underwater fog by stencil maps^^
Tomoffelful 1 year ago
Very nice mate!
DerangedGames 1 year ago
WOW!! O_O
Rekedens 1 year ago