@AnEmotionalTrebuchet game engines use something called an 'alpha channel' for transparency. Rather than a 'map', the alpha channel is a fourth color channel (in addition to the standard RGB) that specifies which pixels are see-through.
hey, how do you export it? when i export the plane with transperancy and the hair to a new file, it loses its transperancy and its a white plane again
@Alusaint thanx alot bro. Just besides this, why is it if i import a 3ds or fbx file back into 3ds max to another model, by is either one always distorted or something. how do i upload successfully a complete model to another im working on both in 3ds max? thanks alot btw
@Alusaint Hey bro sory for bein annoying im fairly new to this, but when i export a model with the transparent plane and with the hair on it, and i import it to Unity3d, the white planes come back, and its not transparent anymore. No idea what to do . THanks soo much for all your help
@alexilaiho1st I'm afraid I had said that before applying it on 3ds max 2010, the opacity map isn't working as expected, the white area (diffuse map) and the black area (opacity map) form a greyish color which is not transparent, even with the right values and after displaying that in the viewport.
Subbed FTW love your videos, I'm trying to find a video i found a while back, it was about a few different programs to use, to automatically make a 3d model of any real life human figure with like 4 clicks, no joke. possibly if I find it, I could send you the video link and you could make a video...... The hair was the only part that wasn't totally auto... =) hope to watch all your tutorials.
if you dont believe me check poser pro on you tube and reality 1.0 and 3d daz studio and carrara and you will understand what i mean or check out 3d daz studio site and check out the models and extra features
and you know the best thing about poser pro and daz studio is that it brings your simple ideas to life making them almost human im going to be honest when i say that it takes quite a while to render a few scenes but its worth it in the end and the same goes for the back ground scenes :)
i tried 3ds max and it turned out to be so damn difficult i think i will just stick to 3d daz studio, poser pro , carrara 7 and vue 8 its alot less time consuming and models are pre-made so you can morph and change them as you please. And the project im working on now is big hopefully it will look great
@ Alusaint , This may seem like a silly question but does this work on 3ds max 2009 if I'm correct you are working in 2010 right? can I still use this method? BTW I have 3ds max 2009.
Thank you for uploading such am interesting vid I am new to max an I don’t know how to model hair. ^_^
@Jowyalbeljoe yeah it should i had 2009 and 2010 but there isnt much difference maybe just some new add ons but their much the same so im sure it would work.
hi this is me again... I have 2 little question .... how long did you spend when you made the men's face and his body?...and... how long you spend for lerning all of this?... cause I watch all your videos and are really cool.....if you have time look my demo reel... it's in 2D
hi this is me again... I have 2 little question .... how long did you spend when you made the men's face and his body?...and... how long you spend for lerning all of this?... cause I watch all your videos and are really cool.....if you have time look my videos
@mcpepachoco I think it took like 6 hours to make the character but i have been working with max for about 3 years and sure i will check out your videos.
Very Nice! I've never seen this done before, man there must be a lot about 3ds max I still don't know about. Oh and your tutorials are good, you show everything you do and all but maby you should use a voice next time to help out a bit more to other viewers. Idk, just a suggestion :)
Thanks alot man, i want to use this method for animal fur
kain1297 1 month ago
@AnEmotionalTrebuchet game engines use something called an 'alpha channel' for transparency. Rather than a 'map', the alpha channel is a fourth color channel (in addition to the standard RGB) that specifies which pixels are see-through.
Search 'unity alpha channel tutorial'.
taicleis 2 months ago
if u don't using texture in Defuse map cannel ur hair look better.
SuperWease1 3 months ago
@SuperWease1 I know but thats only for black hair doing this for different colors and it would be seen obviously.
Alusaint 3 months ago
hey, how do you export it? when i export the plane with transperancy and the hair to a new file, it loses its transperancy and its a white plane again
AnEmotionalTrebuchet 3 months ago
@AnEmotionalTrebuchet You should reapply the material in whatever program you are trying to import it to.
Alusaint 3 months ago
@Alusaint thanx alot bro. Just besides this, why is it if i import a 3ds or fbx file back into 3ds max to another model, by is either one always distorted or something. how do i upload successfully a complete model to another im working on both in 3ds max? thanks alot btw
AnEmotionalTrebuchet 3 months ago
@AnEmotionalTrebuchet well you can always try to export to obj thats what i do.
Alusaint 3 months ago
@Alusaint ur the best thanx
AnEmotionalTrebuchet 3 months ago
@AnEmotionalTrebuchet anytime man subscribe for more
Alusaint 3 months ago
@Alusaint Hey bro sory for bein annoying im fairly new to this, but when i export a model with the transparent plane and with the hair on it, and i import it to Unity3d, the white planes come back, and its not transparent anymore. No idea what to do . THanks soo much for all your help
AnEmotionalTrebuchet 3 months ago
@AnEmotionalTrebuchet sorry man i dont know how to use unity you would have to ask someone that knows unity about opacity maps.
Alusaint 3 months ago
huuuuu! notable!
ArsalanAzarmi1253 3 months ago
nice trick, thanks
alexilaiho1st 4 months ago
@alexilaiho1st thanks man anytime please subscribe
Alusaint 4 months ago
@alexilaiho1st I'm afraid I had said that before applying it on 3ds max 2010, the opacity map isn't working as expected, the white area (diffuse map) and the black area (opacity map) form a greyish color which is not transparent, even with the right values and after displaying that in the viewport.
alexilaiho1st 4 months ago
@alexilaiho1st you may have to go into photoshop and mess around with the contrast and brightness or whatever you use to texture your models
Alusaint 4 months ago
Does it work in 3ds max 2009 ?
Honza111222333444 6 months ago
@Honza111222333444 yes
Alusaint 6 months ago
please please please can you do a tutorial modelling the planes
zimace 7 months ago
good work! thanks for this video
roman8p8 8 months ago
@roman8p8 anytime
Alusaint 8 months ago
Now, if only I can find a tutorial to actually texture it in GIMP to add to the plane later on...
seekertosecrets 1 year ago
@seekertosecrets sorry man i have still have this texture but i forgot where i got it from if i find out I will post a link in the description.
Alusaint 1 year ago
@seekertosecrets check the description now. i posted the link
Alusaint 1 year ago
@Alusaint I saw this tutorial before. I suppose that I could try and see if I can adapt that to GIMP.
seekertosecrets 1 year ago
@Alusaint Just realized that I'm not using Maya or 3DS Max. I'm using Blender. Unfortunately, the tutorial doesn't apply. Sorry.
seekertosecrets 1 year ago
Subbed FTW love your videos, I'm trying to find a video i found a while back, it was about a few different programs to use, to automatically make a 3d model of any real life human figure with like 4 clicks, no joke. possibly if I find it, I could send you the video link and you could make a video...... The hair was the only part that wasn't totally auto... =) hope to watch all your tutorials.
TheSkullBreakers 1 year ago
Dude, you just saved my life...thanks a lot for this tutorial!
Revoxiii 1 year ago
@Revoxiii anytime bro. you subbed right?
Alusaint 1 year ago
thanks !
I like the song too...what is it called ?
jagz888 1 year ago
@jagz888 I forgot but it was a youtube song because the original i had got blocked by wmg.
Alusaint 1 year ago
great stuff, very usefull
r4jk3 1 year ago
@r4jk3 thanks please subscribe
Alusaint 1 year ago
nice work
ShadowAuraSite 1 year ago
@ShadowAuraSite thanks please subscribe
Alusaint 1 year ago
that was pretty simple and helpful im gonna try this out now
TNCypher 1 year ago
@TNCypher thanks please subscribe and i hope it helps you
Alusaint 1 year ago
if you dont believe me check poser pro on you tube and reality 1.0 and 3d daz studio and carrara and you will understand what i mean or check out 3d daz studio site and check out the models and extra features
technobasejumping 1 year ago
and you know the best thing about poser pro and daz studio is that it brings your simple ideas to life making them almost human im going to be honest when i say that it takes quite a while to render a few scenes but its worth it in the end and the same goes for the back ground scenes :)
technobasejumping 1 year ago
i tried 3ds max and it turned out to be so damn difficult i think i will just stick to 3d daz studio, poser pro , carrara 7 and vue 8 its alot less time consuming and models are pre-made so you can morph and change them as you please. And the project im working on now is big hopefully it will look great
technobasejumping 1 year ago
@ Alusaint thank you very much an I subscribe.~__~
Jowyalbeljoe 1 year ago
@ Alusaint , This may seem like a silly question but does this work on 3ds max 2009 if I'm correct you are working in 2010 right? can I still use this method? BTW I have 3ds max 2009.
Thank you for uploading such am interesting vid I am new to max an I don’t know how to model hair. ^_^
Jowyalbeljoe 1 year ago
@Jowyalbeljoe yeah it should i had 2009 and 2010 but there isnt much difference maybe just some new add ons but their much the same so im sure it would work.
Alusaint 1 year ago
so you use uvw mapping before adding the maps?
rushdrift 1 year ago
@rushdrift yeah
Alusaint 1 year ago
This is good stuff.
heermarcel 1 year ago
@heermarcel thanks please subscribe to my channel
Alusaint 1 year ago
nice man if i have problem i'll ask you again :D keep it up
okokira 1 year ago
you've come a long way from milkshape. keep up the good work!
vash513 1 year ago
@vash513 thanks man you keep working as well.
Alusaint 1 year ago
thanks i need help with that
fineone1987 1 year ago
do a tut for character modeling
fineone1987 1 year ago
@fineone1987 i can try.
Alusaint 1 year ago
lol i dnt think it is lol but if im at home i would have more 3ds max
fineone1987 1 year ago
@fineone1987 yeah u right ABOUT THAT
Alusaint 1 year ago
so so busy i wake up for wrk at 450am get out of wrk at 4 then class 530 pm to 1030 then weekends i do my homework
fineone1987 1 year ago
@fineone1987 wow you dont get enough sleep that cant be healthy for the body but it beats being at home all day.
Alusaint 1 year ago
This has been flagged as spam show
hi this is me again... I have 2 little question .... how long did you spend when you made the men's face and his body?...and... how long you spend for lerning all of this?... cause I watch all your videos and are really cool.....if you have time look my demo reel... it's in 2D
mcpepachoco 1 year ago
hi this is me again... I have 2 little question .... how long did you spend when you made the men's face and his body?...and... how long you spend for lerning all of this?... cause I watch all your videos and are really cool.....if you have time look my videos
mcpepachoco 1 year ago
@mcpepachoco I think it took like 6 hours to make the character but i have been working with max for about 3 years and sure i will check out your videos.
Alusaint 1 year ago
verty nice
fineone1987 1 year ago
@fineone1987 thanks man were've you been!
Alusaint 1 year ago
that song it´s azome and the tutorial too.. greetings from colombia
mcpepachoco 1 year ago
@mcpepachoco thanks.
Alusaint 1 year ago
Thank you man!
doublesob 1 year ago
@doublesob anytime..
Alusaint 1 year ago
Thank you... :D
19Podesta91 1 year ago
@19Podesta91 anytime..
Alusaint 1 year ago
Very Nice! I've never seen this done before, man there must be a lot about 3ds max I still don't know about. Oh and your tutorials are good, you show everything you do and all but maby you should use a voice next time to help out a bit more to other viewers. Idk, just a suggestion :)
EminentTechStudios 1 year ago
@EminentTechStudios yeah i will when i get a microphone.
Alusaint 1 year ago