Added: 2 years ago
From: 3kliksphilip
Views: 11,680
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  • This game was pretty fun, I remember playing it when you first released this video years ago. I then got a new computer, and I recently remembered this game aha. I got around to downloading it again today, and I must say it sure is unique, pretty fun to play, but I'm not sure about how fun it is to replay once you have done everything. You should finish this up, it does have great potential!

  • lol on your create-games profile "Active: 985 hours, 31 minutes and 29 seconds ago"

  • @RealStupidTV That's only a month and a half ago. I've seen worse!

  • @3kliksphilip Lol ^^

  • @RealStupidTV There, logged in just for you.

  • @3kliksphilip :), 985 hours is a lot tho :D

  • @RealStupidTV You don't seem to understand that all things are relative. What do I achieve by logging in more than every 1 and a half months?

  • @3kliksphilip not really anything, unless you`ve created a new game you want to share, witch i guess isnt to often :)

  • Found a glitch, if you save your game while playing in fullscreen mode, then load up that save file in windowed, the game is in day time for a sec and then the game over screen pops up, if you go back to fullscreen playing is fine again. :o

  • @Evaldas256 Guess what! The second game is being made now. And won't have the same glitches. (There will be new, more interesting glitches instead :P)

  • @3kliksphilip When I select them and click, I want them to reach the same destination without overlapping each other. Also, if I make them stop, all of the same objects stop disturbing other of the same objects.

  • @RRN1999 You'll need to use the pathfinding object for what you want to do. It's a bit complicated and I can't really help you with out doing it all for you, and I don't have time for that at the moment. If you're finding that one event is effecting all others of the same type, then you need to make the event more specific by only choosing, say, the objects with flag 1 set to on or something. Otherwise it can't determine between them.

  • I'm making a rts and I can't get the ai to work. Please my 2 hour work is counting on you

  • @RRN1999 ...2 hours to make an rts? wow. I can't help with your current description of the problem. What do they currently do? What would you like them to do? Making proper pathfinding is very difficult to do, you'd be better off making them bouncy ball objects that stop when they hit their destination.

  • Another annoying question-

    I can't figure our how to make the character shoot exactly towards the cursor, with 360 degree shooting range once again, rather than 32. So the character can aim at enemies more accurately-

  • @adgeofbionicles You'll have to use the 'advanced direction object', it requires a couple of events to get working, you can find many examples of it being used on the Daily Click

  • Source File?

  • Oops, sorry, I forgot to look at the discription of the video...

  • Question?

    I (and probably everybody who watches this) notice that the character has a 2D, though 3D, 32 directions shooting engine. Did you have to draw all the directions, 32 of them, or did you use some other special way?

    (

    This game's great! Better then mine... Well I am kinda young)

  • @adgeofbionicles I just drew one, then made it always look towards the crosshair. Always positioned the arm 0,0 from the body, too.

  • holy shit this game looks so gay who ever created it needs to get a life and make a real game

  • @MrKevinsim2 Perhaps you could show me how it's done.

  • @MrKevinsim2

    So do better game

  • @titsher I'm all for constructive criticism, it's the only way I can improve. Sadly, his wasn't.

  • Multiplayer?

  • @spider9109 Nope

  • what program did u use to make this?

  • @MatteyFB Read the description

  • Hmm im impressed. This is definently worth it. For an indie game it looks like it was in 3rd place in a game competition. Where Moddb, Indiedb, or your own site?

  • @MGSMOBSCENE I think it was the Daily Click competition site. Or maybe gamebuilder, I enter both for competitions occasionally.

  • 3likephilips I'm making a Halloween game and I want to know how to enter the competition you entered on bat sweeper and this one. Please answer.

  • @RRN1999 Go to a website called gamebuilder.info

  • Oh I was testing my internet

  • Test

  • @RRN1999 Hmmm?

  • I download the game to have it say I died because I ran out of food, this was right when I made a new profile

  • @Alethium Did you unzip the game?

  • Also could you make a tutorial on how to make your screen scroll across like that?

  • @MrWillyWonnka Make the event 'always', move your mouse along to the grid that matches that event up with 'storyboard controls', right click and choose 'Scrollings', 'Center window position in frame' and choose the character to be centered on.

  • I use construct, and I don't know if you do, and if you don't maybe MMF has this problem too. When i try and load saved projects i cant and get this error "An attempt was made to access an unnamed file past it's end"

  • @morrowindarcherman Construct is a very promising game maker, I had a massive dilemma choosing between it and MMF2, though I chose MMF2 because I already had years of experience, using previous versions of the program. I can't help with your problem.

  • @3kliksphilip Oh well, it seems to only happen with tech demos from the website and things I haven't touched in a while

  • 3kliksphilip I have no clue yet, but I'll try not to make a video about it since you made this game and I copied.

  • @RRN1999 I fully encourage people to copy my games. I dare you to make one better (not hard to do) or more complex (hard to do :P) ...of course, since I'm now making the Almost Heaven Crisis 2, you had better aim higher.

  • Yes! I created a game similar to your game and I was able to make it pause

  • @RRN1999 What's your game called?

  • i start a new game and game over screen immediately appears. wtf is this shit about? game over looks awsome, but i want to shoot zombies!!!

  • @cypryan97 By the looks of your video response, you start the game, it works fine, then you restart the game and experience the glitch. The obvious way to avoid this problem is just to quit the game completely if you want to restart... or just to not die in the first place :P I would update it but I lost V1.41 and I'm making the sequel. But thanks for finding a(nother) bug.

  • @3kliksphilip this is not all! if i start the game without recording, it doesn't work . if i start the game recording, i can't see the zombies, but i can hear them! at least i got to see your game!

  • @cypryan97 It's possible that the zombies just aren't on-screen. They will make the noise even if they're at the other end of the game level. As for the game not working if you're not recording, I really don't see how that can be the case when it works if you're recording. Are you sure you extracted the game?

  • How do you pause the game?

  • @RRN1999 You can't! It's clearly because I wanted this game to be a realistic, realtime survival game. Nothing to do with me not knowing how to make it pause. Honest.

  • BORING!!!!!

  • @weststee88 Care to back it up with why you think that? Otherwise I won't really bother paying attention to what you have to say since it's worthless.

  • THERE IS A VIRUS WHEN I DOWNLOADED IT!

  • @mzaslove What did the 'virus' do? Was it a virus or was it just Norton getting upset about it being an EXE file? Obviously all EXE files are evil, since they're obviously viruses and are clearly not programs or games.

  • @3kliksphilip Ya, Avast said it was a virus. I'll try it and extract it this time. Sorry. And i love your Source SDK stuff. I'm working on a mod about gman called (Our Mutual Friend).

  • nice! 5/5.....since u look like ur good with mmf2 id like to ask something...i want to make classic beat-em-up,problem is i dont know how to make the enemies has lifes,and for ex i make a baddie and add like 3hp,i add 2 of the baddies in the same map and when i beat one they both dissapear as if i was attackign both,any help of that?

  • @izackrodriguez The event that adds or takes away health must refer to an enemy directly. If your event is like 'player presses punch, kill enemy' then it won't know which one to hurt, so it'll hurt them all. You need to make the event 'player's fist collides with enemy, take health away from enemy'. It will know which one to take health from.

  • @3kliksphilip oh...ok,that makes more sense,specially becouse i used counters as hp,ex:i used a counter and changed the counter to bee health,so when i press attack sonic takes away a 100 from the counter so maybe thats my problem....thanks a lot of thumbs up in ur project

  • @izackrodriguez And good luck with yours.

  • Attack Of The Flying & Floting Zombies.

  • @PwnzorBob I agree, this game wasn't that fun. It was an experiment, was great fun to make and has a lot of future potential should I ever get around to making a sequel!

  • @3kliksphilip Agreed. When I saw the zombie turn that one human into another zombie that got me really interested. Don't know many games that simulate that like the flashgame zombie4

  • @IneedaYTaccount Thanks, I'm tempted to make a sequel, but with armies instead of zombies.

  • is there something wrong with my game? cause instead of a buy/sell button there's an equip button. And it won't do anything cause i have no weapons.

  • @slicernce It's not too user friendly. Depends which bit of the menu you're on, you might have to go to the gun section for it to show buy / sell. Be sure you're at a computer station, or you won't be able to buy or sell stuff.

  • I'm very curious about the shooting system, what did you use to calculate the bullet trajectory to allow more than just 360 degrees? or is it 360? I could just get the source, but no MMF2 at this place.

  • @FoleyPL It's 360 directions, I see no need for more than that. Which is good, because I don't think you can.

  • @3kliksphilip then it would be inaccurate at long distances of shooting, am i right? assuming the player is in the center and the enemy on the far corner

  • @FoleyPL By about 3-4 pixels.

  • @3kliksphilip is there any accurate aiming methods in mmf2 that you know of?

  • @FoleyPL Isn't 360 degrees accurate enough? There could be another way. You could make the bullet always look towards the crosshair. That way it would 'wiggle' slightly as it shoots through the air, but it would go directly to the crosshair. To make it fast you could use a fastloop that positions the object 0,1 pixel in the direction that it's facing, then make it look towards the crosshair again. Repeat. (Important that you position it closer then make it look at the crosshair again in 1 loop)

  • @3kliksphilip what I mean is with 360 degrees, shooting in the direction of the crosshair using those 360 directions could be inaccurate by 1 to 3 degrees, that could make it really annoying in a dark top down survival shooter (not meaning this, just a generic example)

    what method did you use for 360 shooting? calculating bullet trajectory using sin and cos of its angle or?

  • @FoleyPL I used the Advanced Direction Object to get 360 degrees. And in this game, the bullets are off slightly (I think). I get the angle then do +5-random(11), but it's a bit more complicated than that because I made it depend on your intelligence, agility and level as well.

  • @3kliksphilip i see, there was a simpler way using just the angle option from mmf2 and using cos and sin to calculate the position and move them by specified amount of pixels, you get the idea

    thanks though, ill try it sometime

  • @FoleyPL I prefer doing it my way, good luck with trigonometry.

  • @3kliksphilip lol, just me, thanks

  • awesome u made this game good job i want it

  • Should I get Games Factory 2 or Multimedia Fusion 2?

  • Depends. TGF2 is cheaper, MMF2 allows for extensions. If you're a boring game maker, I recommend TGF2.

  • @3kliksphilip Okay Thanks :)

  • This would kick ass in multiplayer !

  • i'm gonna try with a trial version to see if its good for me, thanks.

  • Hi, i actually subscribed, i want to create game like this, but i don't know if MMF2 is tha best program for making game, is it ?

  • @marcandrer111 I can't answer that question. Is it better to write a story in German or Swedish? It depends which one you know already. In this case, I know how to use MMF2 so it's best for me to use it. I recommend it to everyone who wants to make 2D games.

  • that's awsome :)

    how hard would it be to make it more isometric?

  • @gmonkeyboy10 Depends what you mean. I'd like to make a sequel- this was more of a mock-up and I learned at lot from making it.

  • Hey i have all ways loved ur videos learnt everything ino from them plz add me steam jomojomo101

  • Excellent work Philip :D

  • Nice! Your weapon drawings are nice :DDD You used paint i guess? Still, good work. Can i ask u a question, could you start to make tutorials for Left 4 Dead authoring tools, i know everything at the Source SDK now, so i need help at L4D maps

  • I think they use a separate SDK, and it works in roughly the same way. I'm not the right person to do tutorials on that, since I don't use them much.

  • Looks very interesting. From one 2d/3d programmer to another, this work is well appreciated. Please PM if you ever need any help or anything on a project

  • Thanks

  • Really nice man!,

    cannon fodder style was idea i had to for my 1st game.

    lovely stuff

  • how come every time i try and play after i create my character, it says Game Over?

  • You must extract the game before playing.

  • i did do that

  • This game relies on txt files to save everything. They're all made in certain folders relative to where the exe file is, so as long as you don't drag the EXE to another location it'll be fine. Which OS are you using?

  • i am using Windows Vista Basic 32bit

  • Do you have any antivirus programs running? Are you an administrator? Have you tried the game again to see if it works? Do the folders have any txt files in?

  • yes i have an antivirus running, i do run it in administrator, i tried the game again, and yes the folders do have the text files in them. is it my antivirus?

  • I wish I knew. Of all the hundreds of people who have downloaded this game, 3 have had this problem (That I know of). I've just submitted V1.40 to that site, I suggest downloading it afresh, dragging the zipped file to your desktop, extracting it to your desktop and loading the exe file up straight away. I just made that sound like a virus, didn't I? It isn't. If that doesn't work, I don't know what will. Compatibility mode, perhaps?

  • 1 for every Stage, sorry.

  • i clicked new game and yes it has 1 for every person,People,Character, and Advanced text files.

  • Have you tried compatibility mode?

  • still has the same problem, my life is all the way down and so is the bottom blue bar.

  • Do you click new game, or continue? Does it have any text files in the Arrays folder?

  • yes, indeed i have.

  • I got the same problem as you, but only when I didn't extract the files. When you say you extract it, do you mean 'Double click and it extracts so that I can play' or do you mean PROPER extracting, where you extract it all to your desktop? Because fake extracting doesn't work.

  • i right click on the .rar file and click 'Extract Here'

  • I don't know, then

  • How do you put the reticle/sight follow the mouse?

    As I said in my previous message: very good game.

  • Coolest MMF2 game ever!

  • nice game gonna play it to night

  • Make sure you have the lights out ;)

  • dude have you thought of making this an online game because if so this would be such a huge hit i meen you could make the infected a bit slower because thier kinda fast at the moment and then add more towns with ncp who give out missions for the survivors but yeah just an idea lol

  • I would love to make an online game. The truth is that it needs a lot of people on at any time for it to work, and it would be hell to playtest and balance. It's a cool idea but I really don't think it'll happen. Especially since I don't know anything about the online plugins for the game making program I use.

  • ah right well maybe you could ask around on some forum websites and find some people that might be inteerested in helping you develop one?

  • I like working alone on games. I'd rather not have to work with others, especially on something that's doomed to fail. There wouldn't be enough people playing it at once.

  • mmm well i dunno i meen id play it and maybe even pay for it like 5 pounds for the full game and i bet if you got enough advertisements up like on facebook and just any where really i meen id be happy to advertise ?

  • Thanks for the offer, but no thanks.

  • Could you release a "Finished" version, just for your subscribers. Even if the competition is over you can still finish the game.

  • I'm currently deciding between carrying on with this one and making a sequel.

  • Add stuff in L4d 2 like, hunters and stuff, make more zombies =), anyways GREAT GAME!

  • How much does that nifty program that makes them cost?

  • You can use the demo for free, or a rival program called Scirra Construct which is free. Or you can buy this, it has a much older and larger community of game makers. There are 3 versions- TGF2, MMF2 and MMF2 Dev. TGF2 = about $50, MMF2 = $120, MMF2 Dev = pointless. You'd probably get your money's worth out of the program. I also like Morrowind. Though archery sucked compared to the long blade skill and I only ever used arrows to defeat Umbra.

  • Thanks, archery did suck, i once used over 100 arrows to kill one stupid rickling in Soltheim. I chose it because "morrowindswordsmen" didnt click at the time

  • i cant use it cause its an MFA file, how do i use it?

  • Don't download the open source file, download the other file in the description of this video.

  • i cant download it cause of my broweser looks realy good though

  • man i love the howle idea of making an cool game like this and playing it...and its all YOUR made!

    good job man!

  • Very cool game, good job =]

  • Pretty nifty game man.

  • It look like the games I used to play 7 years ago on a windows 95.

  • You have potential... :P

  • Great idea, I use MMF2 also, I'll download later, BTW if it lags use hardware acceleration, find it on clickteam somewhere. :)

  • It is using HWA :P

  • Well it's slow, it must be using a lot of effects, because I'm using HWA for bigger shizzle then this and its not slow one bit, I'll have to try it on my bro's PC, he's got a better graphics card then me :) XD! none the less nice game!

  • That's really cool. I hope you'll keep developing it. Maybe even make it an online game at some point. If that were to happen, I would certainly jump on board.

    I've never used the program you're making it with, but it does look like it took quite a bit of work.

  • Wow, good job Philip.

  • Wasted on an accountancy degree.... seriously.

  • Wow, you're online! I've kind of been a bit busy with all of these game making deadlines recently, though I'm up for a bit of partying now. Oh and I'll need to squeeze in some revision some time, as well.

  • this game is banger. Definally need to add some things in an update. (Updated artwork =D, less points on level up, make kevlar and such actually buyable. random quests from people. more maps. caves even? give other poeple flashlights.) fucking banging game dude. you max level on the first day pretty fast man. But man, definally attempt to release a few updates. id love to help if i can.

  • are you gonna update this game eventualy?

  • I've just finished my next game for a competition, I can work on this one again now

  • when i play the game, all colors is fuckt and when i click new game it stands GAME OVER :S please help :)

  • i had the same kinda prblem except the colour bit, when u extracted did u extract everything, the .. file as well? you should have extraced something called arrays and save 1 2 and 3. if u have ask 3kliksphilip

  • Yeah, those folders need to be in the same directory

  • frikkin awesome

  • I have only played for a minute or two and I have to say I like what I see soo far. Great work. I like the fluid movement. Doesnt feel cheap

  • Thats awsome. This is something I hope to acheive one day..being able to make complete homeade games.

  • graphics are pretty good for having been made in mspaint

  • it hasnt been made in mspaint

  • the graphics has

  • Actually it was made on MMF2

  • you obviously dont know much about making games

  • For ur information, im a games developer. :D

  • haha lol not a very good one then because you should know that you cant make a game using mspaint!

  • I think u missread what i put. I said the graphics i thought were made in paint not the game. Ha ha...

  • The graphics were not made in MSPaint

  • i get what you mean now, but there is no need for that since it has been made on mmf2

  • Happy Hallowen too you too, although Im far too late. But thats a pretty cool game you made there, I bet youre proud of yourslef!!!

  • lovely, you have future with programming and gaming.

  • the look of the game is pretty awesome.. it's all oldschool

  • In what langauge is this written?

    Something like C# or C++?

    And what engine did you use?

    Nice job!

  • I made it using MMF2

  • looks awesome

  • Awesome Game xD Ima play it (:

  • You made this?

    Wow, your good!

  • He most likely used MMF2, watch his older vids.

  • please update when you upload new version lol its fun

  • Brilliant

  • neat game