Fans of the "bullet hell" genre (or people interested in chemistry and sub-atomic particles) will ove this game. I can't get past the first boss (Uranium) because I suck at Bullet Hell type games.
Yes all the weapons have an associated sound effect which plays in time with the backing music. The regular gun is actually the high hat sound. The small enemy explosion sounds also change depending on what weapon you kill them with.
did you ever think about making it more than just a few simple sound effects? crescendos for more frequent kills, different riffs and so on? I think that would be really, really cool.
i heard this is an elelment to invest into in the near future
NYWAORCANZ 5 months ago
terrible video quality
Gargomon251 1 year ago
@Gargomon251 - yes, unfortunately this video was uploaded in 2008 before YouTube supported high definition videos.
m0n0RAIL 1 year ago
Fans of the "bullet hell" genre (or people interested in chemistry and sub-atomic particles) will ove this game. I can't get past the first boss (Uranium) because I suck at Bullet Hell type games.
useraccount333 1 year ago
that is so cool
rochelimit55555 3 years ago
what is the objective of the game again? i know just recall it to me.
ConorC96 3 years ago
The objective is to survive as long as possible. You only get one life, so your score is the number of seconds you stay alive.
m0n0RAIL 3 years ago
Looks excellent.
Needs more Dysprosium though.
movius 3 years ago
Sub-atomic shmup? Now that's something. Where do you get all those crazy ideas?
And i really like how explosions sync to soundtrack.
Can't wait to play this.
Worstplayer 3 years ago
Go Go Beryllium, Destroyer of the Periodic Table!
Michajlov 3 years ago
Comment removed
havoc873 3 years ago
I couldn't be bothered to make an account yet on eegra, maybe later. I just wanted to say that this looks (and sounds) pretty awesome.
Really digging the visuals and especially the sound.
One question though, does the music change when you shoot, or is that just me?
marlblank 3 years ago
Yes all the weapons have an associated sound effect which plays in time with the backing music. The regular gun is actually the high hat sound. The small enemy explosion sounds also change depending on what weapon you kill them with.
m0n0RAIL 3 years ago
did you ever think about making it more than just a few simple sound effects? crescendos for more frequent kills, different riffs and so on? I think that would be really, really cool.
x0p30d3 3 years ago