Added: 2 years ago
From: comepost
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  • ERROR in action number 3 of Mouse Event for Glob Left Button for object obj_Player: Error in expression:point_direction x,y_mousex_mousey position 1: Unknown variable point_direction ______________________________­_____________ ERROR in action number 3 of Mouse Event for Glob Left Button for object obj_Player: Error in expression:point_direction x,y_mousex_mousey position 1: Unknown variable point_direction
  • you have point_direction x,y_mousex,mousey

    but it needs to be point_direction(x,y,mouse_x,mo­use_y)

    glad to help

  • woot!

  • that was alot of help thx soo much!!!!!

    but one thing, with my shooting, the bullets stop at my mouse and it glitches up.

    can u help me??

  • Sure can you tell me how you created your shooting?

  • what do u mean? i did it the same way u did...

  • then it shouldnt stop at your mouse ??

  • i know but it did...

  • check if you have done ererything right if not try again, sorry thats all i can give you

  • Hey, I was wondering what I did wrong... Everytime I try testing my game, my guy just spins around in circles, I can walk towards the most and shoot, but he just spins..? I was wondering what I did wrong :P ???? Please help...

  • have you put image_index = direction /5 in the Step event of the obj? if not he would only spin around as in an Animation. because with image_index = direction /5 you are simply dividing the direction number into frames.

  • it would be cool if you'd make a "progress" video on that game! like what there is so far and the trouble your encountering :o

  • Ill make it right away

  • cool

  • i'm having alot of trouble making my ENEMY shoot bullets. Also making the enemy shoot "homing missles" towards the main player

  • Ohw what kind of trouble? you see ive just finished my advanced AI work on the game i was talking about.

  • this is pretty much my first game so i've been taking some lessons from all the tutorial on youtube. Basicly I need to know the y,x coordernates for an object to make a bullet fly towards it

  • Allright ill make an Tutorial on how to define your enemy's X and Y. Do you want an Advanced Tutorial ( this will be going about how to define different instances with the same obj_* name ) or just simple with only one obj_ at the time?

  • Umm...how about you do both at the same time?? lol

  • its online ^^

  • yeh the annotations helped alot, but i still could use some sprites...lol

  • maybe you shud add some "read along annotations" again. When you're writing the code, some things are a little blurry, even in high detail.

  • Ofc ill be right on it !

  • do you have any TDS sprites I can use? like the player or an enemy? i'm a crappy pixel artist =\

  • Hm wel i could try to make an Pixel tut.. i'll see what i can do.

  • omg..thank you..

  • Np if you have any further questions I'd like to help ^^

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