Added: 3 years ago
From: sisms92
Views: 2,565
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  • heh, you think you culd set it EXACTLY as our solar system? and kinda remake it? of course mainly that it would be fun to play with.

  • Damn, now all we need is a rotating player camera for a 3D universe.

    God bless lua.

  • Oh, awesome.

    Good job

  • i found somthing like this in the toybox =)

  • Universe sandbox now for source =D

  • That is awesome!

  • nice, i like the way you have managed to simulate an object stuck in another objects orbit... kind like the moon orbits around the earth, and earth revolve around the sun

  • This is amazing! Props for creativity. Have you put this up anywhere for download?

  • #WTF

  • Can you make it so that players can spin around it but with their feet facing toward the object? Then, there could be like spherical maps like in Spore and stuff :D

  • @LemonatoR32 That would be something to have an FPS on a spherical map and low gravity

  • Awesome. This could probably fix problems with zero-grav where you just fall downwards when it stops.

  • upload plz?

  • there is a way to disable gravity for objects, even for single objects: find the "physical property tool" in the q menu and disable the gravity toggle, then shoot on an object

  • The methods the physical properties tool uses only works on entities with physics objects, for example, props and ragdolls. Player entities however do not have physics objects.

  • Yeah, however you'd have to turn sv_gravity to 0. As far as I know, there is no way to disable gravity on specific players with Lua.

  • Simple way to disable gravity on a player with lua is to just do ply:SetGravity( 1 ). the number is 0-1, 0 is off, 1 is normal, etc. And awesome SENT there by the way

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