nice, i like the way you have managed to simulate an object stuck in another objects orbit... kind like the moon orbits around the earth, and earth revolve around the sun
Can you make it so that players can spin around it but with their feet facing toward the object? Then, there could be like spherical maps like in Spore and stuff :D
there is a way to disable gravity for objects, even for single objects: find the "physical property tool" in the q menu and disable the gravity toggle, then shoot on an object
The methods the physical properties tool uses only works on entities with physics objects, for example, props and ragdolls. Player entities however do not have physics objects.
Simple way to disable gravity on a player with lua is to just do ply:SetGravity( 1 ). the number is 0-1, 0 is off, 1 is normal, etc. And awesome SENT there by the way
heh, you think you culd set it EXACTLY as our solar system? and kinda remake it? of course mainly that it would be fun to play with.
TranceForEverForever 1 year ago
Damn, now all we need is a rotating player camera for a 3D universe.
God bless lua.
thewowcreators 1 year ago
Oh, awesome.
Good job
TheXiscotube 1 year ago
i found somthing like this in the toybox =)
hamoan66boi 1 year ago
Universe sandbox now for source =D
InsideTehBox 1 year ago
That is awesome!
McClover 1 year ago
nice, i like the way you have managed to simulate an object stuck in another objects orbit... kind like the moon orbits around the earth, and earth revolve around the sun
Flylake 1 year ago
This is amazing! Props for creativity. Have you put this up anywhere for download?
mastershooter007 1 year ago
#WTF
daveygtheone 1 year ago
Can you make it so that players can spin around it but with their feet facing toward the object? Then, there could be like spherical maps like in Spore and stuff :D
LemonatoR32 2 years ago
@LemonatoR32 That would be something to have an FPS on a spherical map and low gravity
kartracer126 1 year ago
Awesome. This could probably fix problems with zero-grav where you just fall downwards when it stops.
MrGenericPerson 2 years ago
upload plz?
ThomasXp 2 years ago
there is a way to disable gravity for objects, even for single objects: find the "physical property tool" in the q menu and disable the gravity toggle, then shoot on an object
BadBoyzEntertaiment 3 years ago
The methods the physical properties tool uses only works on entities with physics objects, for example, props and ragdolls. Player entities however do not have physics objects.
sisms92 3 years ago
Yeah, however you'd have to turn sv_gravity to 0. As far as I know, there is no way to disable gravity on specific players with Lua.
sisms92 3 years ago
Simple way to disable gravity on a player with lua is to just do ply:SetGravity( 1 ). the number is 0-1, 0 is off, 1 is normal, etc. And awesome SENT there by the way
Mossman1223 2 years ago