Could you please explain how to import the Episode 2 models into Hammer. I have tried adding fgd's into the game config, but there is no episode 2 fgd there.
if you say, you can use NPCs for animations, you will have to explain sequences and stuff some time later, too :D
we are in over 50 tutorials and first now the prop tpyes are being explained. But seriously, these many tutorials -> you deserve massive thanks for this!!
oh, and why does bounding box use more resources than vphysics?? the collisionmodel is extremely simple with bounding box...
@rocketrascal34 thats kinda weird actually, cause if you are able to choose bounding box from hammer for a static prop it should be included in vbsp calculation compilation..... :/
Were did you get the cop car models and stuff?
AOUxSilentWisher 4 months ago
Could you please explain how to import the Episode 2 models into Hammer. I have tried adding fgd's into the game config, but there is no episode 2 fgd there.
VIOLATIONECG 4 months ago
can you import your own animations?
fury3600 9 months ago
Maannn Why the black guys are the bad guys! :D
LTUReborned 1 year ago
Where is "I feel like a dick" part? :<
ZombiesHeart 1 year ago
Where did you get that police car??
anton0261 1 year ago
Racist!
G3org3Master 1 year ago
Can i download your map somewhere???
anton0261 1 year ago
Comment removed
anton0261 1 year ago
Do you know how to make NPCs in L4D2?
Gnarpig 1 year ago
if you say, you can use NPCs for animations, you will have to explain sequences and stuff some time later, too :D
we are in over 50 tutorials and first now the prop tpyes are being explained. But seriously, these many tutorials -> you deserve massive thanks for this!!
oh, and why does bounding box use more resources than vphysics?? the collisionmodel is extremely simple with bounding box...
YayJike 1 year ago
@YayJike The bounding box is, you could say, rendered in real time. Where VPhysics is added during the VBSP compile stage
rocketrascal34 1 year ago
@rocketrascal34 thats kinda weird actually, cause if you are able to choose bounding box from hammer for a static prop it should be included in vbsp calculation compilation..... :/
I dunno what Valve did thar...
YayJike 1 year ago
@rocketrascal34 please make a tutorail on importing models, i would love those trees but cant find any good tutorials on how to do it :<
MaltheF 1 year ago
Comment removed
jillvalentineawesome 11 months ago
wow four tuts yay
NadejdaProductions 1 year ago