Added: 2 years ago
From: coulianos
Views: 614
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  • Really good job on this level. Great video as well, I found it super informative! Keep up the good work.

  • Great work!

    It kind of reminds me of the map for Quakeworld TF "The Rock"

  • Sounds interesting. Ill have a look into it!

  • Very nice.

  • Nice presentation! I'm going to try the map now :)

  • Very clever. I'm just trying to think how you triggered it so it knew when players didn't touch the cells for 5 minutes.

    Overall it's a nicely, well thought out level and you'd make a good game designer / level designer. A shame that DM isn't as lively anymore.

  • @habboi Thanks man, I actually study game design ATM.

    The 5 minute reset is pretty simple actually. The energy cells makes outputs to a timer each time they are being put down on the ground by a gravity gun. If they are being picked up within 5 minutes, the timer resets. Simple as that :D

  • @coulianos Err, not really reset, the timer is being disabled. Sorry :P. Just send me an email and ill give you the .vmf .

  • I must say this is genius! You do wonderful work analyzing important areas of gameplay and altering them to make truly enjoyable game-modes. Your work is defiantly something to look up to.

  • Nice one, you've updated this old game. I just wonder if it'll take off though, because killbox is really popular and has little design or thought put into it.

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