IDEA! do your 3d models in a high poly count and keep them until skyrim releases, so you can finaly finish tamriel rebuild in its engine, and all the models are already going to be done!!YOU HAVE 8 MOUNTHS LEFT!
So your initiative is redesign old Elder Scrolls games with Oblivion graphics? that's gonna be tough. But I look forward to seeing anything come out of it.
you guys make better cities than any one sefeinetly better than bethesda even though they set their work around a console they couldve done better they should hire you guys to make thier cities
Is any of this avaiable yet for Oblivion and also, is it a complete mod replacement or will it be built into the existing world of Cryodill? Somehow doubt, as would be complicated..but what you have done here so far looks spendid!
Hammerfell will have a proportional number of towns, just like the Imperial province. This is only the first region, and as such includes only two or three towns.
The only word I can describe this with is epic. Well done guys, great work! You are the most dedicated bunch of modders I've ever seen. How many players of a game continue modding it six years after its release [Morrowind], and after a sequel? Good luck, and keep up the good work!
Looking forward to playing all of the TR stuff once I have a new machine to play it all on!
Tamriel Rebuilt has released Stirk for Oblivion and Map 1 for Morrowind, and is on the verge of releasing a new version of Stirk, and Map 2 for Morrowind. Please check your facts before you post!
yeah i know map1 and ur relesing a new vertion of stirk? there wasint anything on the forums about that o well this mod is great i hope it adventualy gets done so my redgaurd can see his home again haha
Take that? Dude. al lthat stuff he said they would relses soon umm its been 2 months and all iv seen is the tamerial rebuilt morrowind map 2 beta weres the stirk remake I WANNA EXPLORE 8D BTW i dont have anything against this mod i stil love it and i think it will have Uber 1337 pwnage
Maybe so, although we don't measure a mod by quantity, rather by quality. We're also working different ways; we start a section, and then finish it completely. He probably created all his landmass first, which would ostensibly mean he has created more landmass.
With the Oblivion Construction Set, we can pre-generate exterior regions without having to use the drag-and-drop method of Morrowind. We will, however, go over every cell and add detail, check for floating/bleeding objects, and other inconsistencies.
There is a feature (well more than one feature, technically) that comes with the Oblivion Construction Set which allows you to generate regions. I'm fairly certain it's how BethSoft created Cyrodiil.
Aren't you guys also doing Skyrim, Valenwood, Elsweyr, Black Marsh (and maybe Morrowind/Summerset Isle too?) If I were you, I'd focus your entire team on one project so you'd get it done in like, a year maybe. But, excellent work! Looks beautiful!
Our project goal is to create at least one province for each engine. Morrowind will be finished for TES III, and that'll be the end of that. Hammerfell will be completed for TES IV, and that'll be the end of that. If TES V is out by then, we'll start a province for that.
Creating an entire province on a level equal to or higher than Bethesda's quality is no easy feat, and is impossible to do in a year. BethSoft couldn't even do it in two, and it was their paid job.
I wonder what kind of animals will be there... I hope I get to see some old things like Winged Twilights, scrib or even some new ones too. By the way great job on Goldmoor.
We're working on the exteriors now. The area linking Hammerfell to Cyrodiil is in the quests stages.
One of the longest, slowest, and most arduous stages of the mod comes before the actual modding can begin. First we have to plan everything, and then (because Hammerfell is a totally different province) create all new architecture and landscape static models. Once we have those, we can generate the region. After that exterior modders start. It all rolls onward from there.
Wow, that sounds complicated. But keep up the good work, it has always been my deeply nerdy dreem to visit Hammerfell, and I'm so glad you guys chose it to do
Well, the concept of Morroblivion was that it was a file converter that converted morrowind files to oblivion files, essentially allowing you to revist the lands of Morrowind while playing oblivion, however, Bethesda found it to be in violation of copyright (I forgot how so). So no more morroblivion.
I can see how it makes copyright enfringement (converting files from their original format into a different game, regardless of affiliation, breaks it). Still a cool concept.
how do you get the distance fog to be so smooth? my oblivion has distance fog as pretty much a wall, theres a small transition but it's too thick and unrealistic.
what do you mean? If I understand you correctly, then my answer would be: It's probably a mixture of good LOD files, the weather, the machine being used to capture the gameplay, and custom editing of the .ini file. But I don't remember exactly.
Well i meant the drawing distance, it looks like actual blue sky and the distance is pretty far, on my oblivion it looks like there is a solid white wall there, but I've been playing with tweaks and im getting it close to looking like that, thanks for the answer, and awesome work, i can't wait to run around Goldmoor.
I really love what you have done so far, its incredible. Not to mention something quite different than what we see in most of Cyrodiil; it really has a feel that is all its own.
woo hoo, watch out hammerfell, king ajax of northern tamriel and his army of raiders are in the house.
man i love you for making this mod, when its finished do you mind if i make a castle near the boundary between cyrodil and hamerfell? only once i start making vids il probably take over bruma cheydinhal and chorrol first, using the all npcs killable mod of course :)
anyone want to help me with taking over the world of tamriel? mail me :)
We are not doing Skyrim. There are several projects (including Bethesda Softworks, if you believe the rumors) working on Skyrim, so you are bound to find one that you like.
Morrowind will not be completely released for a while now, although our pace has picked up considerably from when we first began. Updates are much more frequent. However, a finished Map 1, as well as a beta for Map 2, will be released soon!
That is amaizing...i must say it looks better that the golden coast region witch is my favorite region in all oblivion...you guy deserve a round of applause...when will morrowind be ready?
Nice...I want to help, having seeing your website, but I can't mod and got barely with CS, all I can do is just maybe write argument and lore books maybe...is that okay?
Brilliant work TR. I absolutely can't wait to try this. And now I've finally got a computer decent enough to play Oblivion well, I can't wait to start modding for it.
Very. If you are more familiar with Morrowind's CS, it may seem a bit odd or slightly different at first, but overall it's much more powerful, much easier, and much quicker. :-)
It really seems you're all making good use of the TESCS - not just making your mod into a really, really big extension of Cyrodiil with the same terrain, trees, and look to it. Keep up the great work!
Well we released Telvannis in 2006, and the final version (the final version will only be adding a MQ and numerous tiny floaters/bleeders reported by the public--essentially fine-tuning the machine.) is well on its way.
As far as Goldmoor goes, the first city interiors were opened for work the other day which is a huge step forward in progress. Check out the forums for more in-depth coverage of our status.
IDEA! do your 3d models in a high poly count and keep them until skyrim releases, so you can finaly finish tamriel rebuild in its engine, and all the models are already going to be done!!YOU HAVE 8 MOUNTHS LEFT!
dfghj241 1 year ago
Skyrim needs you, Bethesda is off their rockers for not trying to hire you to work on future Elder Scrolls games.
Shodex4 1 year ago
where can we download the mod?
1337codaddict 1 year ago
Beautiful landscape! Looks like a paradise to me
Irek989 1 year ago
So your initiative is redesign old Elder Scrolls games with Oblivion graphics? that's gonna be tough. But I look forward to seeing anything come out of it.
savethetrees433 1 year ago
you guys make better cities than any one sefeinetly better than bethesda even though they set their work around a console they couldve done better they should hire you guys to make thier cities
caboosetwin 2 years ago
Is any of this avaiable yet for Oblivion and also, is it a complete mod replacement or will it be built into the existing world of Cryodill? Somehow doubt, as would be complicated..but what you have done here so far looks spendid!
GaryGarratt 2 years ago
there s something missing...
ah, yes the TOWNS!!!!
TheErthel 2 years ago
Hammerfell will have a proportional number of towns, just like the Imperial province. This is only the first region, and as such includes only two or three towns.
HaploTR 2 years ago
This video only shows the procedurally generated landscape. Check out the video response for footage of villages and other unique features.
TamrielRebuilt 2 years ago
Cant wait for this to come out!
TheElderScrollsKid 2 years ago
Incredible...
trobertw 2 years ago
seems a little too ambitious to me...
nahor23 2 years ago
That's what everyone said of our Morrowind mod, and look at it now ;-)
HaploTR 2 years ago
is it out?
regardless - the concept art on the website is great!
nahor23 2 years ago
its been out for years :)
ladynerevar 2 years ago
if they ever intend to truly finish this mod it will be ultra huge!! 0_0
TheFreak199 3 years ago
too many funny lookin rocks, it looks like the map has warts.
flyinmagickebab56 3 years ago
the colors look amazing
pyschoface07 3 years ago
The only word I can describe this with is epic. Well done guys, great work! You are the most dedicated bunch of modders I've ever seen. How many players of a game continue modding it six years after its release [Morrowind], and after a sequel? Good luck, and keep up the good work!
Looking forward to playing all of the TR stuff once I have a new machine to play it all on!
pod118 3 years ago 2
beautiful, just beautiful, when the hell can we get a public release? I've been waiting on telvannis for like 3 years!
1Mjolnir1 3 years ago
Modder landscapes are often more graphics intensive than developers'. Wouldn't do to release a game that runs on fewer systems (*cough*crysis*)
unnamednewbie13 3 years ago
have u noticed some modders are better at making landscapes/items better than bethesda
beelzebus 3 years ago 2
ive noticedit all the time bethedesta but the real qeustion is wye did bethedesta make the graohics like that when they coulda done it like modders
noahiss2 3 years ago
Seems like modders make EVERYTHING better than the original game :P
Grakovich 3 years ago
When do you expect this mod will be completed? And will you include the Fang Lair?
TheBLDrummer 3 years ago
lmao they started this mod whem morrowind ame out and now they moved to oblivion they havent relsed anything yet well anything big :)
hankparish 3 years ago
Tamriel Rebuilt has released Stirk for Oblivion and Map 1 for Morrowind, and is on the verge of releasing a new version of Stirk, and Map 2 for Morrowind. Please check your facts before you post!
TamrielRebuilt 3 years ago
yeah i know map1 and ur relesing a new vertion of stirk? there wasint anything on the forums about that o well this mod is great i hope it adventualy gets done so my redgaurd can see his home again haha
hankparish 3 years ago
Yeah! TAKE THAT!
MrVersipellis 3 years ago
Take that? Dude. al lthat stuff he said they would relses soon umm its been 2 months and all iv seen is the tamerial rebuilt morrowind map 2 beta weres the stirk remake I WANNA EXPLORE 8D BTW i dont have anything against this mod i stil love it and i think it will have Uber 1337 pwnage
hankparish 3 years ago
Sorry i was being a fool
MrVersipellis 3 years ago
Dont be srry :P i admit i was being a bit of a dildo myself lol
hankparish 3 years ago
No hard feelings :-)
MrVersipellis 3 years ago
TR map two for Morrowind came out last month, woot!
starwarsguy9 3 years ago
Yay! Cookies for all! BTW keep the mods coming!
MrVersipellis 3 years ago
looks great
lilshua101 3 years ago
ok i will do
barttie217 3 years ago
no city?
barttie217 3 years ago
Check out the other two videos uploaded by the user, they're both cities.
HaploTR 3 years ago
What types of new creatures or weapons will be added?
TheBLDrummer 3 years ago
no offense but i think that broad0000 has done more of the hammerfell landmass than you guys have done so far.
killer900226 3 years ago
Maybe so, although we don't measure a mod by quantity, rather by quality. We're also working different ways; we start a section, and then finish it completely. He probably created all his landmass first, which would ostensibly mean he has created more landmass.
HaploTR 3 years ago
if you search for his videos yourself you will see what i mean...
killer900226 3 years ago
And if you read my response yourself, you'd see what I mean ;-)
HaploTR 3 years ago
Look at description... it was only generated.
klecha93 3 years ago
have you all this create by dropping the objects?^^
or was it an programm, which has automatic place the trees, stones and grasses?
Dugster11 3 years ago
With the Oblivion Construction Set, we can pre-generate exterior regions without having to use the drag-and-drop method of Morrowind. We will, however, go over every cell and add detail, check for floating/bleeding objects, and other inconsistencies.
HaploTR 3 years ago
yea, i know^^
but i mean, if it was an script, who filled the country automaticly or if you have create all on your self.
Dugster11 3 years ago
There is a feature (well more than one feature, technically) that comes with the Oblivion Construction Set which allows you to generate regions. I'm fairly certain it's how BethSoft created Cyrodiil.
HaploTR 3 years ago
epic, romantic, nice! 5*
Dugster11 3 years ago
Thanks for the props!
HaploTR 3 years ago
Hey, I have another question: will this be modded directly into the existing world of oblivion or is it going to be acsessed by portal?
percydanvers2 3 years ago
It will have it's own worldspace. There will be several options for entering, including a fort and a smuggler's cave.
HaploTR 3 years ago
i wish oblivion is not just 1 province but all the provinses, i want to see what morrowind looks like in oblivon.
gamerdude95 3 years ago
there wasw morroblivion... but it got banned.
percydanvers2 3 years ago
I've seen things about Morroblivion.. but it got bannned? Copyright issues or..?
willyouare 3 years ago
yeah copyright issues, kind of stupid on bethesda's part as it did give people reason to go back and buy morrowind
percydanvers2 3 years ago
The even would have to buy it for Morroblivion to be exactly
supercoiled 3 years ago
Aren't you guys also doing Skyrim, Valenwood, Elsweyr, Black Marsh (and maybe Morrowind/Summerset Isle too?) If I were you, I'd focus your entire team on one project so you'd get it done in like, a year maybe. But, excellent work! Looks beautiful!
NeCiFiX 3 years ago 3
Our project goal is to create at least one province for each engine. Morrowind will be finished for TES III, and that'll be the end of that. Hammerfell will be completed for TES IV, and that'll be the end of that. If TES V is out by then, we'll start a province for that.
Creating an entire province on a level equal to or higher than Bethesda's quality is no easy feat, and is impossible to do in a year. BethSoft couldn't even do it in two, and it was their paid job.
HaploTR 3 years ago
@NeCiFiX they have a dowload for elsweyr but i need to know how to make hammerfell work..i need this thing called cobl main.esm
Solalee1 7 months ago
@Solalee1 Google cobl! It's the first result: "Cobl at The Elder Scrolls Nexus"
katriell 2 months ago
I wonder what kind of animals will be there... I hope I get to see some old things like Winged Twilights, scrib or even some new ones too. By the way great job on Goldmoor.
qplqp 3 years ago
Lots of rocks :D
BobTheAlmightyRabbit 3 years ago
So how far along are you guys?
percydanvers2 3 years ago
We're working on the exteriors now. The area linking Hammerfell to Cyrodiil is in the quests stages.
One of the longest, slowest, and most arduous stages of the mod comes before the actual modding can begin. First we have to plan everything, and then (because Hammerfell is a totally different province) create all new architecture and landscape static models. Once we have those, we can generate the region. After that exterior modders start. It all rolls onward from there.
HaploTR 3 years ago
Wow, that sounds complicated. But keep up the good work, it has always been my deeply nerdy dreem to visit Hammerfell, and I'm so glad you guys chose it to do
percydanvers2 3 years ago
I was under the impression that they quit.
iwebber88 3 years ago
Naw, maybe you're thinking of Morroblivion which got a cease and desist
percydanvers2 3 years ago
Oh, thanks. Why did they get a cease and desist?
iwebber88 3 years ago
Well, the concept of Morroblivion was that it was a file converter that converted morrowind files to oblivion files, essentially allowing you to revist the lands of Morrowind while playing oblivion, however, Bethesda found it to be in violation of copyright (I forgot how so). So no more morroblivion.
percydanvers2 3 years ago
I can see how it makes copyright enfringement (converting files from their original format into a different game, regardless of affiliation, breaks it). Still a cool concept.
iwebber88 3 years ago
Wow, looks awesome!!!! Are you working on quests/towns and npcs, etc? Can't wait to try
Norsefire6 3 years ago
Yes, we are.
HaploTR 3 years ago
thanks ln
GombratoProductions 3 years ago
Looks absolutely amazing! Just wondering, what is the main composition of Hammerfell's landmass?
SovereignRedoubt 4 years ago
What do you mean? Climate type?
TamrielRebuilt 3 years ago
looks beautiful
thepwnmaster 4 years ago
Thank you very much :-)
TamrielRebuilt 4 years ago
Get your LOD sorted! ;o
DoctorGregbert 4 years ago
how do you get the distance fog to be so smooth? my oblivion has distance fog as pretty much a wall, theres a small transition but it's too thick and unrealistic.
MRcool2035 4 years ago
what do you mean? If I understand you correctly, then my answer would be: It's probably a mixture of good LOD files, the weather, the machine being used to capture the gameplay, and custom editing of the .ini file. But I don't remember exactly.
HaploTR 4 years ago
Well i meant the drawing distance, it looks like actual blue sky and the distance is pretty far, on my oblivion it looks like there is a solid white wall there, but I've been playing with tweaks and im getting it close to looking like that, thanks for the answer, and awesome work, i can't wait to run around Goldmoor.
MRcool2035 4 years ago
The "wall of fog" is caused by turning your Distant Land off.
Saxi0frage 4 years ago
nope, it's on, everything is on max.
MRcool2035 4 years ago
I really love what you have done so far, its incredible. Not to mention something quite different than what we see in most of Cyrodiil; it really has a feel that is all its own.
Ruckgesicht 4 years ago
You should make a Stirk trailer, since it is BETA already...
leon00778 4 years ago
What is the point? We are almost ready to release a final; a trailer on the beta version would be too little too late, and for too short a time.
HaploTR 4 years ago
Then just a trailer, more people should know about it, it is amazing (despite a small problem that I am trying to solve, on TR forums)
leon00778 4 years ago
Sorry for the double post but when is the first provence gonna be done? in dieing to see it T.T
hankparish 4 years ago
Morrowind? It will be finished when it is finished. You cannot put a date on these things.
HaploTR 4 years ago
is that place saposed to be bright like that?
hankparish 4 years ago
Yes.
HaploTR 4 years ago
o ok =D
hankparish 4 years ago
When will we be seeing some of the cities? I don't remember seeing much on the site for them...
cortanaV 4 years ago
As soon as the final part of our Architecture set is modeled.
HaploTR 4 years ago
=) Thanks!
cortanaV 4 years ago
The setting of Redguard, ahhh...memories.
Boghman22 4 years ago
Looks like Italy! haha.
Renkushion 4 years ago
*barbarian sorry :p
GrimDiamond 4 years ago
amazing, more land means more pillaging right? good for barbarion warlords such as myself...
vendi,vidi,vici-i came, i saw and i conquered
GrimDiamond 4 years ago
Yeah, there will be plenty of that here :-) Hammerfell is not as strict as Cyrodiil, since the legion is pretty much non-existent here
HaploTR 4 years ago
woo hoo, watch out hammerfell, king ajax of northern tamriel and his army of raiders are in the house.
man i love you for making this mod, when its finished do you mind if i make a castle near the boundary between cyrodil and hamerfell? only once i start making vids il probably take over bruma cheydinhal and chorrol first, using the all npcs killable mod of course :)
anyone want to help me with taking over the world of tamriel? mail me :)
GrimDiamond 4 years ago
Now that sorta game would be cool. An elder scroll mmo game with player waging war againt other empires. How bout Elder Scroll: Divide and Conquer.
doula87 4 years ago
thx!!!! i love you
kentzu32 4 years ago
We are creating Hammerfell for Oblivion. Our Morrowind project is still a WIP.
HaploTR 4 years ago
I thought this was gonna be a Morrowind mod..
or are they making it for both?
what's happening?
I'm off to the site..
ntnimara 4 years ago
did u make tht??? its ammazing
KrisFisto 4 years ago
I'd also like to note that music used in this video is out of date as well. I have improved it.
TRMacar 4 years ago
quite serene...
Dalenbourg 4 years ago
The Mountains/hills textures could of being better ,they lack quality but the rest looks good though.
sifigrasshopper 4 years ago
Our Data Files were (and still are) incomplete at the taking of this video; when we release it to the public soon it will be much more detailed.
HaploTR 4 years ago
Skyrim? Or will you just get round to that eventually xD, Cause' iv'e always wanted to go up there.
Deadbolt277 4 years ago
We are not doing Skyrim. There are several projects (including Bethesda Softworks, if you believe the rumors) working on Skyrim, so you are bound to find one that you like.
HaploTR 4 years ago
A Skyrim mod' is in the making for Elder Scrolls III.
And it is said that Elder Scrolls V is planned to take place there.
MoonIMover 4 years ago
Yays! If thats true I can't wait.
Deadbolt277 4 years ago
Bethesda hasn't actually said anything, but they've copyrited the name "Skyrim" for video games, manuals, and merchandise.
MoonIMover 4 years ago
Morrowind will not be completely released for a while now, although our pace has picked up considerably from when we first began. Updates are much more frequent. However, a finished Map 1, as well as a beta for Map 2, will be released soon!
HaploTR 4 years ago
That is amaizing...i must say it looks better that the golden coast region witch is my favorite region in all oblivion...you guy deserve a round of applause...when will morrowind be ready?
andu1213 4 years ago
that was really nice, the final sunset was amazing
popcornjake 4 years ago
Nice...I want to help, having seeing your website, but I can't mod and got barely with CS, all I can do is just maybe write argument and lore books maybe...is that okay?
m84hr3muk 4 years ago
wow, tamriel rebuilt rocks!
roobsi1605 4 years ago
very nice project, keep up the good work !
direslet 4 years ago
I have a stupid question: please indulge me. Is this for Oblivion or for Morrowind? Looks like Oblivion to me.
anithinks 4 years ago
oblivion
TRsilverwood 4 years ago
Brilliant work TR. I absolutely can't wait to try this. And now I've finally got a computer decent enough to play Oblivion well, I can't wait to start modding for it.
eggrobox 4 years ago
I wept with joy! This is the most beautiful, heartwarming thing in the entire game entertainment industry!
Curratum 4 years ago
Thank you very much! We're glad you feel that way.
-Tamriel Rebuilt Administrator
HaploTR 4 years ago
Is the construction set easy to use
TonyTinoT 4 years ago
Very. If you are more familiar with Morrowind's CS, it may seem a bit odd or slightly different at first, but overall it's much more powerful, much easier, and much quicker. :-)
HaploTR 4 years ago
Thanks so do i just buy the game, download the CS and maybe read a few tutorials other than that i'm good?
TonyTinoT 4 years ago
Yep!
HaploTR 3 years ago
It really seems you're all making good use of the TESCS - not just making your mod into a really, really big extension of Cyrodiil with the same terrain, trees, and look to it. Keep up the great work!
Ruckgesicht 4 years ago
nice mod
moviesfan12 4 years ago
wow..... very impressive. I always knew the TR team would amaze everyone with something of this calibre :D
Dawnrevolution 4 years ago
Well we released Telvannis in 2006, and the final version (the final version will only be adding a MQ and numerous tiny floaters/bleeders reported by the public--essentially fine-tuning the machine.) is well on its way.
As far as Goldmoor goes, the first city interiors were opened for work the other day which is a huge step forward in progress. Check out the forums for more in-depth coverage of our status.
HaploTR 3 years ago