Added: 4 months ago
From: Autodesk
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  • Super Working!!!

  • auto desk is nice. i use it myself, but I also tend to use blender for my game making, modeling, texturing. Lastly with me making my own game engine in C++ i can write a python exporter in blender to export a model to my game engine. though i most likely stick with the .blend files or go with the trusted 3ds files or fbx file which blender can export to.

  • Gordon Freeman in thumbnail ! :D

  • Check out: goo.gl\9XLZW - Gears of War 3 giveaway.

  • so funny they didn't mention Mudbox :) since they obviously use Zbrush

  • BLENDER , BLENDER , BLENDER !!!!!!!!!!!!!!!!!!!!

  • Epic Games builds Gears of War 3 on Autodesk Tools and resells 10% of the game after you've already bought it

  • Since when was Scaleform a part of Autodesk???

  • @Wilh87 since atuodesk scaleform .... google it .

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  • For me 3ds max has been very intuitive for first users since the beginning. I just love max and looking videos like this one make you proud of using it.

  • Autodesk When are You Gonna let "Paul Jr Designs" make a Bike for You? By the way I've been a MAX User since MAX 3, since the Maya - MAX wars.

  • I love pretending to do 3D when there's a film crew around, it makes me so moist.

    >Cameraman enters

    >Open Max/Maya, orbit around a finished model

    >Edit some thing back and forth, look important

    >Close Max/Maya "Would you like to save the changes you've made while pretending to be working?"

  • @Allingby aahahaha so true 

  • Awesome! I been using maya for months now to build my first mesh. Definitely better then all other developer programs I have used. I just really like how I can move around inside the program with keyboard controls. Using a wacom cintiq is a breeze also inside this program. Setting up function keys to act like my keyboard and mouse was easy. The sculpt tools I am finding are all you need to manipulate the geometry. The sculpt tools also seem to really help with keeping your poly count reasonable.

  • @Autodesk what program should i get to start learning about animations i would love to do that in my life for my job and i would love to try it myself so what Autodesk tool should i get first pls respond

  • @SrednjaciRules I started with maya then moved on to mudbox but there are many of them out there. maya gives you a lot of stuff in one program.

    hope this helps

  • @3Darrin3 ty for responding i will get Maya and learn how to do the cool stuff and again i say ty

  • @SrednjaciRules No prob. I love it so much I'm thinking of majoring in graphic design using this. Good luck exploring it!

  • @SrednjaciRules There are some great resources for learning about Autodesk products at autodesk(dot)com/students

  • Autodesk and Adobe i love them both LOL !

  • Yeah the combination of Autodesk Produkts and the Unreal Engine is aweasom especially the .fbx workflowt is really great.

  • God I love the 3D-graphics business.

  • nice:D

  • herp!

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