auto desk is nice. i use it myself, but I also tend to use blender for my game making, modeling, texturing. Lastly with me making my own game engine in C++ i can write a python exporter in blender to export a model to my game engine. though i most likely stick with the .blend files or go with the trusted 3ds files or fbx file which blender can export to.
For me 3ds max has been very intuitive for first users since the beginning. I just love max and looking videos like this one make you proud of using it.
Awesome! I been using maya for months now to build my first mesh. Definitely better then all other developer programs I have used. I just really like how I can move around inside the program with keyboard controls. Using a wacom cintiq is a breeze also inside this program. Setting up function keys to act like my keyboard and mouse was easy. The sculpt tools I am finding are all you need to manipulate the geometry. The sculpt tools also seem to really help with keeping your poly count reasonable.
@Autodesk what program should i get to start learning about animations i would love to do that in my life for my job and i would love to try it myself so what Autodesk tool should i get first pls respond
Super Working!!!
heyhelloallpeople 4 days ago
auto desk is nice. i use it myself, but I also tend to use blender for my game making, modeling, texturing. Lastly with me making my own game engine in C++ i can write a python exporter in blender to export a model to my game engine. though i most likely stick with the .blend files or go with the trusted 3ds files or fbx file which blender can export to.
54Newstar 2 weeks ago
Gordon Freeman in thumbnail ! :D
bananapower2k 3 months ago
Check out: goo.gl\9XLZW - Gears of War 3 giveaway.
fretoplas 3 months ago
so funny they didn't mention Mudbox :) since they obviously use Zbrush
tsabszy 3 months ago 6
BLENDER , BLENDER , BLENDER !!!!!!!!!!!!!!!!!!!!
Cobac 3 months ago 2
Epic Games builds Gears of War 3 on Autodesk Tools and resells 10% of the game after you've already bought it
ZombieDawgs 4 months ago
Since when was Scaleform a part of Autodesk???
Wilh87 4 months ago
@Wilh87 since atuodesk scaleform .... google it .
Cobac 3 months ago
This has been flagged as spam show
did anyone noticed zbrush books at 1m18s? lol
somekindofdevil 4 months ago
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somekindofdevil 4 months ago
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somekindofdevil 4 months ago
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somekindofdevil 4 months ago
For me 3ds max has been very intuitive for first users since the beginning. I just love max and looking videos like this one make you proud of using it.
3dluistutorials 4 months ago
Autodesk When are You Gonna let "Paul Jr Designs" make a Bike for You? By the way I've been a MAX User since MAX 3, since the Maya - MAX wars.
N33DB33R 4 months ago
I love pretending to do 3D when there's a film crew around, it makes me so moist.
>Cameraman enters
>Open Max/Maya, orbit around a finished model
>Edit some thing back and forth, look important
>Close Max/Maya "Would you like to save the changes you've made while pretending to be working?"
Allingby 4 months ago 10
@Allingby aahahaha so true
juhalanta456 4 months ago
Awesome! I been using maya for months now to build my first mesh. Definitely better then all other developer programs I have used. I just really like how I can move around inside the program with keyboard controls. Using a wacom cintiq is a breeze also inside this program. Setting up function keys to act like my keyboard and mouse was easy. The sculpt tools I am finding are all you need to manipulate the geometry. The sculpt tools also seem to really help with keeping your poly count reasonable.
x900lbGorillax1 4 months ago
@Autodesk what program should i get to start learning about animations i would love to do that in my life for my job and i would love to try it myself so what Autodesk tool should i get first pls respond
SrednjaciRules 4 months ago
@SrednjaciRules I started with maya then moved on to mudbox but there are many of them out there. maya gives you a lot of stuff in one program.
hope this helps
3Darrin3 4 months ago
@3Darrin3 ty for responding i will get Maya and learn how to do the cool stuff and again i say ty
SrednjaciRules 4 months ago
@SrednjaciRules No prob. I love it so much I'm thinking of majoring in graphic design using this. Good luck exploring it!
3Darrin3 3 months ago
@SrednjaciRules There are some great resources for learning about Autodesk products at autodesk(dot)com/students
Autodesk 4 months ago
Autodesk and Adobe i love them both LOL !
vigneshvicky258 4 months ago
Yeah the combination of Autodesk Produkts and the Unreal Engine is aweasom especially the .fbx workflowt is really great.
MALzman 4 months ago
God I love the 3D-graphics business.
TorraKex 4 months ago
nice:D
everythinglost123 4 months ago
herp!
PhotoShopChannel 4 months ago
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grenade696969 4 months ago