Probably could of cut out the whole intro of you making a room, just needed the scripted stuff lol, also move the mic under your chin, wont get the annoying breathing.
i set up my VHE to use my non steal half life 1 witch doesnt work anymore, but i have steam half life 1 so after compiling i copy/paste the map files to were the half life 1 steam maps go. but i would like to set up VHE to use half life 1 steam but i tried witch resulted in no entities and no sounds to choose for ambient_generic. do you have a tutorial on this? please reply. thank you.
Do you know how to make spawn points in half life 1? Because for some reason i can only create 1 spawn point and the others dont work for some reason. I used info_player_start entity, but like i said only the first one i added worked not the others
Do you know how to make spawn points in half life 1? Because for some reason i can only create 1 spawn point and the others dont work for some reason. I used info_player_start entity, but like i said only the first one i added worked not the others
Do you know how to make spawn points in half life 1? Because for some reason i can only create 1 spawn point and the others dont work for some reason. I used info_player_start entity, but like i said only the first one i added worked not the others. Someone plz help thx.
In the video, your info_player_start has a model of Gordon in it. In my Hammer(v3.5) it shows up as only a green box, same as every entity. I have the right FGD and textures, I even got Hammer off of your config tut. Any ideas why this is happening?
@HLM360 In my tutorial I didnt link you to Hammer 3.5.1 which comes with extra models and what not for hammer entities. I have PM'd you a link to hammer 3.5.1 and make sure to use the right FGD.
Probably could of cut out the whole intro of you making a room, just needed the scripted stuff lol, also move the mic under your chin, wont get the annoying breathing.
MrDeamos 1 month ago
this is a question i kinda need help with:
i set up my VHE to use my non steal half life 1 witch doesnt work anymore, but i have steam half life 1 so after compiling i copy/paste the map files to were the half life 1 steam maps go. but i would like to set up VHE to use half life 1 steam but i tried witch resulted in no entities and no sounds to choose for ambient_generic. do you have a tutorial on this? please reply. thank you.
38supernova 4 months ago
How do you get half life one in sdk?! I really wan't to make mods on it :)
Kidsownyou1 1 year ago
very nice! how to npc door open?
Guille30103 1 year ago
Help! hammer 3.5 doesn't show models on my computer, how do you get them to show?
stimms212 1 year ago
@stimms212 Well you have to use the 3.5 FGD and extract all the models from your Half-Life GCF into your accname/half-life/valve/models folder
vhetutor 1 year ago
@vhetutor where can i get the HL 3.5 FGD?
stimms212 1 year ago
@stimms212 comes with hammer 3.5
vhetutor 1 year ago
@vhetutor ... mine didnt come with it, where did you get yours?
stimms212 1 year ago
This has been flagged as spam show
Do you know how to make spawn points in half life 1? Because for some reason i can only create 1 spawn point and the others dont work for some reason. I used info_player_start entity, but like i said only the first one i added worked not the others
frostsolidx2 1 year ago
Do you know how to make spawn points in half life 1? Because for some reason i can only create 1 spawn point and the others dont work for some reason. I used info_player_start entity, but like i said only the first one i added worked not the others
frostsolidx2 1 year ago
Do you know how to make spawn points in half life 1? Because for some reason i can only create 1 spawn point and the others dont work for some reason. I used info_player_start entity, but like i said only the first one i added worked not the others. Someone plz help thx.
frostsolidx2 1 year ago
@frostsolidx2 Are you talking about deathmatch? If you are, using info_player_deathmatch. If you're talking about singleplayer, you can only have one
awkookrenewed 1 year ago
In the video, your info_player_start has a model of Gordon in it. In my Hammer(v3.5) it shows up as only a green box, same as every entity. I have the right FGD and textures, I even got Hammer off of your config tut. Any ideas why this is happening?
HLM360 1 year ago
@HLM360 In my tutorial I didnt link you to Hammer 3.5.1 which comes with extra models and what not for hammer entities. I have PM'd you a link to hammer 3.5.1 and make sure to use the right FGD.
awkookrenewed 1 year ago
Its the same with me ! I have configurated my options correctly But there is a green box instead of the gordon model.
Destrox101 1 year ago
Im going to make a scripted sequence for Situation Outbrek and i can't get it to work, how do you make the npc look dead on the ground as he spawn
LarazaTheLegend 1 year ago
wtf hl2 textures
TF2Pyrosux 2 years ago
yup
awkookrenewed 2 years ago
This is probably a stupid question but do you need to have HL 1 to get the textures?
AltonClanProductions 2 years ago
I dont think you NEED to but I will say it makes getting them a lot easier. lol
vhetutor 2 years ago
OH THANK YOU ! :D :D :D :D
EVERYTHING WORKS!
THE GREEN BOX IS THE SPAWN POINT , I CAN NOW CREATE HALF LIFE 1 MAPS!
Destrox101 1 year ago
ok thanks,
jylmibel 2 years ago
you have sdk source or valve hammer 3.4
hey i have sdk source , and hl2 , hl2episode1,
how i do??, i want make a scrited sentence
sorry i dont speak english.
jylmibel 2 years ago
i have 3.5 (not source) This is for half life, CS 1.6, and games on the goldsrc engine. Scripted Sequences are harder in source and I dont do source.
vhetutor 2 years ago
hey where i can, download vhe 3.5,
jylmibel 2 years ago
theres a link to it in my configurations tutorial
vhetutor 2 years ago
oko thanks
jylmibel 2 years ago