Added: 1 year ago
From: ZE0SPantera
Views: 3,333
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  • What and arrogant statement > "Since Arma is Czech its inherently wrong". Where did you get that attitude from. Just because people there are better educated, can think ahead and don't use restrictive units it doesn't make them wrong.

    FIY: That "wrong" Czech software is used in defense forces all around the word for training purposes. They should make a warning on the software - if you are some daft poorly educated wannabe don't mess with the settings ...

  • ughh just watching the video of 20 degree fov gave me motion sickness,

  • @neverfearchrisishere I was wrong and it actually was 20 Radians. So that might be it.

  • @ZE0SPantera no, its in degrees. 20 radians would be over a thousand degrees... which would make for a pretty funky screen shot showing everything in all directions 3 times over.

    normal game fov is 90 degrees, 20 gives motion sickness as its like running around whilst looking through a telescope.

    hmm, might try that... boot up half life 2 and set the fov to 1000.

  • @neverfearchrisishere My bad. What I meant to say was I was setting 0.20000 assuming that was degree's and it was radians.. Setting 20° in radians is 0.349000. So what you are seeing labeled 20° in the video is 11.45° vertical and 18.32 horizontal.. Which is seriously small and was my mistake.

  • I think I'm following this, my set-up gives an aspect ratio of 64:15, for 20 degree vertical FOV that means I would need 85.33:20. so converted to rads my settings would be

    fovTop=0.349

    fovLeft=1.49

    Does that sound about right?

  • @christonabicycle The size and distance to your monitor is what determines your vertical FOV.. If you calculate to 20° then the rest of your calculations are spot on.

  • Comment removed

  • Ah I see, I'll investigate a bit further, I couldn't cope with 20 degrees, the crosshair was massive! I ended up doubling my figures and it seemed pretty playable but it'd be good to work it out correctly. Thanks!

  • hey gay ass, you didn't explain how to change the fov values to the ones of the engine game (is it linear fov?)

  • @Gian092 hey dick face, They are changed in your Arma2profile, file in your my documents. At the bottom are the values FOVleft and FOVtop. THEY ARE IN RADIANS (use google to convert from degrees).. You have to calculate the aspect ratio yourself to match your monitor. Left is horizontal and top is vertical. Set to whatever you like in radians. ie 90 degrees = 1.57079633 radians

  • @ZE0SPantera

    thx bitch

  • ugh all these make my head hurt, should play with 110 or something.

  • @WelcomeToZomboCom

    Isnt the point of the video. If I wanted arma to be a video game then fine. But I want a simulator pure and difficult.

  • laggy

  • @9898983 Actually, laggy would indicate some sort of network latency. What you are witnessing is bad fps. I had all my setting full with AA. Last little clip I shut the AA off completely so the framerate jumped to 50+.

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