Added: 4 years ago
From: DigiHatesMakingNames
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  • It's easier when you use the 2-Player-Mode (for one player) - but you shouldn't collect the speed ups :-)

  • Faithful conversion of the arcade~

    All the elements of the original are kept intact~

  • this looks a lot like gradius

  • 波形メモリ音源のサラマンダもいいですね!

    

  • Looking at this game, it hit me...... this game is Life Force here in the US for the NES. one of my favs back in the late 80s.

  • "Asteroid Hell" describes stage 5 perfectly, imo :p

  • wooow great shooter game

  • Wow! I have that on my emulator that game is the same thing like the arcade but different so its cool. can you make another video of Gradius I'm series there is that game for PC engine think you can make a video of it or not? I'm just asking.

  • msx was first gave the first emotions .....for the rest , business is business for Konami , and maybe the guy playing f. e . a PCE version of this game thinks his emotions for this game are the true ones but there are always msx ers behind who will tell , no we were first :D same for Vampire Killer and Castlevania on the NES or Famicon whatever

  • Comment removed

  • This game is now on the Japanese PSN store.

  • damn you're good at this game. it's always fun to watch experienced players play.

  • i played this on a arcade long ago

    it had a different name though began witha a g

    gardios or something

  • IT'S A POWER UP!

  • music and sound fx has improved over arcade version i think.

  • not really

  • What about the temple stage? I guess that was added only for the NES version?

  • yeah

  • i prefeer MSX salamander

  • Wow. I love the arcade version but this is just a thing of beauty. I think I may prefer this version of the soundtrack that little bit more! You're a lucky person if you have a PC Engine.

  • This sounds fantastic. Me want :)

  • It remenbers my childhood. Unfortunately my pc engine has broken down. Pc engine powaaaa ^^

  • that makes me cry... good game but i am a bit noob at it. i used to play parodius on gbc and the gameplay is better than the arcade because of the difficulty. like in salamender, it's harsh to evade those claws thingies and not get hit by it so the good point you can play without losing a life being a leet so you can get all powerups you want if the gameplay is doing well. i like pc engine and the games i like most are parodius, bomberman 93, strip fighter and salamender. galaga 88 is cool too

  • this is the real shit, i remember when i played this beautiful game

  • game play is too fast...u went through level one in an instant compare to the NES version

  • This is the same speed as the arcade version, which, good game or not, was certainly designed to quickly rid people of quarters. Almost all of Konami's arcade shooters were relatively fast-paced or otherwise difficult as bloody hell. Even Salamander II, which shmup fans consider somewhat easy, could shuffle an unexperienced player in and out in less than 5 minutes. Games like Xexex and Gradius III do it in less time.

  • I've never played Salamander 2, but from personal experiece I can tell you that you're exactly right.

    Those games can put one in debt if they're not careful.

  • God damn that escape sequence. I'm used to the NES and arcade versions where you don't have to get it perfect and just end up blowing out your extra lives. Great video, man.

  • watching this old school goodness makes me want to play axelay ( i consider axelay a spiritual successor to salamander).

    The PC-engine version of salamander is the closest to the arcade. Same with strider hiryu. The genesis version was cool too but not as good as the PC-engine.

  • This is life force!!!! i loved this shit!!!

  • No, Life Force is Salamander!

  • Salamander and Gradius were made by the same company. They're supposed to be similar. Same with Thunder Cross and Xexex.

  • Konami right?

  • Correct.

  • Who says that?

  • @BenBenjiro

    You know that Gradius came 2 YEARS BEFORE R-Type?

  • All time classic. I could have brought a house the amount of 10p's that went into this machine each Saturday afternoon...... !!!

  • thats called nemesis on game boy

  • 超好玩..

  • Nes version of this game is the best. The music is definitively best on NES and gameplay is also very good

  • Compared to this?! I think not! This is brilliant with midi music and shiznit!

    I actually prefer the C64 version over the NES one. I guess it comes down to how much you like the Gradius control system though.

  • They're really two completely different games with different levels, weapon systems, difficulty curve, etc... The music is best on the arcade versions of Salamander and Life Force, although I am also a huge fan of the way the NES music sounds. Tunes like Starfield, Temple of Life (Thunderbolt?) and Poison of Snake come through amazingly on the NES's sound card. I like the both of them for different reasons.

  • You made a hard game look simply easy as pie. I regard this version as very good even if it uses a checkpoint system after death. As for the Japanese Saturn and PCE market, from what I saw Americans got absolutely little to none of the quality titles from each system, PSX also seemed to have quite a few better games in Japan than in the US.

  • The TurboGrafx-16 actually got a ton of the better/best PC Engine games and the U.S. Saturn recieved even more of the best games from japan.

    Its just that there were still so many more great games that didn't make it.

  • I feel your pain...

  • Whoa! No instant restarts in this version? I was surprised by that. It looks like a beautiful conversion, though. It's always interesting to see Salamander's old-school "seizure bots" in action... I was playing Under Defeat the other day, another shooter that "blinds" the player at one point (albeit a bit less brutally ^^).

  • Try the Speccy version for a *real* challenge.

  • I'll believe it when I see it.. but seriously the MSX version is probably THE toughest!!

  • @DigiHatesMakingNames And the best.

  • @DigiHatesMakingNames You're right the MSX version is an asskicker!!!

  • @DigiHatesMakingNames The Speccy version was just badly coded - Due to poor optimization (or possibly just plain ol' bad code) some of Brain Golem's bullets are INVISIBLE!

  • One of my ALL TIME favorites. Nice vid.

  • Konami's PC Engine synth drums are the best! They almost rattle my room when I got my speakers to a certain level

  • I love the drum beats myself try hearing them full blast on headphones its awesome.

  • More proof that the TG-16's worth was only revealed once you started importing games for it, which is something I preached to my friends at the time. Great video, great game, good play through!

  • I preach the same about the Sega Saturn too dawg

  • Definitely. I'd say the Saturn suffered from the same problem: Most of its good games needed to be imported. Casual gamers would pass off the TG16 and the Saturn as garbage, but if you import, you'd see why it's so beloved. Rock on, bro.

  • The Saturn was Segas most success ful system in japan. Probably because of it's good games and the dangerous segata sanshiro.

  • i love the saturn !!!

  • Outstanding play of all 6 stages of this, my man DigiHatesMakingNames (despite the loss of a couple of ships)!!! :D !

    As for this game on PC-Engine, this is one of the more better translations that SHOULD have been released in the US on the TG-16 in 1991-1994, along with the PC-Engine game Gradius, too!

    In the meantime, cheers to you MOST definitely on your excellent play here!!! d=^-^=b !!

  • sweet video

  • YAY For Salamander that was a great game Fantastic video Digi.

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