@zombierobopirate it's from Fire Emblem (watch?v=Lo1fWook83g), probably most famous in the west as the alternate bgm for the "Temple" stage in super smash bros. melee
Once again, the game designer has resorted to level memorization-based difficulty instead of something more "legitimate." I mean, don't get me wrong, I love the idea of the gimmick in this level, I just feel like it could have been done in a better way that didn't end up leaving us with a zero-episode.
raocow, most of your recent commentary has been filled with frustrations, which makes your videos hard to listen to. I liked you better when you used "save state."
oh and the death count that is going on is inaccurate. it does not take into account the number of lives gained by coins
Um, I gotta ask though... why not go back to the first play-level and life-farm? I mean I know it'd take a lot of time/work, but might that not be worth it to keep the midpoint?
Heh, wow~! Thanks for keeping this, you had a lot of great reactions that we would've otherwise missed. I liked your commentary despite it being a rough ride.
I understand the cloud; it was so the midpoint could be locked in if you didn't hit the switch properly, and so it could be ran over-top of if you were going too fast. By making it a small object, it allowed all this, plus making you have to be observant and inquisitive.
raocow, you are much more enjoyable to listen to when you use save state. the majority of commentary during this game have been of complaints/ frustrations.
oh and the death count is not taking into account the number of lives gained by coins, so it's wrong
@WayoshiM Agreed. Map16 hacks like that are just irritating. If it doesn't behave like what it looks like, get new graphics or redesign that piece of the level so you can use a regular midpoint bar. As neat as some of the ideas are in this hack, things like this make it seem unpolished.
9:51 "I get the feeling, that this level is going to have a midpoint" Wow raocow, you said that nearly exactly when you reached the actual midpoint of the level lol
@cc12321 But that, in a way, is cheating as well. It really shouldn't be any different to Raocow than using tools. Part of the challenge here is fighting your instinct. Take that away, and it just isn't the same level anymore. Of course, it's annoying to have to start over every time, but it's not called S. Mario for nothing.
Haha, I knew there was something up with that cloud... And When raocow finally realized what it was, I swear that my laugh had to be more manic than his. My ribs hurt so much right now. XD
lmfao disguising a midpoint as not a midpoint. like i know this game isn't supposed to be fair but there's a difference between 'not fair' and 'UNfair'
Fantastic editing job there Mr.Cow. This was honestly, seriously a great video and the sheer ridiculousness of this stage was something not to be missed. You should promote it to a non-0 episode number!
Can someone please tell me why the music glitched in this level and not any other so far (from what I could hear)? Sounds odd that the music can bug-out like that.
@ceddi90 I don't think that he presses left when dies from hit. It's more of glitch in ASM. What I understand is because ASM is looking for mario's position. So when mario dies, mario does the death animation and looks "center". ASM detects that as "turning back" and kills him second time.
@TheRealDysune If you're talking about the music that starts playing as he starts the stage, that is definitely Fire Emblem music. It's usually played when a character joins your army.
@TheGamedawg Raocow has already said, in similar gimmicks, that it would be cheating
Also, yes, quite funny the double death thing. I have my theory about WHY mario dies when he looks back. It's not black magic. It's just luigi on the nude offscreen. That's why Mario dies whnever he looks back. That's why the music is "together we ride". Cause Real men ride each other, of course!
That's stupid. Saying that rebinding the controller is cheating is like saying that turning your controller upside-down to deal with reversed controls is cheating.
@Ziiiv Ok, deal with me here.... RAOCOW said it'd be cheating. I just agree with him. And I agree because the reasons RAOCOW gave are actually good reasons. Basically, it all comes down to "It destroys the gimmick". you're supposed to deal with special controls. You make them normal in some way, and you're actually cheating, since you're managing to get around some form of difficulty.
It's comparable to removing crash collision with sprites so you're invulnerable.
@Ziiiv What's more, it's the definition of cheating, according to the free online dictionary.
2. To violate rules deliberately, as in a game:
The rules state that you can't look back, or that the controlers are reversed. You make it so the rule no longer applies you ARE cheating, by definition.
BESIDES, even if you COULD turn your controller upside-down, you could NOT rebind your controler in a real SNES. That's what makes it cheating. you need to STOP the game and re-bind.
This level is so stupid it's GENIUS!!!!
Shadowultd 1 week ago
...and in this episode, a grown man clearly goes insane
InsanityDash 1 month ago
cloud was it
Selth 1 month ago
This was a good video! Got to see your first experience with a really neat gimmick, even if it's a pretty cruel level.
Halibut86 1 month ago
He lost a majority of his lives there
angelbladez1 1 month ago
Comment removed
VGwizard2 1 month ago
At 4:23 lol
angelbladez1 1 month ago
I get it. In the GBA Fire Emblems, you always face right lol
monkeylemur 1 month ago in playlist More videos from raocow
whats the music in that stage from
zombierobopirate 1 month ago
@zombierobopirate it's from Fire Emblem (watch?v=Lo1fWook83g), probably most famous in the west as the alternate bgm for the "Temple" stage in super smash bros. melee
flamingspinach 1 month ago
Raocow, are you an EVA fan?
Zidana123 1 month ago
@Zidana123 I'm pretty sure he is. Evangelion and Magic the Gathering are brought up every so often in his dailymotion videos.
AgentCack 1 month ago
debe ser muy frustrante no poder ni hacer spin jump ni girar a la izquierda en verdad Raocow que este juego te a hecho sufrir XD
lo de la nube Midpoint yo tampoco me lo esperaba suerte en los demás niveles
minorin54 1 month ago
The music glitching is probably zsnes' fault.
NightKev 1 month ago
-THIS COMMENT HAS BEEN CENSORED BY SOPA-
bcarri2014 1 month ago
Move faster disco!
ano0maly 1 month ago
10:00 Me: why do I get the feeling that cloud is a midpoint
11:45 Rao: That was a midpoint?! ALL ALONG!?!
BurningNight314 1 month ago
Wow, how long is hat level?!? Damn. Also, surprise cloud checkpoint!!!
ZeChibiRico 1 month ago
Once again, the game designer has resorted to level memorization-based difficulty instead of something more "legitimate." I mean, don't get me wrong, I love the idea of the gimmick in this level, I just feel like it could have been done in a better way that didn't end up leaving us with a zero-episode.
TheGangstagnome 1 month ago
Fire Emblem theme, very nice~ Keep it up raocow, you can beat it :3
ClassicGamesFTW 1 month ago
raocow, most of your recent commentary has been filled with frustrations, which makes your videos hard to listen to. I liked you better when you used "save state."
oh and the death count that is going on is inaccurate. it does not take into account the number of lives gained by coins
h8rzhate 1 month ago
The way this is going, I bet the last level will only let you run right.
TheOtherVelociraptor 1 month ago
This has been flagged as spam show
Previous Total: 494
Today's Loss: 99?
New Total: 593~
endeppa 1 month ago
I love how you just have that instinct to push something as you die and cause a 'double death' kind of thing with one life~
DigitalxGamer 1 month ago 3
you have so much pacience
Catluver7298 1 month ago
Um, I gotta ask though... why not go back to the first play-level and life-farm? I mean I know it'd take a lot of time/work, but might that not be worth it to keep the midpoint?
xZaCloudx 1 month ago
Heh, wow~! Thanks for keeping this, you had a lot of great reactions that we would've otherwise missed. I liked your commentary despite it being a rough ride.
I understand the cloud; it was so the midpoint could be locked in if you didn't hit the switch properly, and so it could be ran over-top of if you were going too fast. By making it a small object, it allowed all this, plus making you have to be observant and inquisitive.
Clever, although sadistic indeed.
You played very well too!
xZaCloudx 1 month ago
fire emblem :D
Goldenblade14 1 month ago
And i thought Luigi couldn't get more evil than he was in Vip5. I was very wrong.
TehKamikaze919 1 month ago
This level(which made me pull my hair out) is actually easier than the "no going back" level that comes later :(
redwings66 1 month ago
I enjoyed this!
TheKeatonWarrior 1 month ago
The beeping the music makes sounds like the sound my phone makes when I miss a call.
xnamkcor 1 month ago
And all the time I thought "RAOCOW, get this stupid cloud!" :D
Nokiaar1 1 month ago
Tower of Heaven anyone?
KinkyOats 1 month ago
Death Toll
Previous Total: 494
Today's loss: 101 (coin-up adjusted)
New Total: 595
JustAGamerFan 1 month ago 16
@JustAGamerFan love it
Merik2013 1 month ago
@JustAGamerFan Shouldn't it be 102 deaths anyways?
9inchitaly 1 month ago
I'm beginning to wonder why anyone would even bother putting dragon coins in this level.
Phyzium1 1 month ago
When I first read the level name, I expected the Mario 1 styled scrolling, like Scarlet Devil Mario had in some levels.
TheGuyWhoIsSitting 1 month ago
and they called asmt kaizo ish.
FeastaPie 1 month ago
@FeastaPie You know, I thought the same thing from the first level.
Nanospark5 1 month ago
@Nanospark5 cool, its nice to talk to people who know what rom hack difficulty is.
FeastaPie 1 month ago
Yeah after 6 it's 0.
choupetto85 1 month ago
the only thing more insideous would be to have to go back left, using the disco shell
darkmage123345 1 month ago
A. Don't be afraid to just give us half a level, cow. That's plenty for this hack.
B. The random beeping kept making me think my kitchen timer was going off. But I'm already eating my lunch!
lomionjones 1 month ago
raocow, you are much more enjoyable to listen to when you use save state. the majority of commentary during this game have been of complaints/ frustrations.
oh and the death count is not taking into account the number of lives gained by coins, so it's wrong
h8rzhate 1 month ago
I would LOVE to see this level TASed.
TheCape 1 month ago
Death count:
Previous total: 496
You Can No Longer Go Back: 102 (so far)
New total: 598
SomeGuy712x 1 month ago 6
I'm sorry... what?
Cloud =/= midpoint. That's just dumb as hell.
WayoshiM 1 month ago
@WayoshiM Agreed. Map16 hacks like that are just irritating. If it doesn't behave like what it looks like, get new graphics or redesign that piece of the level so you can use a regular midpoint bar. As neat as some of the ideas are in this hack, things like this make it seem unpolished.
chainfire9001 1 month ago
Is the overworld music Fire Emblem Sacred Stones? Can't quite tell, it's super quiet.
firemblemrules9 1 month ago
Bunny must die. You have not yet unlocked the ability to move left.
sjcodan 1 month ago 4
When I heard the beeping in the music, I thought you had something in the microwave, oven/stovetop or just had a timer set in general.
Nanospark5 1 month ago
@Nanospark5 LOL me too
Therockster12 1 month ago
Awesome fire emblem music on overworld and on the level
walljumping13 1 month ago
I loved the video, I'm glad your didn't scrap it.
PetziPotato 1 month ago
Oh sweet jesus, this gimmick is insidious as heck, but it's pretty crafty. GG, game.
CaptainWizardBeard 1 month ago 2
That midpoint is twelve kinds of nonsense.
KalirSavant 1 month ago
I'd appreciate more "outtakes" if it isn't too much of a hassle to upload!
B00Cwis 1 month ago
Raocow, you need to start using tools for this. It just looks unfun and I really don't know how many more death reels I can look at.
KBroly 1 month ago
This comment has received too many negative votes show
he didnt finish the level! wtf!
johnnyrosales1990 1 month ago
Raocow, why did you ever agree to play a Mario hack with "Sadistic" in the title?
StarkMaximum 1 month ago
9:51 "I get the feeling, that this level is going to have a midpoint" Wow raocow, you said that nearly exactly when you reached the actual midpoint of the level lol
wiimoterevcon 1 month ago 2
)Called it.
Teirusu155 1 month ago
I bet this level was just a complete mindfuck.
MrLoveDinosaur 1 month ago
First!
...
Wait, maybe not...
Gameboygenius 1 month ago
what about beating super mario world without turning around?
randomaccount88 1 month ago
Raocow you should unmap your left and spin jump buttons before the next recording so you dont die by accidently pressing them
cc12321 1 month ago 31
@cc12321 not too sure about that. it gets rid of the whole gimmick, and makes it easier.
DarkLuffay 1 month ago
@cc12321 stupid and on par with using save states
SkandranonOwens 1 month ago in playlist More videos from raocow
@cc12321 But that, in a way, is cheating as well. It really shouldn't be any different to Raocow than using tools. Part of the challenge here is fighting your instinct. Take that away, and it just isn't the same level anymore. Of course, it's annoying to have to start over every time, but it's not called S. Mario for nothing.
DigitalxGamer 1 month ago 3
Haha, I knew there was something up with that cloud... And When raocow finally realized what it was, I swear that my laugh had to be more manic than his. My ribs hurt so much right now. XD
Airazor 1 month ago
This comment has received too many negative votes show
oh raocow.... you disappoint me. you play so stupidly, you should start to play smarter.
loleyeduntcare 1 month ago
10:13 oh no he has gone insane
gracepetcoyle 1 month ago 2
Its not failure when there's progress.
DishonestAbe0 1 month ago
No, seriously... Where IS the guy counting the lives/deaths?
saezal89 1 month ago 29
@saezal89 Add 99 lives from the last video.
bcarri2014 1 month ago
Yo Raocow, I heard to like to die so I put a death in your death so you can die when you die.
verarticus 1 month ago
lmfao disguising a midpoint as not a midpoint. like i know this game isn't supposed to be fair but there's a difference between 'not fair' and 'UNfair'
drkraid 1 month ago
I think the midpoint broke Raocow.
bcarri2014 1 month ago
Fantastic editing job there Mr.Cow. This was honestly, seriously a great video and the sheer ridiculousness of this stage was something not to be missed. You should promote it to a non-0 episode number!
RobinLSL 1 month ago 2
Raocow's manic laughter when he found the midpoint was hilarious.
pmankillinspree 1 month ago 2
I'm glad you kept this, that was truly unfortunate!
SpIenge 1 month ago
Can someone please tell me why the music glitched in this level and not any other so far (from what I could hear)? Sounds odd that the music can bug-out like that.
PeachisAwesome 1 month ago
@PeachisAwesome
- Addmusic 3 is poor.
- Addmusic 4 was used on this ROM but the port itself lacked the proper optimizing/header.
- The music was designed badly.
- ZSNES is crap.
Take your pick.
MrDeePay 1 month ago 2
If you never scrapped videos like this, my life would be 5-10% happier. (Depending on the current exchange rates.)
kazocsaba 1 month ago
i love how raocow gets hit by something dies, then presses left and dies once more its somehow funny :D
ceddi90 1 month ago
@ceddi90 I don't think that he presses left when dies from hit. It's more of glitch in ASM. What I understand is because ASM is looking for mario's position. So when mario dies, mario does the death animation and looks "center". ASM detects that as "turning back" and kills him second time.
krisu0100 1 month ago
@krisu0100
ok that could be...^^
ceddi90 1 month ago
@krisu0100
Mario's dying frame actually flips back and forth frequently when it plays, so it looks left and right.
MrDeePay 1 month ago
@MrDeePay Well... I didn't know that! :) Thanks.
krisu0100 1 month ago
Custom music is so badly added. Annoying little weird sounds, ugh.
krisu0100 1 month ago
THANK you for posting these first takes
kirbyy 1 month ago
Comment removed
TheSwamo 1 month ago
That Fire Emblem music...
<3
YandereTan 1 month ago 2
@YandereTan It's from Castlevania.
TheRealDysune 1 month ago
@TheRealDysune If you're talking about the music that starts playing as he starts the stage, that is definitely Fire Emblem music. It's usually played when a character joins your army.
AngelicWaffle 1 month ago
@TheRealDysune This is not Castlevania music. This is Together we ride, from the fire emblem series.
shanara99 1 month ago 2
This is so messed up
DeaDaR03 1 month ago
first
MathewWii 1 month ago
Here's something I would do to make the "You can't press this button" levels easier.
Set those keys to keys on the keyboard you would never use.
TheGamedawg 1 month ago 2
@TheGamedawg Raocow has already said, in similar gimmicks, that it would be cheating
Also, yes, quite funny the double death thing. I have my theory about WHY mario dies when he looks back. It's not black magic. It's just luigi on the nude offscreen. That's why Mario dies whnever he looks back. That's why the music is "together we ride". Cause Real men ride each other, of course!
shanara99 1 month ago
@shanara99
That's stupid. Saying that rebinding the controller is cheating is like saying that turning your controller upside-down to deal with reversed controls is cheating.
It's not.
Ziiiv 1 month ago
@Ziiiv Ok, deal with me here.... RAOCOW said it'd be cheating. I just agree with him. And I agree because the reasons RAOCOW gave are actually good reasons. Basically, it all comes down to "It destroys the gimmick". you're supposed to deal with special controls. You make them normal in some way, and you're actually cheating, since you're managing to get around some form of difficulty.
It's comparable to removing crash collision with sprites so you're invulnerable.
shanara99 1 month ago
@Ziiiv What's more, it's the definition of cheating, according to the free online dictionary.
2. To violate rules deliberately, as in a game:
The rules state that you can't look back, or that the controlers are reversed. You make it so the rule no longer applies you ARE cheating, by definition.
BESIDES, even if you COULD turn your controller upside-down, you could NOT rebind your controler in a real SNES. That's what makes it cheating. you need to STOP the game and re-bind.
shanara99 1 month ago
I can't help but laugh at how the gimmick kills you... when you're already dead!
neurario 1 month ago
lol 5 seconds faster... HATE!!!
Almisael1 1 month ago
Check em
OceanicCamels 1 month ago
hmm
DarkStarboye 1 month ago
*finally about to go to sleep*
*see raocow update*
Well, it's just fifteen more minutes.
cyber952 1 month ago
first
Almisael1 1 month ago
first
CookieAapi 1 month ago