Added: 1 year ago
From: BrandonBlume
Views: 2,506
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (17)

Sign In or Sign Up now to post a comment!
  • Interesting Brandon! I only remember playing the old dos (also the old "mac") version. Musically I do prefer the old notation, but the change makes sense to better accommodate a vocal rendition.

  • Be careful, King Graham! D:

  • @CyclopeanLiam Interesting! I hadn't heard the correlation. Nice observation.

  • Nice work, DOS sounds way better to me

  • I personally like the DOS music better.. The Windows versions sound sort of sparse to me... :-/ OR maybe I'm just being nostalgic since I played in DOS ;)

  • awesome job

  • Fascinating, everybody. Thanks for your comments! Really interesting stuff.

  • Sierra often used a different file range for Windows interpreters. For example, if you open the KQ6 windows config file (sierra.ini) you see the line "cursorview = TRUE". This tells the interpreter to add +2000 when it searches for the cursor files. Go into the SCI resource viewer and compare 998.v56 to 2998.v56. The 998 view file is the colorized cursor set used in DOS and the 2998 view is a black & white set used for windows.

  • You can get General MIDI to work in DOS by extracting the Windows files and renaming them to the DOS range. (i.e. rename 1001.snd to 1.snd, etc...) Then copy the genmidi.drv and an extracted 4.pat from any GM native game. (I used QG3). You also need to extract the Sierra Logo music from this same game and rename it to 500.snd and use this.

    Warning: The windows sound files contain only basic & extended General MIDI tracks and using them in the DOS range will cripple the MT-32 & AdLib tracks.

  • Yes, they are two different versions. This is also the case with the CD-ROM version of Mixed Up Mother Goose and Jones in the Fast Lane. The 0-999 .snd files are the DOS range and the 1000-1999 .snd files are the Windows range.

  • I can't really hear the different notes... except for the forest of course

    But two stupid questions, When playing in Windows 3 can you remove

    The stupid window bar when playing a game in Fullscreen ?

    And can you also have the same instruments ? I mean Im sure there's no way

    that between the DOS and WIN3 Adlib, Soundblaster and Roland will sound/operate different !

    Sorry.

  • @janmansde3dede No the title bar in Windows mode does not go away, unfortunately. It IS playing in fullscreen mode. It also squished the game aspect ratio to a16:9 resolution when it should be 4:3 with rectangular pixels.

    And no, there's no way to get it to sound the same. Windows MIDI drivers are infinitely different than DOS drivers. The DOS versions of the games use their own sounds for Adlib while the Windows version just uses Windows' MIDI driver and doesn't have its own.

  • @janmansde3dede The difference has to do with the Willow theme and is in the melody in all cases. It seems that for the Windows version, they changed it to match the sung version. Go and find a video of the Willow singing to hear what I mean.

  • @danielcdawson Oh now I can remember !

    Yeah I am a weirdo to liking talk with Cedric XD

  • Fascinating!

    I wonder what triggered the change?

  • @OmerMor I believe it was because the singing part that's present on the CD version was better sung this way than the other. It keeps all the notes together rather than moving up and down the scale the old way which would require a greater vocal range, as NRS pointed out on the QS forums. So they changed all the MIDI tracks to be consistent.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more