By "OWNED" I am assuming by your ignorance, you mean that I came from your pussy. However, you are yet again wrong as you were to start with as I am older and more mature than you. I tried to get your mother to have an abortion when we had you after sex, but she thought that a boy with a pussy was unique. Now go and try to lose your virginity, ass.
If I have no experience programming and coding, would I be able to use unity to create iPhone apps without a problem? If so what's a good way or a good book to get to start?
It also teach you have to put and pic up items game hud enemy AI and damage and death and all that good stuff. all the resource is provided for you so all you need to do is build the core game play. pretty much programing well maybe a little bit of both programing and lvl design since you need to put item and laser and enemy also a jumper thing.
you can import 3d models into unity iphone, can't you? you can access the files (aka, models) of unity3d games, can't you? you can IMPORT the assets, from a unity 3d game, into unity iphone, but the scripts DO NOT WORK! we are saying the same thing now pretty much.
And also, how am i acting like a kid? I am not the one cursing, calling people stupid, and saying i "owned" anyone, i am stating the true facts. This is not acting like a kid. You infact, are.
1) i am not a kid, 2) you are correct, however, unity iPhone runs on the computer, and can in turn, take the files from Unity 3d, but the code for the controlling of lerpz will not work on an iphone, only on a PC/Mac, and 3) yes it does, now stop with the arguing, because you are WRONG.
again, wrong, you need to convert the code to run on the iphone, because it is built for mouse and keyboard... doesn't work on iphone without the code converted... the project and all its glory can still be brought in, but the CODE doesn't work. so no, you are wrong. You are also quite rude
thats actually incorrect, anything that runs on unity runs on unity iphone, but not vice versa, because it requires the dependency on the iphone. the reason a game will crash if you try to run it in unity iphone if its originally made in unity is because it hasnt been built for iphone, and needs to be converted... so no... you are full of it, i have seen people bring reg products into unity iphone.
Do you ever give up?The fact is,you lost.Just let it go, it's over.I'm right and your wrong.You can't keep your facts straight.I have made a fool of you on the internet,so just give up.
No, Unity 3D is capable of creating large-scale epics, as long as you can manage the iPhone's limited resources carefully. But you would have to create your assets (3D models, animations) with other programs, like Blender, Maya, or modo.
Although I say Unity 3D is awesome, my current projects are all 2D, so I decided to go with iTGB (Torque). Like Unity 3D, Torque is also portable. I'll purchase a Unity 3D license once my company is big enough to take on larger 3D projects.
This is the Lerpz Unity demo ported to work on the iPhone/iPod Touch. Just goes to show what can be done. I haven't seen any games on iTunes that look remotely as cool as what Unity can put out.
I'm made game a flight sim on unity for iphone and android. Search for Dogfight 3.0 in here or simply dogfight in itunes/marketplace
creat326 1 year ago
hey
are u seaching for song artist for ure game
im a house-trance producer
pm me :D
zawette 1 year ago
Is the iphone version of Unity free? I know you have to send an email to them, but do you have to pay for it?
Mentalist4006 1 year ago
@Mentalist4006
the basic version for mac/pc builds is free
but to build for iPhone/iPad you have to pay
its $399 (or €299 for europe)
RealmsStudio 1 year ago
@FrankRizzo6662 It's sad that you get this upset when you lose an argument.
mew339 1 year ago
I recently created "shuttle 2012" for iphone using unity. Please download it from itunes and leave review if you like it.
thewolfinc 2 years ago
By "OWNED" I am assuming by your ignorance, you mean that I came from your pussy. However, you are yet again wrong as you were to start with as I am older and more mature than you. I tried to get your mother to have an abortion when we had you after sex, but she thought that a boy with a pussy was unique. Now go and try to lose your virginity, ass.
mew339 2 years ago
where to put the iPhone plugin?????
mixinghoney 2 years ago
If I have no experience programming and coding, would I be able to use unity to create iPhone apps without a problem? If so what's a good way or a good book to get to start?
anthony4921 2 years ago
It also teach you have to put and pic up items game hud enemy AI and damage and death and all that good stuff. all the resource is provided for you so all you need to do is build the core game play. pretty much programing well maybe a little bit of both programing and lvl design since you need to put item and laser and enemy also a jumper thing.
BmCNinJa 2 years ago
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mew339 2 years ago
you can import 3d models into unity iphone, can't you? you can access the files (aka, models) of unity3d games, can't you? you can IMPORT the assets, from a unity 3d game, into unity iphone, but the scripts DO NOT WORK! we are saying the same thing now pretty much.
And also, how am i acting like a kid? I am not the one cursing, calling people stupid, and saying i "owned" anyone, i am stating the true facts. This is not acting like a kid. You infact, are.
steamisM50 2 years ago
1) i am not a kid, 2) you are correct, however, unity iPhone runs on the computer, and can in turn, take the files from Unity 3d, but the code for the controlling of lerpz will not work on an iphone, only on a PC/Mac, and 3) yes it does, now stop with the arguing, because you are WRONG.
steamisM50 2 years ago
again, wrong, you need to convert the code to run on the iphone, because it is built for mouse and keyboard... doesn't work on iphone without the code converted... the project and all its glory can still be brought in, but the CODE doesn't work. so no, you are wrong. You are also quite rude
steamisM50 2 years ago
actually, they were removed by the author not him...
steamisM50 2 years ago
thats actually incorrect, anything that runs on unity runs on unity iphone, but not vice versa, because it requires the dependency on the iphone. the reason a game will crash if you try to run it in unity iphone if its originally made in unity is because it hasnt been built for iphone, and needs to be converted... so no... you are full of it, i have seen people bring reg products into unity iphone.
steamisM50 2 years ago
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GforceXYZ 2 years ago
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mew339 2 years ago
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mew339 2 years ago
Do you ever give up?The fact is,you lost.Just let it go, it's over.I'm right and your wrong.You can't keep your facts straight.I have made a fool of you on the internet,so just give up.
mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
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mew339 2 years ago
Hi,
this is awesome. are you going to make the source code available? also is there a unity api reference available for the iphone?
foobar8675 2 years ago 4
Is this using the basic or pro version of Unity for iPhone?
frogspasm2000 3 years ago 5
OP:
Good job porting this. Glad you got the scripts all worked out.
btnheazy03 3 years ago 2
Unity 3d is AWESOME. I use it exclusively to develop my apps for the iPhone, and I can easily expand to other platforms thanks to it's flexibility.
btnheazy03 3 years ago 2
for just liitle simple apps?
or
have you tested with some skinned animated models at the same time?
jrfps 3 years ago 2
No, Unity 3D is capable of creating large-scale epics, as long as you can manage the iPhone's limited resources carefully. But you would have to create your assets (3D models, animations) with other programs, like Blender, Maya, or modo.
Although I say Unity 3D is awesome, my current projects are all 2D, so I decided to go with iTGB (Torque). Like Unity 3D, Torque is also portable. I'll purchase a Unity 3D license once my company is big enough to take on larger 3D projects.
btnheazy03 3 years ago 2
its around 15 FPS, please rate :)
gbrown037 3 years ago
This has been flagged as spam show
Have You "Optimized" the game before
porting?
jrfps 3 years ago
which is the frame rate on iphone?
i can´t see the number!
jrfps 3 years ago 2
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jrfps 3 years ago
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jrfps 3 years ago
This is the Lerpz Unity demo ported to work on the iPhone/iPod Touch. Just goes to show what can be done. I haven't seen any games on iTunes that look remotely as cool as what Unity can put out.
gbrown037 3 years ago