Added: 1 year ago
From: carsr4carpeople1
Views: 3,640
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  • man send me that song plzzzzzzzzzzz

  • is it possible to put all sort of music into lunar magic into levels

  • i played this level in smwcprod it was pretty good!!

  • Was this accepted?

  • @PKMNMeetingSpaceYT

    Yeah, i'm guessing. It was in the latest version i tried out (before beta testing started)

  • This level is overall pretty good cars4carpeople1, I did see some minor problems though, even though it may have been fixed now because the hack is done, 1) the water looked good except for the tide part, still the same, 2) the flopsy fish turn into vines, 3) around 2:13 I saw a bit of cuttoff with the rope, but as I said, it looks pretty good.

  • What do you use to record

  • how do you make backgrounds so cool?

  • @gusieboy Ripped it from Yoshi's Island.

  • 0:08 wow you synced goombas again ^^

    btw this music seems similiar to me what is it?

  • Bad water wave tiles+bad music choise+AWESOME LEVEL DESIGN=This level ;3

  • I like this level's music. Where is it from?

  • @Zeldara109

    its from touhou. number 6 i think, i dont remember, honestly :<

    It's on the central though, so you can dig around there :p

  • I just checked SMWCentral. This song is not in the music section.

    According to the SMWCP base ROM's msc file, the track is "Touhou 8 - RftMIS".

    I wonder if it was removed? The part at 1:16 does sound a little strange...

  • cutoff rope at 2:12 glitches jumpin cheepcheps with cutoff end rope,

    enough picyness, fun level :D

  • i liked the exit area

  • awesome level! 5/5 I love the mucis! ^^

  • Very nice! Fantastic level design and great music, there are just a few little issues that I'm sure will be fixed. I very much like some of the challenges to get the Yoshi coins :)

    One thing that's perhaps just my opinion: I don't think cement blocks should intersect ledge tiles like at 2:11, it looks unnatural.

  • Ok the boxy water just make sit look horrible.

  • Yes, I know. This will be fixed, as this is what everyone else said as well.

  • Love the music.

  • Woah, this looks awesome cars! I love the pseudo underwater effect you did with the water and background.

  • For the water surface tiles, instead of and 8x8 sequence of (70,71,72,73), I would probably suggest using (F8,F8,70,71) and making it behave like tile number 25. Then the pixilation probably won't be necessary.

    Other than that, the level is really good, especially the enemy at 1:29.

  • I don't like the water transition with the pixelating.

  • hah! glitch at the end XD still prety cool...awesome music XD

  • nice dude

  • Digging the clear water! And the lily-pad looking things too! This is a pretty neat looking level.

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