Wow i have the ps1 version and this looks a lot better. it doesn't look like you stop dead when you hit a wall and there's actually a sound when you hit something!
I alway found the Saturn version to be more playable than the PS version, more so with the official 3D controller, this was also the case with the sequel. Still a great game 15 years on.
Wipeout 1 was a celebration of mathematics and sound through digital synthetics, with mans pride and love for his engineering as its final touch.
When I first saw this game I felt a clear difference between PC and consoles, These were the best graphics I'd ever seen and the way it felt to play was something new. Ever since the first one I've felt the antigravity track has got tighter and tighter until it lost its true spirit, a spirit that for a few seconds you feel as though your floating.
Way back in 94 when I was 14 I seen this on a Demo that came with the PSX in a game shop about a month before the psx release into Australia I was considering on waiting for the new Nintendo system.....not knowing if the Playsation was going to be popular. The nice sales person hands me the controller (he noticed me drooling I think) I and I was hooked from there....wipeout fan for life. Waited a month begged parents and the shelled out freaking $599 for it!..good times.. Wating for WOHD Fury..
I inherited my Saturn and my copy of this game back in 1998, lets just say Ive not been the same since getting it. The music on the wipeout series is one of the prime reason why I got into electronic music, and make it.
Its the only game that I have 3 versions of. I have the PS1, Saturn and MSDOS versions of this game right here.
Id have to say my favorate version would have to be the third one. They got all the bugs worked out on that version.
Saturn was inferior to PS1 back in the days. Both consoles grow slowly even though PS1 had a cheaper price point than Saturn and did release a few months after Saturn. Wipeout 2097 and Tomb Raider were the games which made Europe a Sony land.
yes the ps1 had the market by the balls[if i may] and not only that, but the selection of games it had compared to the Saturn was MASSIVE. but, the Saturn is and always will be[for me at least] the better of the two, even though it only had about 200+ games, and only enjoyed a short time of the market, in the end run it had more power and really good titles such as, sonic 3dblast-virtua hydalide-clockworkknight-nights-bug- and so many more, i will always play ps1, but will always LOVE the Saturn
Saturn was a much more superior piece of technology using true "REAL" arcade processing, and despite the fact that people pushed it to the side for a console with more games... the Saturn was the superior console.
oh yes, that is what i tried to say in my comment, the saturn had a single cpu. while the Saturn used three main processors. and together they made the Saturn almost at the Nintendo 64 level of power. so yes, it was a powerful machine, but like today with the PlayStation 3 it was to hard to program for.
If you believe that then you'd better take a look at Duke Nukem 3D, Exhumed, Quake, Nights and Burning Rangers, games that are far superior 3D wise to any PSX game I've played.
It's all marketing. Sony didnt want to publish 2D games to emphasize on the novelty of 3D gaming, and SEGA wasn't able to contract many high-key developers who would really tap its superior 3D performance, which wasn't quite easy.
For 2D, both are equally kick-ass, nearly unbeatable machines, technically.
The Saturn was hard to program. Kind of like how the PS3 is today. But this time, Sony's entry is more expensive than the competition. Which is a really bad combination.
as much as i loved my saturn Playstation (which i never owned) did have some pretty impressive games graphically wipeout 3 looked really good considering its age. saturn did have some nice looking games though
Oh, not only the Saturn was hard, so i doubt it was a deciding problem. Playstation had some difficulties too. N64 had highly annoying memory stalls and inefficient dsp microcode, bogging it totally down. PS2 is quite a bitch because you have to swap textures and balance VU1 load, also stalls very easily.
I guess only dreamcast, gamecube(and wii), xboxen and psp are easy, and PS3 with specific tools should be fairly bearable too.
The DSP microcode on the N64 wasn't inefficient, it was reasonably efficient for what it did, just the default increased calculation/rounding accuracy over the PS did have a cost.Most hardware has it's quirks (memory "stalling" is a bit of a ambigous nonsense thing to say).
Since the advent of mainstream PC GPUs, Consoles have benefited from some common functunality. It's not a case of being "annoying" to develop for as you say, just difficult to excel.
Heh, this is a fun game, though I'm more for 3's style personally. Seriously though man, I appreciate what you're trying to do showing the menus screens and such, but you don't need to go through ALL of the teams. We all love TDR anyway!
I've included those screens to show the overall look and feel the Designers Republic's various design elements, such as pilot and team icons. This exactly the sort of stuff you would never find anywhere else (although the designers republic has a few aspects of it buried in the bowels of thier website). The actual gameplay starts around 2:40
One of my favorite games of the 32-bit generation. The Saturn version looks great, and only a little bit behind the PSX original, lacking the transparancies. However, the handling is better; hitting the sides won't grind you to a complete halt. Thankfully, this was something Psygnosis fixed for Wipeout XL. A great classic series that is sorely missed.
fantastic game the soundtrack hasnt aged @all
rich1980 2 months ago
Wow i have the ps1 version and this looks a lot better. it doesn't look like you stop dead when you hit a wall and there's actually a sound when you hit something!
TheUnbiasedGamer 2 months ago
@TheUnbiasedGamer yeah i think they improved the handling for the Saturn version
rich1980 2 months ago
The music is great same on the shooter X2
TheRedCoke 4 months ago
I alway found the Saturn version to be more playable than the PS version, more so with the official 3D controller, this was also the case with the sequel. Still a great game 15 years on.
borobengal 11 months ago
This game was ahead of its time!
dinizgames 11 months ago
flawless timeless piece of art, still love it, thanks for the nice summary nutsgum!
random0815 1 year ago
One of the best musical scores in games.
BigLebowski2000 1 year ago
Prefer the saturn version
ImPoliticalOK 1 year ago
Which game would you recommend for 2 players this or Tempest 2000. Thank you for your time.
ATARI800XLfan 1 year ago
which CoLD SToRAGE song is it?
RenegadeOfSociety 1 year ago
wait, found it, DOH-T by CoLD SToRAGE
RenegadeOfSociety 1 year ago
I love Wipeout Music, is total for the discos now hahaha
snnakke 1 year ago
are there better weapons than the ones u used?
MasterSparda321 1 year ago
This game ROCKED, ROCKS and always WILL ROCK.
ACANDEJORE 2 years ago 6
hardcore music yeah!
BigLebowski2000 2 years ago
2:56 - dude just pwn that guy =.=
Pusga2 2 years ago
is this really the sega saturn game? i remember the icons being diferent like 3 green arrows for speed :P
chefaopt 2 years ago
im reading this comment, and strangely my disk broke 1 month ago.
funny and sad at the same time.
Pusga2 2 years ago
@Pusga2
am pretty sure this is not the saturn game =) i was pretty addicted back in the day xD but i could be wrong, dont feel like checkin'
chefaopt 1 year ago
Wipeout 1 was a celebration of mathematics and sound through digital synthetics, with mans pride and love for his engineering as its final touch.
When I first saw this game I felt a clear difference between PC and consoles, These were the best graphics I'd ever seen and the way it felt to play was something new. Ever since the first one I've felt the antigravity track has got tighter and tighter until it lost its true spirit, a spirit that for a few seconds you feel as though your floating.
Jesus32Xtreme 2 years ago 8
Yeah, you really felt a KICK when playing this game. The music adds a lot!
BigLebowski2000 2 years ago 3
@Jesus32Xtreme wow well said sir, i felt the same way floating experience was insane!..l love the music too :D
truckerjoee 7 months ago
Way back in 94 when I was 14 I seen this on a Demo that came with the PSX in a game shop about a month before the psx release into Australia I was considering on waiting for the new Nintendo system.....not knowing if the Playsation was going to be popular. The nice sales person hands me the controller (he noticed me drooling I think) I and I was hooked from there....wipeout fan for life. Waited a month begged parents and the shelled out freaking $599 for it!..good times.. Wating for WOHD Fury..
UnHappyKillMore 2 years ago
dude. Pick a vehicle and go.
WTF at 2mins of vechile select.
metcard 2 years ago
dude u suck at this
EatMyWetJuicyTurd 2 years ago
i preferd this version to the playstations
craigybaby007uk 2 years ago 2
Just 1 more race then i'll quit honest!
lordsofkoble 2 years ago 2
best game soundtrack.....ever.
joeshgamespot 3 years ago
Cold Storage FTW =)
meyjior 2 years ago
yeah, im really glad to have that game for the saturn. its just awsome, and the rapier speed is the ULTIMATE SPEED FORM!
Pusga2 2 years ago
i did better when i was 5 playing this game
yoshi4life100 3 years ago
Can the dude piloting the AG do a better job? c'mon is Karbonis V the best/fastest track in WO1 and in Venom Class!! C'mon is not that hard to do!!
Zephyros94 3 years ago
I FORGOT ABOUT THIS!!!
flabscabble 3 years ago
I inherited my Saturn and my copy of this game back in 1998, lets just say Ive not been the same since getting it. The music on the wipeout series is one of the prime reason why I got into electronic music, and make it.
Its the only game that I have 3 versions of. I have the PS1, Saturn and MSDOS versions of this game right here.
Id have to say my favorate version would have to be the third one. They got all the bugs worked out on that version.
ElasticMinds 3 years ago 3
Saturn was inferior to PS1 back in the days. Both consoles grow slowly even though PS1 had a cheaper price point than Saturn and did release a few months after Saturn. Wipeout 2097 and Tomb Raider were the games which made Europe a Sony land.
delarge84 4 years ago
I don't know where you're getting that info, but the Saturn was actually more powerful than the PSX, it was just harder to program for.
Corsair807 3 years ago 3
Yes it was more powerful but PS1 was cheaper and had the same media format as Saturn. There became more games on PS1 after 2 years.
delarge84 3 years ago
yes the ps1 had the market by the balls[if i may] and not only that, but the selection of games it had compared to the Saturn was MASSIVE. but, the Saturn is and always will be[for me at least] the better of the two, even though it only had about 200+ games, and only enjoyed a short time of the market, in the end run it had more power and really good titles such as, sonic 3dblast-virtua hydalide-clockworkknight-nights-bug- and so many more, i will always play ps1, but will always LOVE the Saturn
fr34kaccident 2 years ago 4
me too, although I went on to the psone later just because of the lack of games on saturn. This game was AWESOME.
BigLebowski2000 2 years ago
Saturn was a much more superior piece of technology using true "REAL" arcade processing, and despite the fact that people pushed it to the side for a console with more games... the Saturn was the superior console.
GamingPalooza 2 years ago 2
oh yes, that is what i tried to say in my comment, the saturn had a single cpu. while the Saturn used three main processors. and together they made the Saturn almost at the Nintendo 64 level of power. so yes, it was a powerful machine, but like today with the PlayStation 3 it was to hard to program for.
fr34kaccident 2 years ago
@fr34kaccident I loved the PlayStation the same way, but respect to you there mate
madderscientist23 1 year ago
It was only more powerful for 2D. 3D was better on the PS1.
DevilMaster 3 years ago
@ DevilMaster
If you believe that then you'd better take a look at Duke Nukem 3D, Exhumed, Quake, Nights and Burning Rangers, games that are far superior 3D wise to any PSX game I've played.
nitrotab 3 years ago
It's all marketing. Sony didnt want to publish 2D games to emphasize on the novelty of 3D gaming, and SEGA wasn't able to contract many high-key developers who would really tap its superior 3D performance, which wasn't quite easy.
For 2D, both are equally kick-ass, nearly unbeatable machines, technically.
3yE 3 years ago
The Saturn was hard to program. Kind of like how the PS3 is today. But this time, Sony's entry is more expensive than the competition. Which is a really bad combination.
Asherdude 3 years ago
as much as i loved my saturn Playstation (which i never owned) did have some pretty impressive games graphically wipeout 3 looked really good considering its age. saturn did have some nice looking games though
rich1980 3 years ago
god, i sounded like a right knob ^
rich1980 3 years ago
Oh, not only the Saturn was hard, so i doubt it was a deciding problem. Playstation had some difficulties too. N64 had highly annoying memory stalls and inefficient dsp microcode, bogging it totally down. PS2 is quite a bitch because you have to swap textures and balance VU1 load, also stalls very easily.
I guess only dreamcast, gamecube(and wii), xboxen and psp are easy, and PS3 with specific tools should be fairly bearable too.
3yE 3 years ago
Sounds like a wikipedia-ish..
The DSP microcode on the N64 wasn't inefficient, it was reasonably efficient for what it did, just the default increased calculation/rounding accuracy over the PS did have a cost.Most hardware has it's quirks (memory "stalling" is a bit of a ambigous nonsense thing to say).
Since the advent of mainstream PC GPUs, Consoles have benefited from some common functunality. It's not a case of being "annoying" to develop for as you say, just difficult to excel.
antzrhere 2 years ago
ahh memories... ive always bin a fan of wipeout and wipeout pure is very gud... duz ur ship not have health in dis?
tyu101 4 years ago
It does not have energy, so it can't be destroyed.
Darkdrium777 4 years ago
jus bought this game lol! sound track its so awsome!
sgtkev 5 years ago
by Tim Wright aka Cold Storage. You can download all tracks for free of his own Cold Storage website.
Droyd21 4 years ago
Heh, this is a fun game, though I'm more for 3's style personally. Seriously though man, I appreciate what you're trying to do showing the menus screens and such, but you don't need to go through ALL of the teams. We all love TDR anyway!
CarmenOfSpades 5 years ago
MEMORIES!
I loved this game ^_^
Did it even have a tournament or campaign mode on it? I don't think it did. :D
neilwb23 5 years ago
All right then! you're right about the fact that WipeOut was a whole package. so, cool, then!
AnthonyStalder 5 years ago
The first time I saw a video devoted to select screens. (well, at 1:45 I simply gave up).
AnthonyStalder 5 years ago
I've included those screens to show the overall look and feel the Designers Republic's various design elements, such as pilot and team icons. This exactly the sort of stuff you would never find anywhere else (although the designers republic has a few aspects of it buried in the bowels of thier website). The actual gameplay starts around 2:40
NutsGum 5 years ago 2
One of my favorite games of the 32-bit generation. The Saturn version looks great, and only a little bit behind the PSX original, lacking the transparancies. However, the handling is better; hitting the sides won't grind you to a complete halt. Thankfully, this was something Psygnosis fixed for Wipeout XL. A great classic series that is sorely missed.
danielthomas 5 years ago
also one of the most underated games of its time. Had an amazing soundtrack too, still listen to it to this day.
chickenbone 5 years ago
same here...one year later
Droyd21 4 years ago
fantastic game for its time
rich1980 5 years ago