Added: 2 years ago
From: DoubleVla
Views: 2,441
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  • @Beanisawsome2

    CreateLaser01 has 8 parameters, make sure you have them correct.

  • @Beanisawsome2

    Well obviously the fault must be in the function it self. CreateLaser01 has 8 parameters, make sure you check them and use the wiki as well.

  • Fantastic...see you in part two...man I'm late watching this...

  • NEET HELEPOLIS!

  • GraphicRects are infinitely tiled, you didn't need to set the GraphicRect to 20000 for it to be infinitely seen. The (0,0,512,512) rect would've been exactly the same.

    Also, if you got rid of the while(!Obj_BeDeleted(obj){ and it's corresponding closing bracket } for the blizzbullet, the bullet would do exactly the same thing! It doesn't get far enough to actually use the while loop.

    I still like the tutorial <3

  • I messed up real bed I see. Basically sliding the graphicrect is more than enough no?

    And you are right about the object bullet loop. ( Another failure from me ). =(

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