@slorpthegillman that's an unnecessary snarky comment - I was giving you constructive criticism. Can you tell the difference between what I said and a troll? You could be Da Vinci himself giving a tut on linear perspective, but if I can't see, the exercise is rendered pointless and defiantly not the fault of the student - though in Da Vincis case I could at least use binoculars.
Camtasia records in HD which you can subsequently edit and zoom in on areas to focus the viewers attention. peace
nice tutorial, I tried the same thing with photoshop and it really helped! Thanks By the way, if you want to make $ with your 3d models check out cgworld(dot)com
how can i import a smooth mesh? can i somehow import a smooth mesh without clicking smooth? like when i click the hotkey for smooth, it wont save as that, just the original mesh
@WatashiaiNeji because "3" (the hotkey for smooth) doesn't really smooth, its a preview of what it would look like if it was actually smoothed. ..so.... you just have to smooth it. Sorry dude.
I have a question i hope you can help me with. When i do control E to put the texture onto the 3d object it always goes on very blurry especially text, is there a setting or a way to correct this?
This comment has received too many negative votesshow
;\ If I had the computer that could handle model painting in photoshop, I'd texture better then you without using any stocks. Makes me mad that I'm poor </3
@leminlyme </3 is that supposed to be an ass-hat? Why would you texture better after I had textured? I recommend investing in stocks, especially early while they have time to fully vest. Oh, but you're poor. Probably because you insult people who provide you with free educational material instead of seeking a job.
@Kenzcreation i dont think so... UVs were laid out earlier.. and it was exported as an obj file which also stores the UV coordinates.. so photoshop just bakes the image we give and fits it to the UVs........
@Slorpthegillman Hi! very good stuff Very thank of you for do that. I have the same doubt of Vicioussion I HAVE A SOLID 3d ANDN I WOULD LIKE PUT THE IMAGE RENDER ( a picture) JUST IN ONEFACE OF THIS SOLID: how can i do that? Could you orient me please.. (sorry for my terrific english). In this tuorial video on 3:30 min you made the action that i want to try .. wich comand did you use...........
@Slorpthegillman Hi! very good stuff Very thank of you for do that. I have the same doubt of Vicioussion I HAVE A SOLID 3d ANDN I WOULD LIKE PUT THE IMAGE RENDER ( a picture) JUST IN ONEFACE OF THIS SOLID: how can i do that? Could you orient me please.. (sorry for this terrific english).
i have a head in 3dsmax, i have then converted it to obj and made uv maps, but in photoshop i can see 1 seam, on the back of the head and i cant paint there :( so entire back of my head looks like poo xD any ideas or suggestions? :) thanks alot in advance and great vid!
weirdly enough... I get that I look like him too sometimes. Some of my students think I look like Nathan Drake from the Uncharted games.... oh well. I personally think I sound like Kermit the frog.
Umm, haha, so you can see the comment tube to use google, mmm ... The tuto is interesting, but eh seen any that is in Spanish for 3d, I'll have to wait for someone to make one anyway, thanks and greetings ...
I'm sorry, I don't speak spanish. I also don't have a budget, or any students who don't speak spanish. My first priority would be to close caption these videos since I do have students who are hearing impaired.
I'm just one guy making free videos. If you would like to translate the video for me, I'd be happy to post a translation to go along with it that people could read.
By our experience it's impossible to work in photoshop cs4 simultaneously with the 3d model and the 2d texture, because ps stop to refresh the 2d textures or the 3d model, and begun to save sequentials of different psb on the temp directory.
You are right, but if you explore these tools further, you will realize there is no reason to do what you are asking.
When you go to the material/texture explorer in the 3d menu, you can open your texture file, updated, right from there. So there's no reason to leave it open side by side ever.
Yep, if you have the, let's say, patience to grab a view, texture, grab another, texture.. I know, the warp tool is one of the professional's favorite everyday ! Probably it's just me, I'm not used to texture with zAppLink, used it only once, and that time was for post effects in Photoshop.. you know, the matCap info transformed into a layer with hard light blending is something very powerful !
I'm a Maya guy personally (but that's only cause I'm a certified instructor for Maya). Both are great packages, and indeed Blender is a capable piece of software. It's all about your budget and aspirations.
what software is best for 3d modeling? I know there is autocad and some other apps but I would really like to know how to create more realistic looking 3d images like the ones used in games and other characters.
well, it really is up for debate, I prefer 3ds max. but other people like maya. problem is both are very expensive. there is a free 3d modeling software package out there called blender. blender is very capable and can do everything the very expensive software can. If I were you and interested in learning how to model in 3d I would suggest taking a look at that.
thanks for the advice, I decided not to do these kind of arts since I suck at it; I'll start doing some web design from now on and computer repair as well :D
There are actually multiple versions of Photoshop right now. Complete, Extended.. I'm not sure what they call them. You probably have a stripped down version.
when you are going to merge the photo with the 3d head, you press ctrl e? because i hit this and nothing happened, i tried to combine the layers and only the photo is visible, i hope you can help me with this problem
I think CS4 is awesome for its new 3d features :D but i still prefer the good ol and boring process of UVmapping :) gives a better result imo..
I think the best program for "3d Paint" is Zbrush.
And creating a low poly model, import it to Zbrush, sculpt it and create Uvmaps and bump maps etc.. then texture it and apply it to the lowpoly model might be a long and sometimes boring process, but yoou get a better end result than just using CS4's "3d Paint"
Even for texturing in PS CS4 Uvmapping first is a must.
I havent tried this CS4 feature by now, but I bet to get better results by importing a mid- to highpoly model (from zbrush or maya etc) - colortexturing it - import that map into zbrush (or in my case now mudbox) and then doing the ultrahighpoly. The workflow and comfort of the photoshop-tools should give much better colormapresults then using the clumsy coloring tools of zbrush.
That would be illegal, and any attempts to list serial numbers here will be deleted by me. Please contact an authorized Autodesk software retailer for a legal site license, or download the free personal learning edition.
Thank you for your time and effort doing this tutorial, slorpthegillman. It will help me a lot
GenMaul 1 month ago
This has been flagged as spam show
Great video keep up the good work.
tillasmax 4 months ago
This is a great tutorial but I can't figure out how to do with with CS3 :( Is it possible with an older version of the creative series suite?
NLPTV100 4 months ago
It looks good, but it should looks more like the trocadero texture
jeancouscous 5 months ago
@jeancouscous What is that? Not familiar with the term
slorpthegillman 5 months ago
wow didn't know photoshop can do that !
Suprem3Gamer 5 months ago
I can't see the 3d model that I import. I can paint on it and it shows up on the diffuse map, but it just shows white in the viewport.
KittenKiller 5 months ago
This has been flagged as spam show
@slorpthegillman that's an unnecessary snarky comment - I was giving you constructive criticism. Can you tell the difference between what I said and a troll? You could be Da Vinci himself giving a tut on linear perspective, but if I can't see, the exercise is rendered pointless and defiantly not the fault of the student - though in Da Vincis case I could at least use binoculars.
Camtasia records in HD which you can subsequently edit and zoom in on areas to focus the viewers attention. peace
phisean 5 months ago
Comment removed
phisean 5 months ago
Great tutorial! You saved my day dude. :-)
acidbf 6 months ago
nice tutorial, I tried the same thing with photoshop and it really helped! Thanks By the way, if you want to make $ with your 3d models check out cgworld(dot)com
cgriver 6 months ago
My right ear enjoyed this.
Good tut dude thanks.
ChillGameDev 7 months ago
Niice.
NcoleyCP 7 months ago
very helpful tutorial! thanks
mlgraphic1 8 months ago
how can i import a smooth mesh? can i somehow import a smooth mesh without clicking smooth? like when i click the hotkey for smooth, it wont save as that, just the original mesh
WatashiaiNeji 8 months ago
@WatashiaiNeji because "3" (the hotkey for smooth) doesn't really smooth, its a preview of what it would look like if it was actually smoothed. ..so.... you just have to smooth it. Sorry dude.
slorpthegillman 5 months ago
is there a way to disable symmetric texturing?
so i can edit only the left or right side of the 3d model
CosmoCortney 8 months ago
crazy shit i wish i was at this level of 3d
allstarplaya1294 9 months ago
do they have 3d complatibilty in cs3?
JsMortis 10 months ago
I have a question i hope you can help me with. When i do control E to put the texture onto the 3d object it always goes on very blurry especially text, is there a setting or a way to correct this?
vicioussion 11 months ago
Great tuts, big thanks!!
Muwt 1 year ago
so the only difference between regular and extended photoshop
is that you can create 3d model on the extended? thats it? No different brushes or anything?
Zantman2 1 year ago
awsome tutorial dude! This helped me a lot.
ThisPlaceIsSpecial 1 year ago
que lixo
Juca1Gabriel 1 year ago
This comment has received too many negative votes show
;\ If I had the computer that could handle model painting in photoshop, I'd texture better then you without using any stocks. Makes me mad that I'm poor </3
leminlyme 1 year ago
@leminlyme </3 is that supposed to be an ass-hat? Why would you texture better after I had textured? I recommend investing in stocks, especially early while they have time to fully vest. Oh, but you're poor. Probably because you insult people who provide you with free educational material instead of seeking a job.
;\
slorpthegillman 1 year ago 49
@slorpthegillman Is that supposed to be an ass-hat?
That struck me as hilarious. Nice work.
SuperHappyCow 5 months ago
how to import model in ps5 every tab is gray...when i click on 3d i only have import model from internet..??
dovlex 1 year ago
re-animation
riperchetobg 1 year ago
so which mean we don't have to open UV anymore by using this method?
Kenzcreation 1 year ago
@Kenzcreation i dont think so... UVs were laid out earlier.. and it was exported as an obj file which also stores the UV coordinates.. so photoshop just bakes the image we give and fits it to the UVs........
chipilicous 11 months ago
IS there anyway i can increase the resolution of the grid?
rollokb2 1 year ago
this vs maya and body paint? how do i render this out?
happygamestvfun1 1 year ago
what file do you export to cs4 with?
crabheart 1 year ago
@Slorpthegillman Hi! very good stuff Very thank of you for do that. I have the same doubt of Vicioussion I HAVE A SOLID 3d ANDN I WOULD LIKE PUT THE IMAGE RENDER ( a picture) JUST IN ONEFACE OF THIS SOLID: how can i do that? Could you orient me please.. (sorry for my terrific english). In this tuorial video on 3:30 min you made the action that i want to try .. wich comand did you use...........
biisan 1 year ago
every time i try to merge an image to my 3d model the image get very distorted. is there a setting i have to adjust to fix this?
vicioussion 1 year ago
@Slorpthegillman Hi! very good stuff Very thank of you for do that. I have the same doubt of Vicioussion I HAVE A SOLID 3d ANDN I WOULD LIKE PUT THE IMAGE RENDER ( a picture) JUST IN ONEFACE OF THIS SOLID: how can i do that? Could you orient me please.. (sorry for this terrific english).
biisan 1 year ago
can you tell me please how can i make a hair for the charachter made by facegen program??
audayhussain2 1 year ago
WOWOWOWOWOWOWOWWO ARE YOU J.D FROM SCRUBS? You are fucking really sounds like him xD
misterofdead1 1 year ago
Awesome...thanks for this tutorial :)
gpaluk 1 year ago
a quick question slorpthegillman
i have a head in 3dsmax, i have then converted it to obj and made uv maps, but in photoshop i can see 1 seam, on the back of the head and i cant paint there :( so entire back of my head looks like poo xD any ideas or suggestions? :) thanks alot in advance and great vid!
rekaens 1 year ago
You sound like J.D from Scrubs :D
00riddle00 1 year ago 42
weirdly enough... I get that I look like him too sometimes. Some of my students think I look like Nathan Drake from the Uncharted games.... oh well. I personally think I sound like Kermit the frog.
slorpthegillman 1 year ago 30
@slorpthegillman I think you sound a little like Brick from The Middle hehe. Maybe you come from the same area.
IchigoMe 1 year ago
@slorpthegillman As soon as you said that i suddenly noticed XD
THUGCODE 1 year ago
@00riddle00 hahahah, exactly
nileaotw 1 year ago
@00riddle00
Hahahaha! You're RIGHT!
MassHav0c 9 months ago
Umm, haha, so you can see the comment tube to use google, mmm ... The tuto is interesting, but eh seen any that is in Spanish for 3d, I'll have to wait for someone to make one anyway, thanks and greetings ...
SergioSnake31 1 year ago
please, convert in spanish... This is for a people in speak spanish... Please
SergioSnake31 1 year ago
I'm sorry, I don't speak spanish. I also don't have a budget, or any students who don't speak spanish. My first priority would be to close caption these videos since I do have students who are hearing impaired.
I'm just one guy making free videos. If you would like to translate the video for me, I'd be happy to post a translation to go along with it that people could read.
slorpthegillman 1 year ago
@SergioSnake31 wtf would he translate it for you gooks
happygamestvfun1 1 year ago
Hi.. very good video!
we've a question for you..
By our experience it's impossible to work in photoshop cs4 simultaneously with the 3d model and the 2d texture, because ps stop to refresh the 2d textures or the 3d model, and begun to save sequentials of different psb on the temp directory.
We are right or not?
Thank you very much
ShortCutAnimation 2 years ago
You are right, but if you explore these tools further, you will realize there is no reason to do what you are asking.
When you go to the material/texture explorer in the 3d menu, you can open your texture file, updated, right from there. So there's no reason to leave it open side by side ever.
slorpthegillman 1 year ago
5 stars. very good work
UkMicky09 2 years ago
I don't know.. I'm a very pro-Photoshop artist, but I gotta say I find 3D texturing with Bodypaint 3D much user friendly and professional.
OviOvinet 2 years ago
I agree. Except Bodypaint doesn't have a Warp Transform tool. I prefer to use Zapplink in Zbrush to do all of my texture painting.
slorpthegillman 2 years ago
Yep, if you have the, let's say, patience to grab a view, texture, grab another, texture.. I know, the warp tool is one of the professional's favorite everyday ! Probably it's just me, I'm not used to texture with zAppLink, used it only once, and that time was for post effects in Photoshop.. you know, the matCap info transformed into a layer with hard light blending is something very powerful !
OviOvinet 2 years ago
I'm a Maya guy personally (but that's only cause I'm a certified instructor for Maya). Both are great packages, and indeed Blender is a capable piece of software. It's all about your budget and aspirations.
slorpthegillman 2 years ago
no, photoshop 3d does not allow you to model, only texture
slorpthegillman 2 years ago
for this you need a very fast machine right???
popo1755 2 years ago
yes, at least one with a capable graphics card and a few gigs of ram would be recommended. I have a Radeon X1900 and 12GB of Ram
slorpthegillman 2 years ago
what software is best for 3d modeling? I know there is autocad and some other apps but I would really like to know how to create more realistic looking 3d images like the ones used in games and other characters.
scientist100 2 years ago
@scientist100
The standard for films, and as used in this video, is Maya, currently in it's 2010 edition.
If you're a student, you can get the entire creative suite for £150 or something. Well worth it.
Cluey3 2 years ago
well, it really is up for debate, I prefer 3ds max. but other people like maya. problem is both are very expensive. there is a free 3d modeling software package out there called blender. blender is very capable and can do everything the very expensive software can. If I were you and interested in learning how to model in 3d I would suggest taking a look at that.
markycapone 2 years ago
thanks for the advice, I decided not to do these kind of arts since I suck at it; I'll start doing some web design from now on and computer repair as well :D
scientist100 2 years ago
why i didnt have the 3d menu on my cs4??
please reply.
husainimatisa94 2 years ago
you have to have the "complete" version of the cs4 package, or whatever they are calling it.
slorpthegillman 2 years ago
you have a great series of tutorials. thanks
monkeyproducer 2 years ago
your welcome
slorpthegillman 2 years ago
Holy shit, thats awesome. You get 5 respect points from me, creator of this tutorial.
shikatronas 2 years ago
Rad! are those redeemable at Best Buy?
slorpthegillman 2 years ago
Nope. But you can tell your friends you have some!
shikatronas 2 years ago
Thanks! p.s. you sound like Ben Stiller in happy gilmore
WordIndTV 2 years ago 2
Adam Sandler!!!
deweythomson 2 years ago
Ben stiller is the orderly for his grandma.
WordIndTV 2 years ago
haha he totally does!
firstmoth 2 years ago
I would actually say Ben Braff from Scrubs lol
RiVvenGuard 2 years ago
This is such an odd conversation. I usually think my voice is more like Kermit the Frog
slorpthegillman 2 years ago
Hey guys can you give me an explanation as to why my photoshop CS4 doesn't have 3D tools?
I tried looking for them anywhere they don't exist...
Any suggestions?
A link to a patch or something?
DarkestShadow2008 2 years ago
There are actually multiple versions of Photoshop right now. Complete, Extended.. I'm not sure what they call them. You probably have a stripped down version.
slorpthegillman 2 years ago
No no dude, I have all the 3D menus and everything on windows 7 from the same dvd with photoshop.
For some reason it didn't give me any 3D menus in windows vista but now on windows 7 I have them:p
It may be something related to compatibility, but now it's solved.
Cya ;)
DarkestShadow2008 2 years ago
Why is there only audio in the left channel?
Anyhow awesome tutorial, many thanks.
death020899 2 years ago
This is an old video with audio recorded off my webcam mic
slorpthegillman 2 years ago
Very nice Videos. Great to see the different tools for making a good texture.
SeraphDesign 2 years ago
i mean
wow
u got some skills
how long have you been doing this?
bonoyeah 2 years ago
for the better part of this decade. Thank you! creating character textures is my job.
slorpthegillman 2 years ago
Thanks! This is very helpful.
zobimia 2 years ago
can u add this to flash?
neji000009 2 years ago
awesomeness =D
monimoni0147 2 years ago
fucking cool!
OmegaFatCrab 2 years ago 3
are blender models compatible with phostosop cs4 3d????
D1SCIPL3 2 years ago 7
i can try for u if u give me a blender model
cuz i dont use blender :P
sjakie4000 2 years ago
give me ur email address and il send u a model to try wiv,
fanks man
D1SCIPL3 2 years ago
If you export the model as a .3ds and then open that file, it works :)
In Blender, File --> Export
kaboomachu 2 years ago
If you export the model as a .3ds and then open that file with Photoshop it'll work :)
In Blender, File --> Export
kaboomachu 2 years ago
Yes they do, because blender can export to OBJ, and if you can export to OBJ, you can bring it into photoshop.
steamisM50 2 years ago
just need to export it as an obj
jakechapy 2 years ago
Nice work! Would like to see the final project though.
pxlpainter 2 years ago
Lol
Its so funny!
Youre Head in 3D
x']
verhadCOOL 2 years ago
when you are going to merge the photo with the 3d head, you press ctrl e? because i hit this and nothing happened, i tried to combine the layers and only the photo is visible, i hope you can help me with this problem
8warlord8 2 years ago
You should of put Photoshop CS4 Extended because Photoshop CS4 doen't have that 3d stuff anyway cool
AdobeTutorialMan 2 years ago
I think CS4 is awesome for its new 3d features :D but i still prefer the good ol and boring process of UVmapping :) gives a better result imo..
I think the best program for "3d Paint" is Zbrush.
And creating a low poly model, import it to Zbrush, sculpt it and create Uvmaps and bump maps etc.. then texture it and apply it to the lowpoly model might be a long and sometimes boring process, but yoou get a better end result than just using CS4's "3d Paint"
But nice tutorial non the less :)
AlexxSixx 2 years ago
I think you missed the point!
Even for texturing in PS CS4 Uvmapping first is a must.
I havent tried this CS4 feature by now, but I bet to get better results by importing a mid- to highpoly model (from zbrush or maya etc) - colortexturing it - import that map into zbrush (or in my case now mudbox) and then doing the ultrahighpoly. The workflow and comfort of the photoshop-tools should give much better colormapresults then using the clumsy coloring tools of zbrush.
TimSchulz3D 2 years ago
This comment has received too many negative votes show
can someone help me with the instaling of maya im stuck or give me a serial number or someting
bebencence 3 years ago
That would be illegal, and any attempts to list serial numbers here will be deleted by me. Please contact an authorized Autodesk software retailer for a legal site license, or download the free personal learning edition.
For photoshop, the same applies as well.
slorpthegillman 3 years ago
how is the processing pace? is it faster than zbrush texturing
Kiyamlol 2 years ago
Thank you very much!!! Just what I've been looking for!
anncorz9 3 years ago
Excelent Bro`! .. I hope to see the finish job ...
TheBeatTerrorists 3 years ago
Great tutorials man, helped me out a lot
xxkpxx 3 years ago
Wow!! ... that was amazing!!!
TANKYOU SO MUCH!
Aachukun 3 years ago