Hey, how did you add a bed in there? Since when I try to add a bed in breezehome, the bed is halfway through the floor, and I don't know how to properly spawn one in its upright position. Could you tell me how please? Thanks!
Very neat am trying to get a door in that small "space" you discovered while removing the walls, the bad thing if you remove 1 of the walls the other is removed aswell, i want to add a door so as to keep the small space as a private room for my house carl or whatever she is called. I want the door facing to the exit door. not sure if I make sense arg..
I think i know what you're saying... the codes you may need are: 5B395, 5B392, 5B3C8, 5D7B4, AND CC163. if you (or anyone) wants the REST of the "real IDs" for walls, windows, balcony pieces, floors, ceilings arches ,spacers etc. I can post them. But the list is too many characters for a reply. I think ill post a video response to this, so you can see MY modifications. I've spent a lot of time figuring this out. Couldn't have done it without the tut from @MrArrmageddon
An excellent tutorial! You can actually refine your help search by using quotes, for instance help "ebony ingot" (as an example) instead of just ebony, and usually help 4 will list most things you can put in the game.
thanks dude you are the best, probably the most helpful video tutorial on skyrim I´ve found. I also HATE that miserable room for my housecarl in solitude.
@patricio4667 it apeared, kind of like if you did the player.place at me command, while useing tcl to go into the shelf, i figured it out though, i needed to use the markfordelete, but i had been useing the command wroung
i have a guestion i just got skyrim and its great but the houses i dont really like i want know can you remove the walls and make a floor in those areas . like make new rooms and a nother basement and stuff id really like to know and if yes is can it be done on xbox like import save
@ScottyV23 That should not happen? Wait you mean disable or markfordelete?
Either way it should re-appear. Did you try leaving the area and coming back. Perhaps your quick save was made after the wall was deleted.
You should be able to fix this by loading any game were the wall is still there. Then click on it to get it's ID. Then keep it's ID in your command console menu. Load the same were the wall is missing and open the command console the ID should still be there Type enable
@MrArrmageddon You should even be able to make a new game if needed and get to the point were you can click on the wall to get it's ID then load your game. If this does not work at all you can find the code to place the wall object that is missing. And simply place it and add it in like any other object in my video. You might need the mod kit when it is released to do this easily. Either way you need to know the commands from my second video to place a wall correctly.
Is there a way to convert or find the "BASE ID" (FORM ID) from the "REF ID"?
Most people confuse these two ID sources. When you click on an item, that is the [REF ID] you see. The 'additem' and 'placeatme' commands deal with BASE (FORM) IDs.
Do you (or anyone else) know of a way (ingame) to find a BASE (FORM) ID from a REF ID?
You would think that the creators would have foreseen this and inserted a code to convert or extract the info. (Example: "getbase.refid XXXXXXXX", or something...?)
THIS WILL INDEED WORK ON XBOX, SO LONG AS ITS NOT A MODED ITEM IT CAN BE PLACED! Note: If it is in the database it can be placed and used anywhere in game, it will make the size of your save bigger but its freaking worth it :D
Also on another note i have in fact tried this myself
I think your video is one of the better videos I looked at.You done a good job.I am not a computer expert but even I can do it now.I also looked at your 2nd video also great.I just do not know how to get the BAT command or how I get it on the game.
Can you please let me know how to do it or make a video of what to do...
@OC8O dude, it was 14 MINUTES. if you just came here to hate, go hate on the forum. He gave us help on how to place items, and wich angle to look and stuff, so stfu. You are not more important if you go and make other people feel bad.
For those who are trying to mod the scalesize of their weapon and its "not staying at the modded size" well if you read the discription he clearly says that if you equip the item it will not be that size tell you drop it or put it on a weapon rack.
@ccaian1 That's the whole point I never said I was finished. Video 2 is much closer to the finished product. The default looked like a abandoned storage room that has not been used in years.
How to change weapon size so they stay like that when you use it? I try the "setscale 1.05" but when i pick up the sword and use it, scale is still 1.. Any comand or idea?
From what I heard, creation kit comes out in January. Can't wait for it, cause I can't find ID's for basic things, from candles to tables (y'know, without benches...).
hey man.. do you know form id of target dummies? i want to place it in my manor.. but i've been searching through help command and use these tags : "training" "dummy" "target" "practice" i can't found it
So how did you get rid of the spiderwebs in the basement? Every time I click on them, no matter where I click, it gives me the object ID of the wall piece instead.
@SolidagoCaesia Nevermind, I just get saving and reloading until it finally selected the right one. All the others came off easy, not sure what was up with that one.
Anyway, my problem now is getting weapon plaques and other wall items to position correctly, but I'm sure I'll figure it out.
@SolidagoCaesia Do you know about the getpos and setpos commands? And angles? If so then I suspect it might still be difficult because I am sure they might use more then one object ID. From what I heard most weapon racks and simular objects have 2-3 ID involved. The rack itself, were you click, and were the weapons appear. I could be wrong but it's something I have not even gotten to yet. Waiting for the Creation Kit release.
@MrArrmageddon Yes, I have quite a few commands and have responded to that thread on the nexusforums several times. I've gotten the wall items positioned correctly, but I'm still going through 'activator' codes trying to see if I can make the single weapon plaques (not racks - those are trickier I believe) functional.
@SolidagoCaesia This is a good question. It's a little tricky. I noticed that it helped to remove them from the other side. Stand with your back to the corner or wall and click in the air around the webs. But for some of the webs what I actually did because I was having a lot of trouble... is I purposely removed all the walls etc until I removed the web. Then I would quick load before I deleted the walls and other objects and on quick load you still keep the last object id!
@SolidagoCaesia So after quick loading and keeping the last object id I just have to type disable again without clicking on anything else and the webs will disappear.
@MrArrmageddon Did you know that just disabling an item actually leaves that item in the game, in kind of an invisible archive? I try to use markfordelete as often as possible as I've heard of people getting far too many items and corrupting their save files.
@MrArrmageddon I tend to only use disable when I'm trying to 'refresh' a functional item like a cabinet or anvil, by disabling and immediately enabling it removes that invisible item from the old position and puts it with the visible item where it should be.
@coolmzn226 I don't know? My Housecarl almost never moves. By default I don't think she does anything besides walking around a little on the main floor were she always stays. Now I don't know anything about the wife but normal following A.I should work fine... like a companion etc. Don't know what action or other things wifes do but the housecarl seems totally fine with the changes at at least in this house and in this situation.
Hopefully someone can help me here? How does one know if I a given chest or barrel is safe to store objects in? If it comes with items inside it does that mean it's a re-spawning chest? How can I know for sure how safe something is? Or did someone already compile a list of known safe chests etc.
oke i think i found that cheast in the upper floor of the house in solitude its the 0001D13C . i dont know if its a respawn cheast but it spawns empty and i put some crap in it and wait for some time to test it...
MrArrmageddon, type getpos z to get its z position for example. Then setpos z # to set its z position. also, get angle z for example and setangle z # also works.
Can do Z, Y, and X this way. I made a thread at SkyrimNexus Modding talk forums with a bunch of other commands too.. trying to compile all this stuff into one place.
@SirMaximus21 I just loaded game and tried.... I just assumed it would be easy. Although I did not look before I was thinking about it for the past day. It's one of the important things I want to place in the solitude basement?
But I too cannot find it. Tried floor,furn,carpet,rub,decor,decoration,mat? You know with the help command. Is there a way to look up an object name via command console using the command console ID you get for clicking on an object?
@SirMaximus21 Yes for those do had no idea that it's possible or those who do but are having trouble figuring it out it can help. And for those who might know it very well or better then me might still pick up a couple neat tricks like the hidden room! lol
@cocototo1984 Thats the type of thing I don't know anything about? If I can change existing items that would be amazing. If not knowing the pos can still let me know if I got it correctly enough. But the way I am doing it works for the most part. But to be able to find out and alter exact object positions via command console even existing or spawned objects that would be twice as easy to place anything! Any help you can off would be great? Do you know of any command console commands like this?
Thanks ozryelol. And one other tip I kind of forgot to mention is many objects cannot be placed properly due to other objects, the walls or even need to be placed in the air. To do this you need to use TCL as a command console command to enable the ability to fly and pass though objects.
Love this - never even thought about doing it! The bit at the end when you are placing the table and it has to be perfect is exactly like me haha. Usually during character creation, but now during making my house too! I think I'm going to create a nice big clean storage room in my basement, not the crappy dirty one that's there. Maybe try to put some shelves in with chests on them, that'd be cool.
Hey, how did you add a bed in there? Since when I try to add a bed in breezehome, the bed is halfway through the floor, and I don't know how to properly spawn one in its upright position. Could you tell me how please? Thanks!
KenboSlice11223344 11 hours ago
Very neat am trying to get a door in that small "space" you discovered while removing the walls, the bad thing if you remove 1 of the walls the other is removed aswell, i want to add a door so as to keep the small space as a private room for my house carl or whatever she is called. I want the door facing to the exit door. not sure if I make sense arg..
Burpnrun15 1 week ago
@Burpnrun15
I think i know what you're saying... the codes you may need are: 5B395, 5B392, 5B3C8, 5D7B4, AND CC163. if you (or anyone) wants the REST of the "real IDs" for walls, windows, balcony pieces, floors, ceilings arches ,spacers etc. I can post them. But the list is too many characters for a reply. I think ill post a video response to this, so you can see MY modifications. I've spent a lot of time figuring this out. Couldn't have done it without the tut from @MrArrmageddon
patricio4667 1 week ago
house in windhelm is better
gbdawg6 2 weeks ago
This is so helpfull, Proudspire Manor is the most expensive home and yet it lacks alot of things.
Now i know what im going to do.
FrederikBosch 3 weeks ago in playlist Uploaded videos
An excellent tutorial! You can actually refine your help search by using quotes, for instance help "ebony ingot" (as an example) instead of just ebony, and usually help 4 will list most things you can put in the game.
LordPylon 3 weeks ago
thanks dude you are the best, probably the most helpful video tutorial on skyrim I´ve found. I also HATE that miserable room for my housecarl in solitude.
shophet 3 weeks ago
Very useful. I wanted to give breezehome a redo and add the nicer furniture and maybe a basement as well. This was helpful.
Phantom7365 3 weeks ago
any codes for lightsources? my torches doesnt stick to the wall after i reloaded it =.=
MojaKoNeL 3 weeks ago
How to fix npc pathing?
Jericho92Gamer 4 weeks ago
why cant i disable his glitched wardrobe that is no clipping into my shelf?
ThraxFanGirlNumber1 4 weeks ago
@ThraxFanGirlNumber1 What do you mean by glitched? And are you talking about clipping or collision??
patricio4667 1 week ago
@patricio4667 it apeared, kind of like if you did the player.place at me command, while useing tcl to go into the shelf, i figured it out though, i needed to use the markfordelete, but i had been useing the command wroung
ThraxFanGirlNumber1 1 week ago
how do you ADD a wall???? a new wall, that is..
glenn55555 4 weeks ago
can you remove walls of your house in the consol version
TorNxGlitcherZ 1 month ago
This has been flagged as spam show
i have a guestion i just got skyrim and its great but the houses i dont really like i want know can you remove the walls and make a floor in those areas . like make new rooms and a nother basement and stuff id really like to know and if yes is can it be done on xbox like import save
MasterSpira 1 month ago
Comment removed
MasterSpira 1 month ago
Dude, thank you very much, I love proudspire manor, except for the webs and that room with the boxes and the bedroll.
andrecarneiro 1 month ago
If you have problems setting item angles try to use "tcl" (noclip) before spawning items, it helps alot.
SuperSovis 1 month ago
When I delete a wall by mistake and reload my last quicksave, the wall is still deleted. HELP!
ScottyV23 1 month ago
@ScottyV23 That should not happen? Wait you mean disable or markfordelete?
Either way it should re-appear. Did you try leaving the area and coming back. Perhaps your quick save was made after the wall was deleted.
You should be able to fix this by loading any game were the wall is still there. Then click on it to get it's ID. Then keep it's ID in your command console menu. Load the same were the wall is missing and open the command console the ID should still be there Type enable
MrArrmageddon 1 month ago
@MrArrmageddon You should even be able to make a new game if needed and get to the point were you can click on the wall to get it's ID then load your game. If this does not work at all you can find the code to place the wall object that is missing. And simply place it and add it in like any other object in my video. You might need the mod kit when it is released to do this easily. Either way you need to know the commands from my second video to place a wall correctly.
MrArrmageddon 1 month ago
@ScottyV23 You will have to go further back....you obviously deleted it, didn't notice and saved and then continued on. You'll have to go back...
Austrancer 1 week ago
Is there a way to convert or find the "BASE ID" (FORM ID) from the "REF ID"?
Most people confuse these two ID sources. When you click on an item, that is the [REF ID] you see. The 'additem' and 'placeatme' commands deal with BASE (FORM) IDs.
Do you (or anyone else) know of a way (ingame) to find a BASE (FORM) ID from a REF ID?
You would think that the creators would have foreseen this and inserted a code to convert or extract the info. (Example: "getbase.refid XXXXXXXX", or something...?)
RonRay 1 month ago
you cannot set the angle of a workbench that is placed halfway through the floor, btw.
coldReactive 1 month ago
Comment removed
kajalOpoderoso 1 month ago in playlist Uploaded videos
god damnit im trying to take some mannequen and i cannot :@
MLa3nn 1 month ago
@MLa3nn ->
player.placeatme 89a85 1 / tai / sexchange /
kajalOpoderoso 1 month ago in playlist Uploaded videos
the markfordelete command is useful for cleaning up the alchemy/enchanting room in hjerim (windhelm home) ...pass it on
supernautistaken 1 month ago in playlist Favorite videos
THIS WILL INDEED WORK ON XBOX, SO LONG AS ITS NOT A MODED ITEM IT CAN BE PLACED! Note: If it is in the database it can be placed and used anywhere in game, it will make the size of your save bigger but its freaking worth it :D
Also on another note i have in fact tried this myself
Epicgamars 1 month ago
I think your video is one of the better videos I looked at.You done a good job.I am not a computer expert but even I can do it now.I also looked at your 2nd video also great.I just do not know how to get the BAT command or how I get it on the game.
Can you please let me know how to do it or make a video of what to do...
rattex11 1 month ago
does anyone know how to clear the console comand?
KrikeTube7 2 months ago
what does f9 do?
is it your personalized key?
KrikeTube7 2 months ago
@KrikeTube7 it's the default quick load key, will load your last quick save (f5)
supernautistaken 1 month ago in playlist Favorite videos
@OC8O dude, it was 14 MINUTES. if you just came here to hate, go hate on the forum. He gave us help on how to place items, and wich angle to look and stuff, so stfu. You are not more important if you go and make other people feel bad.
MrTroller9000 2 months ago
Comment removed
MrTroller9000 2 months ago
what house is this???
MrTroller9000 2 months ago
For those who are trying to mod the scalesize of their weapon and its "not staying at the modded size" well if you read the discription he clearly says that if you equip the item it will not be that size tell you drop it or put it on a weapon rack.
xMissxMayxIx 2 months ago
How do you add chests for more storage? I try, but it's not working.
thebigragu009 2 months ago
Doesn't even look like a home anymore.
Try to make it look as if someone had actually lived there
ccaian1 2 months ago
@ccaian1 That's the whole point I never said I was finished. Video 2 is much closer to the finished product. The default looked like a abandoned storage room that has not been used in years.
MrArrmageddon 2 months ago 3
Any know know the weapon rack code?
TheLordGenerals 2 months ago
How to change weapon size so they stay like that when you use it? I try the "setscale 1.05" but when i pick up the sword and use it, scale is still 1.. Any comand or idea?
B1nksss 2 months ago
Why am I unable to "disable" unprotected furniture?
eagledude4 2 months ago
can you place weapon racks/plaques and mannequins?
CuzImAzz 2 months ago
From what I heard, creation kit comes out in January. Can't wait for it, cause I can't find ID's for basic things, from candles to tables (y'know, without benches...).
raaaa5 2 months ago
Comment removed
wwwb5techcom 2 months ago
hey man.. do you know form id of target dummies? i want to place it in my manor.. but i've been searching through help command and use these tags : "training" "dummy" "target" "practice" i can't found it
velvelification 2 months ago
So how did you get rid of the spiderwebs in the basement? Every time I click on them, no matter where I click, it gives me the object ID of the wall piece instead.
SolidagoCaesia 2 months ago
@SolidagoCaesia Nevermind, I just get saving and reloading until it finally selected the right one. All the others came off easy, not sure what was up with that one.
Anyway, my problem now is getting weapon plaques and other wall items to position correctly, but I'm sure I'll figure it out.
SolidagoCaesia 2 months ago
@SolidagoCaesia Do you know about the getpos and setpos commands? And angles? If so then I suspect it might still be difficult because I am sure they might use more then one object ID. From what I heard most weapon racks and simular objects have 2-3 ID involved. The rack itself, were you click, and were the weapons appear. I could be wrong but it's something I have not even gotten to yet. Waiting for the Creation Kit release.
MrArrmageddon 2 months ago
@MrArrmageddon Yes, I have quite a few commands and have responded to that thread on the nexusforums several times. I've gotten the wall items positioned correctly, but I'm still going through 'activator' codes trying to see if I can make the single weapon plaques (not racks - those are trickier I believe) functional.
So excited for the creation kit in Jan!
SolidagoCaesia 2 months ago
@SolidagoCaesia This is a good question. It's a little tricky. I noticed that it helped to remove them from the other side. Stand with your back to the corner or wall and click in the air around the webs. But for some of the webs what I actually did because I was having a lot of trouble... is I purposely removed all the walls etc until I removed the web. Then I would quick load before I deleted the walls and other objects and on quick load you still keep the last object id!
MrArrmageddon 2 months ago
@SolidagoCaesia So after quick loading and keeping the last object id I just have to type disable again without clicking on anything else and the webs will disappear.
MrArrmageddon 2 months ago
@MrArrmageddon Did you know that just disabling an item actually leaves that item in the game, in kind of an invisible archive? I try to use markfordelete as often as possible as I've heard of people getting far too many items and corrupting their save files.
SolidagoCaesia 2 months ago
@MrArrmageddon I tend to only use disable when I'm trying to 'refresh' a functional item like a cabinet or anvil, by disabling and immediately enabling it removes that invisible item from the old position and puts it with the visible item where it should be.
SolidagoCaesia 2 months ago
jesus this could jave been 1/5th as long. stop rambling and get to the point..seriously.
SubtleOrc67 2 months ago
can i make the whiterun house larger?
petrino 2 months ago
@petrino Yes, you can. I've added two sub-basement levels to my Solitude home and a sub-level to my Whiterun home.
WGSXFrank 2 months ago
I mean, HOUSECARL, not thane
coolmzn226 2 months ago
I have a wife and thane that live in my house, wouldn't this fuck their AI and pathing royally?
coolmzn226 2 months ago
@coolmzn226 I don't know? My Housecarl almost never moves. By default I don't think she does anything besides walking around a little on the main floor were she always stays. Now I don't know anything about the wife but normal following A.I should work fine... like a companion etc. Don't know what action or other things wifes do but the housecarl seems totally fine with the changes at at least in this house and in this situation.
MrArrmageddon 2 months ago
@coolmzn226 I actually deleted and moved the arcane enchanter to the opposite corner of the alchemy table
And my wife had no problem finding it and using it. So i think the A.I adapts somewhat.
KidGixxer1k 2 months ago
@KidGixxer1k Wow, thanks!
coolmzn226 2 months ago
Hopefully someone can help me here? How does one know if I a given chest or barrel is safe to store objects in? If it comes with items inside it does that mean it's a re-spawning chest? How can I know for sure how safe something is? Or did someone already compile a list of known safe chests etc.
MrArrmageddon 2 months ago
When entering an item ID, you can drop all leading zero's at the front of it. So if the ID is "00014b5e" you can just enter "14b5e"
Saves a ton of time if you're doing a lot.
HiFi5i 2 months ago
oke i think i found that cheast in the upper floor of the house in solitude its the 0001D13C . i dont know if its a respawn cheast but it spawns empty and i put some crap in it and wait for some time to test it...
DerFreiegedanke 2 months ago
@DerFreiegedanke oke it dont respawn so its a perfect chest for your home
DerFreiegedanke 2 months ago
You just answered many of the questions I already made on the forum, lol.
Now all that's left is to figure out how to remove the invisible manequin part...
Thanks.
Alfredox314 2 months ago
Urrrr do oyu ahve an id for a an empty chest that dont respawn ?
DerFreiegedanke 2 months ago
To anyone reading this thanks to Shawkab. I posted an extremely useful link in the details or description.
MrArrmageddon 2 months ago
MrArrmageddon, type getpos z to get its z position for example. Then setpos z # to set its z position. also, get angle z for example and setangle z # also works.
Can do Z, Y, and X this way. I made a thread at SkyrimNexus Modding talk forums with a bunch of other commands too.. trying to compile all this stuff into one place.
Shawkab 2 months ago
@Shawkab Thanks that link would be helpful. Or is it easy to find?
MrArrmageddon 2 months ago
have you found any rugs / carpet ids? I've had no luck finding these :(
SirMaximus21 2 months ago
@SirMaximus21 I just loaded game and tried.... I just assumed it would be easy. Although I did not look before I was thinking about it for the past day. It's one of the important things I want to place in the solitude basement?
But I too cannot find it. Tried floor,furn,carpet,rub,decor,decoration,mat? You know with the help command. Is there a way to look up an object name via command console using the command console ID you get for clicking on an object?
MrArrmageddon 2 months ago
I laughed so hard when you found the secret room, good guide for those that didnt know about this
SirMaximus21 2 months ago
@SirMaximus21 Yes for those do had no idea that it's possible or those who do but are having trouble figuring it out it can help. And for those who might know it very well or better then me might still pick up a couple neat tricks like the hidden room! lol
MrArrmageddon 2 months ago
After creating your bench, did you try to getpos x, getpos y, getpos z, then setpos x etc, and the same for getangle and setangle?
I think you can get the z position of your floor from existing items and same for a correct horizontal display with angles.
cocototo1984 3 months ago
@cocototo1984 Thats the type of thing I don't know anything about? If I can change existing items that would be amazing. If not knowing the pos can still let me know if I got it correctly enough. But the way I am doing it works for the most part. But to be able to find out and alter exact object positions via command console even existing or spawned objects that would be twice as easy to place anything! Any help you can off would be great? Do you know of any command console commands like this?
MrArrmageddon 2 months ago
Thanks ozryelol. And one other tip I kind of forgot to mention is many objects cannot be placed properly due to other objects, the walls or even need to be placed in the air. To do this you need to use TCL as a command console command to enable the ability to fly and pass though objects.
MrArrmageddon 3 months ago
Actually no. Whiterun house is going to be a storage warehouse with Lydia as security guard. Solitude house is going to be as nice as possible.
Ozryelol 3 months ago
Love this - never even thought about doing it! The bit at the end when you are placing the table and it has to be perfect is exactly like me haha. Usually during character creation, but now during making my house too! I think I'm going to create a nice big clean storage room in my basement, not the crappy dirty one that's there. Maybe try to put some shelves in with chests on them, that'd be cool.
Thanks a lot for this video and the link to it :)
Ozryelol 3 months ago