Added: 2 years ago
From: wizardsmtg
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  • What about your FILP rule in stacking? Doesn't make sense anymore.

  • What happens if you attack with a 3/3 creature with lifelink and it is defended by a creature with 1/1. Do you gain 3 life or 1 life?

  • @shanesmurph This video uses the example that the 2/1 with lifelink was blocked by a 1/1 without lifelink, and the dude with lifelink gained two life from it. However, my friends that I play with always say how you gain life equal to the damage dealt (which in that situation was 1), and I always come back with the example that if you were playing a game and you deal 100 damage to something with 50 health, you still deal 100 damage because it is compounded instantly, not point by point.

  • @nickrenfo So do you 1 life or 3?

  • @shanesmurph According to the video, you would gain 3. However, my friends that play where you'd get one challenge the validity of this video. So, if you are one that believes this to be official (like myself) then you would gain 3 life.

  • @nickrenfo Uh-huh, thanks.

  • that is SOOO confusing...

    So PR can be destroyed, but still get the 4 damange + life link because that was the last info the game had before damage resolved. But then, why can you destroy war-hammer and deny the 3 damage. When PR attacked, that event was when it DID have war hammer attatched.

    Very confusing...

  • @SlowDaddie He wasn't attacking, he was using Prodigal Pyromancer's activated ability, which only deals 1 damage, regardless of it's power.

  • i want that playing board lol anywhere i can buy it?

  • good info, the guy is totally reading the teleprompter in this. lol

  • If:

    1. I have an Eldrazi Spawn and a Gravity Well.

    2. My opponent attacks with his Baneslayer Angel.

    3. I block the Baneslayer Angel with one of my Eldrazi Spawn.

    4. I then sacrafice the Eldrazi Spawn.

    Is that legal and what happens to the Lifelink effect?

  • @TheHolyGravel welll first off the angel has flying the spawn does not... so no you cant do that

    if the spawn got flying, then this is what would happen

    1.the angel is considered Blocked you would take no Dmg

    2. The spawn is gone before dmg is delt, the angel does no dmg

    3. Lifelink gain does not happen

  • what happens if say i have both rhox war monk( a creature with lifelink) that attacks alone and i also have battlegrace angel( a creature that gives another creature lifelink if it attacks by itself) does the two sources of lifelink activate or does it only gain me life once?

  • @b3ASTk1N Multiple instances of lifelink are redundant.

  • voice crack at 2:00 the blOCked child of night

  • Does anybody know where I can like, find a program to help me have a simulated battle?

  • Trade cards online. com

  • i still don't get it. pyromancer activated ability goes on stack, i use doom blade, it goes on stack. then doom blade resolve first and pyromancer is destroyed so it's activated ability can't resolve anymore, i lose 0 life, why it's not like that?

    another thing, i use door to nothingless' activated ability and you use naturalize. naturalize resolve first and then nothing happen or like in this vid you still lose a game because game 'remebers' door's ability . am i wrong? please help

  • Activiated abilities don't magically get countered when the source is no longer around.

    e.g. Pernicious Deed.

    sacrificing pernicious deed is part of the cost of the activated ability. You pay the cost, and the ability goes on the stack. By your logic, since pernicious deed is no longer around, the ability does nothing - then how does the card work?

  • @RazoRP666 Because you already used the pyromancer ability, so the game knows it was from the pyromancer, the ability has been triggered.

    And yes, if you use the door to nothingness, your opponent loses the game, because like pyromancer, the ability has been already played.

    Greeting from Argentina

  • Comment removed

  • Um.. I didn't get the last example. I follow the "first in, last out" rule.

    For example, when a creature ability is activated, THEN something else happens right after the ability takes effect (but before damage resolves) causing the creature ability to be canceled, the most recent thing (the ability countering) would have priority over the first thing.

    Basically, if I activate a "tap - deal one damage" ability and the creature gets hit by Doomblade, the creature's ability wouldn't effect me.

  • I am not sure about all the tech terms, but try this: Whenever you use an ability that has a 'cost' you cannot cancel that ability. For instance, Bloodpyre Elemental has a 'sac - deal 4 damage to target creature.' You can't respond to it being sacrificed. It just dies and whatever targeted by the ability takes the 4 damage if it is still a legal target. This is how I understand it atleast.

  • Oh, I agree with not being able to cancel a sacrifice ability. However, when a creature has a tap ability, uses it, and gets destroyed (all in the same turn), the creature's ability wouldn't have taken effect, and it would get sent to the graveyard.

  • That's not quite correct Quanthan, see the deathtouch rules, it demonstrates just a circumstance.

  • Eh no no no. Simply destroying a card won't stop it's ability. Once a card's ability has been activate it will ALWAYS resolve even if the card gets destroyed. The only way to stop the ability from resolving is to counter it.

  • i thought since elvish visionary only has one defense then only one life can be gained.

    also the tap effect also triggers warhammers likelink? wtf

  • He forgot to add that lifelink is also stackable.

  • no it's not. It's now a static ability and not a triggered ability.

  • The whole point of the video is that it isn't anymore, no more dying while the lifelink trigger from your Exalted Angel is on the stack.

    The rules changed with M10, as he mentions a couple times

  • I'm so confused by the fact that "the game" uses "it's memory" to resolve the turn. Resulting in the damage being carried out. I'm still new to the game and this shouldn't be to hard to understand, but I just can't grasp the concept of something that was destroyed doing damage posthumously like that.

  • Maybe it's like an example quoted in the Ice Age expansion's rulebook... If someone lobs a grenade at you and you kill that offending person, that isn't going to stop the grenade.

  • it is not done "posthumously" you just have to check "how" the damage was done at the time it was done, "using its memory" if you like to drescribe it like that...

  • ...

    now go out and deal some damage

    foo's too down

  • I don't get it... Whats different? This is how I've known lifelink to work the whole time.

  • uh, so a drainlife...amazing...

  • For all those new players who unfortunatley had to wait a month to understand their cards with lifelink. M10 supply and demand, did they run out of planeswalker primers and had to wait a month to restock as well... ha!

  • LOL!x6

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