the guy's room is a serious mess :\ took quite a while to get the gameplay requirements just right, and even longer to make the room...
but yea, elebits might have rate drops, but its animation is very smooth. half life 2's animations are very static and harsh, particularly with the physics engine.
it's a yellow elebit. if you leave it alone, it'll gather a bunch of other elebits and become giant. to catch them, you gotta throw them against something several times. they keep gathering elebits over time, and each elebit makes them stronger, so they should be dealt with immediatelly.
this is just edit mode. the story mode plays a lot different. you can only turn on items if you have enough watts (your score). the elebits that come out of objects you turn on will make you're "capture gun" stronger, and you can lift heavier things. in edit mode, you can go ahead and do whatever you want: you choose how powerful the "gun" is from the start, and all electric items can be turned on from game start.
oh well, i like it when i win by a hair. the counter starts ticking down from 10 seconds left and you feel that sudden rush to get those last 10 watts... one time i was 8 watts from winning one of my edit levels :(
ALL HELL IS LOSE AT 4:35!
TheChao123 1 year ago
I love the vacuum powerup. Too bad you don't see it much in the game...
InsaneBuzzNeini 2 years ago
That was close. Cool though.
redearth1210 3 years ago
The room one was close! 6 seconds left!
mariomguy 3 years ago
I'm starting to see what you mean moreso about the animations. I don't think I give this game the credit it deserves in regards to the physics.
It would be awesome if they refined the Elebits engine and made more games with it.
Nice levels, by the way. I actually like a lot of your videos in general, so I might subscribe.
Waynebrizzle 4 years ago
the guy's room is a serious mess :\ took quite a while to get the gameplay requirements just right, and even longer to make the room...
but yea, elebits might have rate drops, but its animation is very smooth. half life 2's animations are very static and harsh, particularly with the physics engine.
mariomguy 4 years ago
and starting monday, i'm planning on making a ton of brawl videos. if you're interested, stay subscribed!
mariomguy 4 years ago
Mariom, wtf is that giant Elebit!?
lol!
^_^
MC2009 4 years ago
it's a yellow elebit. if you leave it alone, it'll gather a bunch of other elebits and become giant. to catch them, you gotta throw them against something several times. they keep gathering elebits over time, and each elebit makes them stronger, so they should be dealt with immediatelly.
mariomguy 4 years ago
Ah, I see...
Clearly I haven't played this game to its fullest extent, lol.
MC2009 4 years ago
this is just edit mode. the story mode plays a lot different. you can only turn on items if you have enough watts (your score). the elebits that come out of objects you turn on will make you're "capture gun" stronger, and you can lift heavier things. in edit mode, you can go ahead and do whatever you want: you choose how powerful the "gun" is from the start, and all electric items can be turned on from game start.
mariomguy 4 years ago
lol why were you smashing that big elebit against the wall o_o
h3suslan03 4 years ago
the only way to capture larger yellow elebits is to repeatedly smash them against something so many times until they "break apart."
in a non-gory way ;)
mariomguy 4 years ago
you call it love i call it abuse xD jkjk
h3suslan03 4 years ago
No secret items equipped? Shame on you!
galeboomer 4 years ago
i don't need to be invisible to the elebits :)
mariomguy 4 years ago
You could've used your radar, those shoes that let you always be at normal speed, the item booster, and the capture range extender. =(
galeboomer 4 years ago
i don't have all those yet :(
oh well, i like it when i win by a hair. the counter starts ticking down from 10 seconds left and you feel that sudden rush to get those last 10 watts... one time i was 8 watts from winning one of my edit levels :(
mariomguy 4 years ago
Lol.
galeboomer 4 years ago