I'm not sure what you're asking exactly, i tried to translate what you wrote. My best guess is that you're asking about the light source. I'm using a light map on the mesh of the landscape, and then I'm using 1 dynamic hardware light in the map editor to light the entire scene. That light is the one giving the blue hue to the scene.
Yeah, the video conversion lost a lot of gamma, in game it's brighter and everything is visible. I used camtasia software to record the video.
For the poker it's a two materials on 1 mesh, so there is a base wand and the wick, and then there is another mesh overtop of the wick with a TGA flame texture set to not receive lighting set to alpha add. I think my video card might be adding to the glow a little, its a xti radeon x1650 pro.
msry whats neoAxis engine? you make games it iwth or whaT?
blalolz 1 year ago
Через чёр открыте пространства, где помещения?
Где световая шашка?
barin121212 2 years ago
I'm not sure what you're asking exactly, i tried to translate what you wrote. My best guess is that you're asking about the light source. I'm using a light map on the mesh of the landscape, and then I'm using 1 dynamic hardware light in the map editor to light the entire scene. That light is the one giving the blue hue to the scene.
Binxalot 2 years ago
Yeah, the video conversion lost a lot of gamma, in game it's brighter and everything is visible. I used camtasia software to record the video.
For the poker it's a two materials on 1 mesh, so there is a base wand and the wick, and then there is another mesh overtop of the wick with a TGA flame texture set to not receive lighting set to alpha add. I think my video card might be adding to the glow a little, its a xti radeon x1650 pro.
Binxalot 3 years ago
good, but too dark.
what did you use for the glow of the poker
and what did you use for the capturing of the video?
CthulhuSerbia 3 years ago