@MaxOfS2D I was wondering how I would go about compiling non-class TF2 Models (ex: Scout's Mom, Miss Pauling, The Director, etc.) as they do not have their own QC files. Would the QC files be available at your site? Or would I have to make my own? I'm a beginner so sorry for the lack of knowledge. :)
this is great, one question though. When i get to entering ent_fire "name" blah blah scene/name.vcd ... it does nothing but stare at me. It didn't say it could get it and it was in a gmod scene file... any help?
@aln447 when im opening the source skd thing and cheking my animation its not there in any way. and i made it to smd file and did the codes and made it into that weird bat and nothing will work.
Ok if I understood you right the animation you compiled doesn't play in the model viewer, but you can see the model itself.
Well when you have your model in the model viewer in order to play the animation you need to go to the "sequence" tab. Than you will see 5 white rectangles. Press the one at the top and you should see a list with ragdoll, ref, and your sequence name. Choose your sequence, tick the circle next to it and move the "frame" slider at the bottom to
Hey dude. I have a problem. Garry's mod works, it's installed and all. But, it won't show up anywhere at "Current Game" in the lovely green box. How can I get my gmod models?
Max! I have some question about this "dummy source" folder. How do I build this? I mean, I need to copy folders from EP2 in this folder and then re-write GameInfo.txt, and after this just drop any files I need in this folder? '_'
Well you can set them at the top of the screen. Right next to the scale button you have a silver rectangle with a text saying "View". Click it and change it to "Local".
Hey max. So I made an animation for the scout. Exported than compiled it like in the tutorial. Everything went well but when I wanna play my animation in the model viewer the scout model get really messed up, like the bones would suddently get blown diffrend directions.
@omegasupreme101 the animation is converted using a script that creates a new pryo_animations.mdl file. my problem is that I can't load on gmod an actor pryo.mdl and hwm/pryo.mdl it says thats a Invalid model
if !util.IsValidModel(model) then Msg("Invalid model.\n") return end
Hey Max, whenever I select the move or rotating tool, the X, Y and Z arrow dimensions (20:47) don't show up. And there are weird looking X's on the model's hands so when I try to move the arms or hands, it seems like the hands are confined to that area. How can I fix this?
@linkspecialproximity It's winamp. A normal music player where you can ad playilsts. It also has this option of being hidden on the bottom of the screen.
I need to animate css model ( t/ct doesn't matter )
I searched some models but they just bones and, not cat ones. Can i use them or i can just set my animation on citizen from hl2 and then change skin etc?
Salut max, super tutorial ! Mais quand je fais ent_fire sniper setexpressionoverride scenes\standup.vcd pour animer mon sniper, rien ne se passe et j'ai une erreur : CSceneEntity sniper :"sniper" unable to find gesture "standup", mon sniper a le visage qui bouge mais n'est pas animer.. (avec ce que j'ai fait sur 3ds max)
Wow Awesome :-) Watched everything till the end... now i have no idea how you started :-P
but i have one question... i made a big mistake because i watched the wrong tutorial... i installed SDK Speech 5.1.... ya I know now it was a bigg fail... is there any reason to get completly out of it?
sorry -.- watched a old tut about faceposer and he said "you need speech 5.1" ... downloaded it and bäm nothing works... is there an option to remove it to 100% without reinstall windows?
Any help? I've followed the tutorial exactly, and I get this error when trying to play back the animation for the sniper: CSceneEntity :"sniper" unable to find gesture "mettler"
@ethosaur 3ds max is free.. sorta, you sign up for the educational version which is basically just 3ds max, but you have about 3 years with it (i think...)
i need help, i've done everything properly and the animation works when i open it under tf2 in the sdk, but not under my dummy sourcemod, i'm not sure what i did wrong
@FLPML the raw recordings from Fraps were about 80GB, then they were stitched into a single AVI with VirtualDub (slightly recompressed back to 45GB with a better codec), then that file was run through Microsoft Expression Encoder 4 into a ~700mb WMV file
looks like everything is ok now...Thanks max for help. Btw you should make a tutorial on 3ds max camera`s move and how to use them in gmod, hmmmm.... :)
Hey max, great tutorial, wanna ask you something, Why in Flex Sliders my the expressions are different to yours, I mean, there are no "InnerSquint", "OuterSquint", "Frown", "Nose" and so on.
im using 2012 everything works fine qc compiles and everything is ok
however when i open hlmv it shows my animation in the sequence list but it will not play it on the model and when i try to use it in face poser it crashes
i am not using tf2 models but i am using male_06.mdl and my animation is compiled into male_gestures.mdl i have no idea why it is not working
@sparkmedia01 Why ..? He's talking about his voice's tone, dont care the nationality... He could be german and have this voice... Your thinking doesn't make sense...
@sparkmedia01 What do you want to talk about ? Hes french and so ? He could be Russian, doesnt matter, you're really strange guy.... He cant look like wheatley voice because hes french ? thats stupid
@basileg12 I'm a strange person? How can you "look like" a voice?
His vocal mannerisms sound nothing like Wheatley's vocal mannerisms - simply because Max has a French accent, and Wheatley doesn't. Max isn't nervous, where as Wheatley is.
Awesome tutorial: only problem is that I animate in Blender (beginner + poor and irish) and I need to find a way around the animation export to source.
3ds Max looks easy to animate when you animate. :O
Max, I really dont wish to be rude, but perhaps you could add closed captions? You speak near perfect English, but your accent makes you hard to understand.
Wonderful video! Very informative.
MrKarriban 1 day ago
Hey Max the 2012 rigs dont work , but i use the 2011 one and it works even though i have 2012 version lol :D Thanks Max!
InfinityMW2 4 days ago
@MaxOfS2D I was wondering how I would go about compiling non-class TF2 Models (ex: Scout's Mom, Miss Pauling, The Director, etc.) as they do not have their own QC files. Would the QC files be available at your site? Or would I have to make my own? I'm a beginner so sorry for the lack of knowledge. :)
zizzleplix 1 week ago in playlist Uploaded videos
this is great, one question though. When i get to entering ent_fire "name" blah blah scene/name.vcd ... it does nothing but stare at me. It didn't say it could get it and it was in a gmod scene file... any help?
smhaenlly 1 week ago
@aln447 Ok good
mradinoz 1 week ago
@mradinoz tell me then...
Whats the problem, what's happening etc. Sorry but It's hard to just know what's wrong.
aln447 6 days ago
@aln447 when im opening the source skd thing and cheking my animation its not there in any way. and i made it to smd file and did the codes and made it into that weird bat and nothing will work.
mradinoz 5 days ago
@mradinoz
Ok if I understood you right the animation you compiled doesn't play in the model viewer, but you can see the model itself.
Well when you have your model in the model viewer in order to play the animation you need to go to the "sequence" tab. Than you will see 5 white rectangles. Press the one at the top and you should see a list with ragdoll, ref, and your sequence name. Choose your sequence, tick the circle next to it and move the "frame" slider at the bottom to
play it.
aln447 5 days ago
i have poblem with saving my qc file :CCCC plz help
mradinoz 1 week ago
@mradinoz what's going on. I can try to help
aln447 1 week ago
Hey dude. I have a problem. Garry's mod works, it's installed and all. But, it won't show up anywhere at "Current Game" in the lovely green box. How can I get my gmod models?
SuperrolloMovies 1 week ago
Max! I have some question about this "dummy source" folder. How do I build this? I mean, I need to copy folders from EP2 in this folder and then re-write GameInfo.txt, and after this just drop any files I need in this folder? '_'
Hitaru13 2 weeks ago in playlist Source engine movie-making 9
hello max, im just wondering how do you get the XYZ arrows to manipulate the bones. i got some problem to find it in options.
daesim92 2 weeks ago
@daesim92 Do you mean the gizmos?
Well you can set them at the top of the screen. Right next to the scale button you have a silver rectangle with a text saying "View". Click it and change it to "Local".
aln447 2 weeks ago
@aln447 thanks alot mate :D
daesim92 2 weeks ago
@daesim92 Do you mean setting the gizmos to be alighned with the bones?
At the top of the screen you have a silver rectangle named "View". Click it and change it to "Local"
aln447 1 week ago
Hey max. So I made an animation for the scout. Exported than compiled it like in the tutorial. Everything went well but when I wanna play my animation in the model viewer the scout model get really messed up, like the bones would suddently get blown diffrend directions.
What can I do? Help please.
aln447 2 weeks ago
I fucking love your voice man <3
We all love you Max for your amazing work and How hard you work
mblade112697 2 weeks ago
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CakeDispenser 2 weeks ago
Comment removed
CakeDispenser 2 weeks ago
need to try this out...animating tools in gmod blow
p3rfectinsaniity 2 weeks ago
MaxofS2d you need to be working with the valve trailers man
b00mHeadsh0t12 2 weeks ago
Do I need Half Life 2: Episode 2 to make the dummy sourcemod? I don't have it and I am having a hard time following your tutorial in that part.
franhiroma 3 weeks ago
Is this whole thing possible to make with mac?
OluRhap 3 weeks ago
@OluRhap no sorry. There's no SDK for Mac yet.
aln447 2 weeks ago
How do I get the files that are in your dropbox?
MisterSpep 4 weeks ago
I can't load pryo as an actor in gmod, even with the original pyro_animations.mdl ;f what could the problem be :u?
Photoping 4 weeks ago in playlist Source engine movie-making
@Photoping I think you should be loading pyro.mdl.
omegasupreme101 4 weeks ago
@omegasupreme101 the animation is converted using a script that creates a new pryo_animations.mdl file. my problem is that I can't load on gmod an actor pryo.mdl and hwm/pryo.mdl it says thats a Invalid model
if !util.IsValidModel(model) then Msg("Invalid model.\n") return end
Photoping 4 weeks ago
Make it into 4 or 5 parts.
NOW!!!!!
godofdefeat 1 month ago in playlist Uploaded videos
Can you short this into 5 or more episodes?
Btw, Valve SHOULD HIRE YOU.
godofdefeat 1 month ago
Hey Max, whenever I select the move or rotating tool, the X, Y and Z arrow dimensions (20:47) don't show up. And there are weird looking X's on the model's hands so when I try to move the arms or hands, it seems like the hands are confined to that area. How can I fix this?
monssavmik 1 month ago
@monssavmik read the CAT pages in the 3ds Max help to gain glorious knowledge on what those "crosses" are.
also, since this one is not as easily findable : the X key toggles gizmos
MaxOfS2D 1 month ago
What is that music player on the bottom of your screen? its awesome! can you tell me?
linkspecialproximity 1 month ago
@linkspecialproximity Winamp. You're welcome :P
aln447 2 weeks ago
@aln447 Thanks :3
linkspecialproximity 2 weeks ago
What is that in the bottom of your screen? some kind of music player that plays hl1 music xD? its awesome
linkspecialproximity 1 month ago
@linkspecialproximity It's winamp. A normal music player where you can ad playilsts. It also has this option of being hidden on the bottom of the screen.
aln447 2 weeks ago
EYE WILE GUEED JUWE FROUWOWT TUH SCEEN MAKINGUE
Splatpope 1 month ago 19
@Splatpope :(
MaxOfS2D 1 month ago 19
@MaxOfS2D
Désolé :(:(::(:(:(:(:(::(:(:(:
Splatpope 1 month ago
@MaxOfS2D
Also second question:
I need to animate css model ( t/ct doesn't matter )
I searched some models but they just bones and, not cat ones. Can i use them or i can just set my animation on citizen from hl2 and then change skin etc?
Hitaru13 1 week ago in playlist Source engine movie-making
@Hitaru13 Well you can make the CAT yourself.
It's easy and there and many tutorials out there.
An animator called thejazzman9475 made a full tutorial for setting CAT.
He has in fact with tf2 models but it works the same on cs ones.
aln447 1 week ago
@Splatpope DONTS BE A JURKS! >_<
datworkers 1 month ago
This has been flagged as spam show
Salut max, super tutorial ! Mais quand je fais ent_fire sniper setexpressionoverride scenes\standup.vcd pour animer mon sniper, rien ne se passe et j'ai une erreur : CSceneEntity sniper :"sniper" unable to find gesture "standup", mon sniper a le visage qui bouge mais n'est pas animer.. (avec ce que j'ai fait sur 3ds max)
etpouneypourtous 1 month ago
Comment removed
etpouneypourtous 1 month ago
Wow, tu parles 100 fois mieux Anglais que moi. Tu avais un texte devant toi ?
ClemiHW 1 month ago
@ClemiHW non
MaxOfS2D 1 month ago 5
What addon do you use for your camera tool, the yellow info and stuff
jsquad192837465 1 month ago
what version of 3dsmax do you use?
mercz37 1 month ago in playlist Favorite videos
@mercz37 He used a 2011 version of 3DS MAX
CakeDispenser 2 weeks ago
i have no idea what the hell i am watching, but its somehow intresting.
TheVladko387 1 month ago
Wow Awesome :-) Watched everything till the end... now i have no idea how you started :-P
but i have one question... i made a big mistake because i watched the wrong tutorial... i installed SDK Speech 5.1.... ya I know now it was a bigg fail... is there any reason to get completly out of it?
hope you know something...
TheHanfried 2 months ago
@TheHanfried how the hell did you manage to do that? you wont need that so get rid of it
spitfoo 1 month ago
@spitfoo
sorry -.- watched a old tut about faceposer and he said "you need speech 5.1" ... downloaded it and bäm nothing works... is there an option to remove it to 100% without reinstall windows?
TheHanfried 1 month ago
@TheHanfried according to the official mircosoft site, you should be able to uninstall it like any other program from "Add/Remove Programs"
spitfoo 1 month ago
So much better than the WTF doing animations that the bones are totally broken
gabrielwojcikiewicz 2 months ago
half life sound track in the backround
iamlordtyphus 2 months ago
How old were you when you started making animations?
JacktheTF2Guy 2 months ago
@JacktheTF2Guy 16
MaxOfS2D 2 months ago 11
@MaxOfS2D Can you make a video on how to lip sync?
HDAuron 2 months ago
I need an answer fast plox i need this for a project How can i animate two Models at the same time?
linkingpark09 3 months ago
@linkingpark09 I made another tutorial on that...
MaxOfS2D 3 months ago
@MaxOfS2D Alright Thanks :DD
linkingpark09 3 months ago
Would it be possible to spawn the actor with a: "prop_dynamic_create player/hwm/MODEL.mdl"?
JDahlHD 3 months ago
4:33 What was that sandvich Gorillaz Plastic Beach? Does Max listen to the Gorillaz?
AnTUasalDuille 4 months ago
How much does 3DS max cost? (in U.S. currency)
ckay1100 4 months ago
@ckay1100 About 2000 dollars
GzeroArchives 4 months ago
@GzeroArchives D:
ckay1100 4 months ago
@ckay1100 b-ay-py-rait
GzeroArchives 4 months ago
@ckay1100 i got it free through student.autodesk.com. And now ive heard it costs $5000.
RitzyRick 1 month ago
1:04:00 *Buuuuuuuuuuuuuurp*
AriodanteITA 4 months ago
i am in love with this guy's voice
icannotfly 4 months ago in playlist Source engine tutorials
holy shi... He has litterally nearly all the same things on hes desktop as me!. So weird... :U
TheGagunga 4 months ago
Oh My God. Thank you Sooo Much for this Max. I've always wanted to animate npc's as well as you do.
SuperMarioMovieMaker 5 months ago in playlist Source engine tutorials
how do you make vvd and other files for your custom models
CTNGreatest 5 months ago
Based on 00:00:01, I'm guessing you don't ever use 3DX Ripper.
WahTayFokProductions 5 months ago
@WahTayFokProductions it's not really practical IMO
MaxOfS2D 5 months ago
SNIPER! WHY AREN'T YOU MOVING? YOU WANKER
TheCheerfulMessiah 5 months ago 47
Any help? I've followed the tutorial exactly, and I get this error when trying to play back the animation for the sniper: CSceneEntity :"sniper" unable to find gesture "mettler"
p.s., my .vcd is named mettler.
ZeFruitNazi 5 months ago in playlist ZeFruitNazi's Favorited Videos
@Zafir168 use the "look at" events?
MaxOfS2D 5 months ago 3
Sås: SDK.
Derplett 5 months ago
@Derplett oh hi.
ostronan 5 months ago
Im confused, how do I use the texture file to cover my sniper?
moviemowdown 5 months ago
Can we use blender or Xsi? and is 3ds max free?
ethosaur 6 months ago
@ethosaur 3ds max is free.. sorta, you sign up for the educational version which is basically just 3ds max, but you have about 3 years with it (i think...)
Tigertylar105 5 months ago
@ethosaur You can use Blender. Not sure how to make it all work correctly yet. I've seen people use Blender for it.
AniCator 5 months ago
I have small question on cat rig . How to make those bones invisible ? I can see them on render.
gidioter 6 months ago
You could voice acting for Wheatley
gidioter 6 months ago
Thumbs up if you heard half-life music on the background
gidioter 6 months ago
Goddamnit your accent is amazing
ZavCoyote 6 months ago
i need help, i've done everything properly and the animation works when i open it under tf2 in the sdk, but not under my dummy sourcemod, i'm not sure what i did wrong
TheLokiFace 6 months ago in playlist 2011
14:39 - Can you upload that desktop image please? It looks awesome.
AnarchyEngineer 6 months ago
@AnarchyEngineer already online, you didn't look hard enough
MaxOfS2D 6 months ago 8
Comment removed
AnarchyEngineer 6 months ago
Thanks! I'm trying the animating right now, thank you very much for this tutorial :)
gmfreaky 6 months ago
30:55 "it is a model without any model in it"
WUTCEPTION???
TehSalomon 6 months ago
hey max, how did you compressed this ? and what was the file size before and after, thank you
FLPML 6 months ago
@FLPML the raw recordings from Fraps were about 80GB, then they were stitched into a single AVI with VirtualDub (slightly recompressed back to 45GB with a better codec), then that file was run through Microsoft Expression Encoder 4 into a ~700mb WMV file
MaxOfS2D 6 months ago
@MaxOfS2D i was hopping you could tell me what codec,,, i curently use ffdshow
FLPML 6 months ago
@FLPML ffdshow isn't a codec :p
I use UT Video Codec Suite. Great lossless compressor, compatible with the standard AVI vfw stuff :D
MaxOfS2D 6 months ago
@MaxOfS2D thanks max ;)
FLPML 6 months ago
Hallo
TheSnoresville 6 months ago
Blue heavy wearing red gloves and hat
TheFulninga2 6 months ago
Comment removed
Trixz10 6 months ago
looks like everything is ok now...Thanks max for help. Btw you should make a tutorial on 3ds max camera`s move and how to use them in gmod, hmmmm.... :)
kubizmas69 6 months ago
sorry for double post but do I need the half life 2 episode 2 to run perfectly this tutorial, I mean will I be able to load npc_kleiner and so on?
kubizmas69 6 months ago
Why there is no npc_kleiner on Hammer in the "Objects" then I trying to make it? Any help on this?
kubizmas69 6 months ago
@kubizmas69 you need to create your own config which will let you load HL2 entities while using TF2 models & materials
MaxOfS2D 6 months ago
@MaxOfS2D And how do we do this?
TheBnmghjk 6 months ago
@TheBnmghjk listen to the tutorial.
Alternatively, if that's too hard for you, just extract "team fortress 2 materials.gcf" into steamapps/username/half-life 2 episode two/hl2"
MaxOfS2D 6 months ago
somewhere at 1:00:00 i can hear the Lab Practicum song from Half-Life 2...
timewasteland 6 months ago
Hey max, great tutorial, wanna ask you something, Why in Flex Sliders my the expressions are different to yours, I mean, there are no "InnerSquint", "OuterSquint", "Frown", "Nose" and so on.
p1nkyTF2 6 months ago
@p1nkyTF2 when it comes to TF2 models, if you want extensive control over the face, you'll need to use their HWM variants
MaxOfS2D 6 months ago
@MaxOfS2D So need to load in Face Poser of SDK the model, which is in hwm folder named as sniper.mdl?
p1nkyTF2 6 months ago
@MaxOfS2D btw, I cant use Ramp function :/ please help on these questions
p1nkyTF2 6 months ago
@MaxOfS2D nwm, I figured it out! Guys, use CTRL button in the ramps ;]
p1nkyTF2 6 months ago
Thanks, this tutorial is very good.
ReneeJoel 6 months ago
i have one question!
How can i get environment from map to 3dmax?
Barrel from (Scout makes move) or displacement to make animation fits the world.
XepocuH 7 months ago
another one of my tutorials covers this, look it up
MaxOfS2D 7 months ago
@MaxOfS2D Oh... I didn't notice it.
Thanks
XepocuH 7 months ago
Comment removed
XepocuH 7 months ago
Whats your occupation? :3
Jorjeca 7 months ago
I seriously love your accent. Makes it more enjoyable and (in my opinion) easy to listen to. Great tutorial!
CarnivoreAJ 7 months ago
Comment removed
PonyStep 7 months ago
Thank you for this great video
dieroemer 7 months ago
Is there any way that one might be able to move the Scouts headset bone without it moving procedurally with the rest of his head?
TheDashingDoctorK 7 months ago
You should do a lets play of something one of these days.
Bloodcurse13 7 months ago
I've been waiting for this looooong time!
THANKS!!!
XepocuH 7 months ago
im using 2012 everything works fine qc compiles and everything is ok
however when i open hlmv it shows my animation in the sequence list but it will not play it on the model and when i try to use it in face poser it crashes
i am not using tf2 models but i am using male_06.mdl and my animation is compiled into male_gestures.mdl i have no idea why it is not working
honse246 7 months ago
@honse246 there's a reason i'm using 2011 and not 2012 :p
MaxOfS2D 7 months ago
@honse246 2012.... that explains everything
Shineypillz 7 months ago
your voice reminds me of wheatley
Phycosymo 7 months ago
@Phycosymo ...why? He's French.. Wheatley isn't.
sparkmedia01 7 months ago
@sparkmedia01 He just said his voice look like Wheatley, what's the problem with french or not ?
basileg12 7 months ago
@basileg12 He said his voice reminds him of Wheatley, which doesn't make sense, as Max is French.
sparkmedia01 7 months ago
@sparkmedia01 Why ..? He's talking about his voice's tone, dont care the nationality... He could be german and have this voice... Your thinking doesn't make sense...
basileg12 7 months ago
@basileg12 How on earth do you know that he's talking about the vocal tone?
sparkmedia01 7 months ago
@sparkmedia01 troll..gg so funny...
basileg12 7 months ago
@sparkmedia01 Or maybe just really stupid
basileg12 7 months ago
@basileg12 pfft. Tell me where in the original comment that he says "Vocal tone"
I dare you, I double dare you motherfucker.
sparkmedia01 7 months ago
@sparkmedia01 What do you want to talk about ? Hes french and so ? He could be Russian, doesnt matter, you're really strange guy.... He cant look like wheatley voice because hes french ? thats stupid
basileg12 7 months ago
@basileg12 I'm a strange person? How can you "look like" a voice?
His vocal mannerisms sound nothing like Wheatley's vocal mannerisms - simply because Max has a French accent, and Wheatley doesn't. Max isn't nervous, where as Wheatley is.
sparkmedia01 7 months ago
i have a problem with keyframing in 3ds max... nothing happens... could i have done something wrong?
JDahlHD 7 months ago
what you did wrong is not paying attention to what I said concerning CAT
MaxOfS2D 7 months ago
I have a question, how do you import a weapon for reference (including the bone) without it screwing up the whole skeleton?
sergiuung 7 months ago
@sergiuung
import it in a separate max file, then merge that max file into your existing scene! (just like you import other rigs in there)
MaxOfS2D 7 months ago
Awesome tutorial: only problem is that I animate in Blender (beginner + poor and irish) and I need to find a way around the animation export to source.
3ds Max looks easy to animate when you animate. :O
TheSapphireSwords 7 months ago
Max, I really dont wish to be rude, but perhaps you could add closed captions? You speak near perfect English, but your accent makes you hard to understand.
sonicriderlover 7 months ago
If you want to keep the valve animations I think all you need to do is:
1. Copy the original animation mdl from the gcf. Such as "sniper_animations.mdl" and put it in the respective folder in tf2 or your dummy source mod.
2. name it "sniper_animations2.mdl"
3. Go into the QC you're going to compile and put in
$include sniper_animations2.mdl
(or something like that)
Then it should keep all original animations and add the new ones.
KhanRec0rdz 7 months ago
around 1:19:00 Is seemed as if the actor was speaking. Made me laugh.
TheBnmghjk 7 months ago
tl;dw
Raiden1091 7 months ago
@Raiden1091 then why bother comment?
sergiuung 7 months ago
J'adore ton accent.
ArvilVonPoney 7 months ago
I'll be honest: I just listened to this video to hear your voice while lurking GFAQs.
Coooooookie265 7 months ago
@MaxOfS2D How much time this video took to render??
frax777 7 months ago
how did you get your gmod window to be like that? its like windowed + stretched across the screen. it looks nice
chrisdelvalleisgreat 7 months ago
MEDIC!!!
stundio 7 months ago
1 hour 25 minutes. In 720p. HOW MUCH HOURS WAS IT RENDERING?!
TifgoCS2 7 months ago
@TifgoCS2 30 MINUTES
MATTHEWGU4 7 months ago
@TifgoCS2 I laughed my ass off ! Nice one !
Deluxeta 7 months ago
"... and that's pretty much a good fuckus point!"
BatIgorIsOne 7 months ago
Seriously? 1 hour 25 minutes? Wow. Just wow.
werandomnize 7 months ago
i cant open a sniper or spy or any other class it shows error, help?
TheBestJak 7 months ago
you should open your own school
LoLWTF77 7 months ago
Dat sexy voice.
Anonymous0057 7 months ago 33
I like how the timecode jumps don't work past 59 minutes
I hope they get that fixed...
Thelegodude 7 months ago
gee...1 hour...and a half...
Ificationer 7 months ago
You need to say gentlemen more often.
GritYT 7 months ago
I'm expiencing some problems with your actor tool. Whenever I edit it I get emty animation and actor lists.
DeviantPicturess 7 months ago
@MaxOfS2D Every time i compile the QC then go into model viewer to see the animation it doesn't work and i still see all the valve animation
DoktoberFest 7 months ago
I love your accent.
Uptheirons6six6 7 months ago
Wow... amazing!
Rymdreg 7 months ago
nice background
gigaironhulk 7 months ago