Added: 3 years ago
From: BenWells3D
Views: 8,154
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  • 35 mins of creating a window...

  • thanks a lot for this great video. It helps me a lot!

  • i know this video is old but it helped me understand the very basics of d3d programming. this is wat i have been looking for so thanks.

  • These videos are awesome. Thanks man!

  • i dont have d3dx9.h know where i can get it?

  • 29 errors, 1 warning

    il send a message with them

  • Oops, clicked on the wrong thing, didnt mean to freak out haha.

  • I dont have a Pro Version so im not getting the Linker... Did i do all of this for nothing?!?!?!

  • i need help i need driect3D to play video games how do i get it

  • My window has no x button

  • @WSPSNIPER2 i have the same issue and my system cant create the d3d device

  • Hi, just wondering should the be a

    ' return 0; ' under

    ' ERROR(L"Failed To Create Device"); '

    And i get a warning wcan you help me ?

    ' warning C4005: 'ERROR' : macro redefinition '

    I searched everywere even google and could not find how to fix it ?

    Please And Thanks.

  • Yeah, there should be a return 0. Sloppy ;)

    it is a prob with the #define ERROR() in App.hpp. I dont experience it with my version of visual studio, i use VS 2005 pro. try commenting out the #define ERROR in App.hpp and then comment out everywhere you see ERROR("Some string"); in WinMain.cpp. its not vital to have the ERROR macro, its only there to tell you where the code breaks, if it does break.

    Ben

  • Thanks, soz i forgot to include the other error i got, soz but when i compile it i dont get the minimize, maximize and close buttons ?

    very soze about the errors :(

  • YAY, i fixed it it was the line

    ' WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW, '

    lol i missed out the ' WS_OVERLAPPEDWINDOW ' :D

    Great tutorials plz continue to make them :D

  • what about animation heirchy

  • my plan was to go down more of a graphics route, such as shadowing techniques, advanced lighting, normal and parallax mapping etc because that is more what i specialise in. simple animation hierarchy is fairly easy to do tho, such as an arm with several joints so i might have a go at it, yeah.

    Ben

  • nice job , can you make tuts on meshs , camera , collision?

  • thanks, yeah, basics of camera is part of next lesson and i'm gonna introduce meshes a couple of lessons after that. Collision is a bit more advanced than any of this stuff but i plan to get to it after the fundamentals. If you wanna head start on collision then google "octrees collision detection"

    Ben

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