Added: 4 years ago
From: elwoz
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  • Amazing. Love the C64 version of the soundtrack :)

  • i'm on my knees. piece of art. masterpiece.

  • Great respect guyz!

    I am a C=64 & AMIGA fan forever

  • Theres no way this is a stock c64. Its most likely an emulator like ccs64. If this is real c64, then can someone send me the mp3 so i can load it on to a cassette and try this out on my c64 please. Then and only then will i accept that this is stock c64.

  • "Often threatened by vegetables" ????

  • Comment removed

  • Now imagine what they could do with 50Mhz & a meg of RAM. I don't think I'd handle the awesomeness of it.

  • Respect! That's real coding opposite to "modern" programming like .NET or Java. Present soft is paradoxaly slower than older. My "powerfull" laptop (with win xp) launch in 5-10 minutes. C64 launch in a few seconds, GEOS run in 2 minutes.

  • i think all the 8 bit coders deserve respect, especially from the c64 and atari demoscene who still make great stuff for their HC!

  • This has probably the best 'vocal synths/samplings' on a C64 ever! (or "FOREVER!!!" as in 'Mission Impossible'....."stay awhile, ....stay FOREVER!!!" ....classic)

  • How do you even draw (apparently real) 3D graphics with the limitations of a C64?

  • damn, now i have to port this to x86 and use the full potential of an GTX 480 on a machine with 4 xeon X7560s

  • that is so awesome when it really has the REVOLUTION smpl playing.

  • Amazing remake of the classic demo. Beautiful piece of code. I am especially impressed by the SID soundtrack. Unbelievable.

  • commodore / amiga coders are the best :-)

  • Amazing what people can a computer to do with a 1mhz CPU and only 64kb ram. wow just down right amazing

  • what a great demo, looks almost like the amiga version. 1200.0 dots, very clever! :)

  • Excellent work.

  • Excellent remake of the Kefren's original by Laxity. 5/5.

  • This is incredible..The commodore had so much more to other to the right programmers..many thanks..

  • retroware rulezzzzzzzz f..k pc and mac

  • I would not say fuck PC as long as it's AMD based ;-), but i agree with you on the Mac, and this is just one awesome demo :-) Never get tired of rewatching it :-)

  • remake - madness :D

  • WOW! That's a good work!

    As we say in Spain:

    LA MAAAADRE DEL CORDEEEERO!

  • Now do it on the PET and VIC-20.

  • ...

    :P

  • hahahaha

  • i wanna see this for real for myself

  • This is amazing dude, where can we download this, and work with emulator?

    This is very nice to remember Kefrens, and you did for 64. AMAZING... You're true heros :)

  • Without a doubt this is a truly awesome well made remake of a classic amiga demo. Like the previous comment says "I never knew a c64 could look so good"

  • The AMIGA version was extremely well made. But I think this beats the AMIGA version spot on. I'm very surprised that the C64 could actually do this demo so darn well as it does. Definitly the best 10 minutes spent today no contest!

  • Amiga , Atari and C64 its retro home supercomuters. This demo is extreamaly good.

  • At 2:02 SID kicks Amiga butt.

  • Brilliant! Congrats!

  • Better than the Amiga version. Flame suit on. Absolutely astonishing.

  • REVOLUTION!

  • only fanta can do it. the soundtrack gets better and better all the time...

  • w00t for the C64! :-D

  • Demoscene spirit forever...

  • Hmm, multiplication... ASL, works for me :)

  • 1Mhz cpu+64kb RAM? OH MY FUCKING GOD! These guys have got my deepest respect for making this demo!

  • The intro/Pyramid theme sounds awesome on the SID!

  • I am absolutely impressed of this work. I have to congratulate to all those guys in Chorus and Resource for the great job. Jean of Chromance.

  • Wow! I came to watch the Amiga version of this classic again, and thought I'd check this out too - absolutely mindblowing! :D I'd like to shake the author's hands - really incredible piece of work, massive respect due for making the C64 do all of this.

    Thanks for uploading! :)

  • Wow. For sure the most technically impressive demo I've seen in years. One 1MHz Processor handling a demo like this in 64KiB of RAM. If this masterpiece of art is possible on _this_ hardware then it's hard to understand why we need several GiB of Memory, extra graphics memory, multiple CPU cores _and_ tons of graphics processors (112 shader units ect.), each running (much) more than a thousand times faster than the 6510 did, to achieve decent effects nowadays. ;-)

  • Why can't todays coders do impressive stuff with equipment several orders of magnitude better? The simple answer is, laziness!

    This is proof that highly disciplined programmers can work miracles with basically NOTHING. A lot of hacky programmers working on 7th gen console titles could learn a lot about streamlining and efficient, bug-free programming from this little masterpiece.

    Congrats on remaking a classic so well on a technically inferior machine to the one the original demo was made for!

  • That made me smile inside, having seen the original many times I love the way some people still do this stuff for the fun and challenge of it. Also the way the c64s limitations are shown was well thought out "1, 2, 3, 4.... 1200.0 dots" for example made me chuckle.

    Easy 5 star rating, loved it.

  • Amazing 1mhz does all that.

    Turn tape over

  • Amazing stuff, even the off sync explosion sound when the "pyramid rockets" hit the ship is there. :)

  • Very impressive and creative!! The idea of making a remake of a sensational demo on the Amiga on the older and more primitive Commodore 64!! Nice job, especially the Vector, "bitmap" zoom and zoomrotator!!

  • Incredible piece of work.

  • That on a c64... Thats awesome!!... But lets see it done on the spectrum lol

  • somme great skills outthere !

  • sick!!

  • what the hell ...

    great job guys!

  • Unbelievable.

    5/5.

  • Absolutely AWESOME, how the hell you squeezed all that into the 64 is just amazing. Had this had been done in the late 80's , people wouldn't have believed it, hell, even now, it's astonishing. Great work!!

  • Absolutely stunning! I remember watching the original Amiga version back in 1993 in our Computer Club, unfortunately I couldn't find anything special on demos that time... But how this could be made on such a limited machine like the C64 is absolutely brilliant.

  • Damn great stuff!!

    I had it on the Amiga and this C64 version is even more impressive becoz its.. ON A C64!!! WOW!!

  • LOL, that's great! I've left scene almost 10 years ago but I'm happy it still lives and even in 2007 there are demos that can amaze me. And these people I remember from mid 90's :-) Wow, we're old... huh..

  • Amazing. Long live C64!

  • Awesome! I think I creamed my pants. :)

  • Bravo!

  • I am completely stunned by how the yachieved to translate it almost perfectly. All the essence is there. Kudos!

  • cool

  • I had this demo on my VICE, and I loved it. The Amiga original amused me as well.

  • horvatjeno:

    szerintem is :D

  • I never thought I'd see the day when Desert Dream is running on a C64, but here it is..........

    Shows what you can do with 6502, what a language, and the C64, what a machine.

  • nzo1: Just google for desert dream c64 and you'll find it :)

  • Very, very cool indeed.

    A near perfect conversion, of the original :)

    Blizzart

  • awesome, maybe a PC remake also :D

  • i saw it live on breakpoint07

  • Please paste a link for the actual demo...?

  • skipper7302, the record for rotating and displaying 3d dots on a c64 at 50fps counts 192 dots at the moment, its not that impossible :) except the intro 3d scenes and the line-tunel everything is realtime in this demo. There are many clever ways to speed up calculations.

  • @Karthauzi .. its not fake.. I've seen it running on a real C64.. Heavy stuff..

  • Amazing

  • Is there a ZX81 version (for the Z80) proc?? :-)))))))))

  • maybe fake, but still genial :-)))

  • 1200.0 dots

    lol

    awesome work,

    waiting for Hardwired remake:D

  • So what you say is that the original Amiga500 demo from 1993 is a fake too? lol.

    Why don't you go and apply for a job in microsoft, they're always looking for lousy, closed minded 'coders'.

  • Calm down man. When the amiga draws pollygons it uses the chip "Blitter" to manage it fast. if they would remove the blitter from amiga it would be tough for the amiga to draw many pollygons with its cpu. the there would be no time for the cpu to caluclate the 3d positions and then the "Desert dream" demo wouldn't be possible to do.

  • demo its great job no doubt but tricky...

    dont be STUPID AND COMPARE to real Amiga runs 4times higher resolution up to 64cols realtime = 16x more data every frame in full 50Hz. most efects done using text mode 40X25 chars... not 320X256X6 bitplane pixels. they cut down everything becouse its not possible to do amiga job on C64...it doesnt change one thing THESE COMPS WERE GREAT BOTH and i had them both....

  • Thats why this demo is more impressive than the Amiga version. The Amiga had blitters, copper, 5 bit planes (6 if you used halfbrite) - what did the C64 have?

    Hardware scroll & 8 sprites! Thats all really

    This is an amazing achievement on the C64

  • @elwoz i think you mean apple

  • @Cryengine I'm no Apple fanboy so whatever rocks your boat...

  • Dickhead. I was at BreakPoint 2007 and saw it on a real C64, and you say that a real Amiga 500 cant do it either???.. what drugs are you on? .. So your an asm coder hey?, well if you believe it cant be done then maybe it just means you cant code for shit. Go to Breakpoint next year and see where true coding talent is.

  • @skipper7302 you can download it yourself and try it on a C64 from Pouet dot net. Fake my ass.

  • @skipper7302 were not going to take coding advice from someone who thinks that processors are alive and should be referred to with "who"

  • @skipper7302 u got proof ? or just ignorance

  • Absolutely stunning! I remember how impressed I was when this demo came to the Amiga - and now a C-64 can do it.

    \oo/ Rock on! Nicely done! \oo/

  • Great work, nice gfx and fast routines! Cheers!

  • WOW.

    No chance of a Commadore Plus/4 version is there? :p

  • zseniális ;)

  • Hammergeil. Sehr gute Umsetzung von einem sowieso schon genialen Demo.

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