Added: 3 years ago
From: ErikRicardoLC
Views: 2,473
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  • Me gusto la simulaciónd el pelo. Yo llevo bastante intentando animar pelo poligonal pero no he pillado aún el punto exacto. He intentado con softbody y cloth y creo que poco a poco voy consiguiendo loque quiero. El problema con cloth esque no consigo pelo que de algún modo se sostenga manteniendo su forma (como el flequillo por ejemplo) y en consecuencia se queda pegado a la cara y parece pelo mojado xD.

    Algun tip? *-*

  • ¿Ya leíste mi respuesta a digimonworld123? No me queda más alternativa que hacer un tutorial.... subiendo

  • Pon =KiiOtdiA3U0 en la barra de dirección por que no me deja poner el link

  • any specific way u can tell me how u made the hair

  • The hair mesh was atached to some bone geometry in order to simulate as a soft body, specificly cloth simulation.

  • how did you animated the hair exactly?

  • Poser or daz studio?

  • As you can read in info is an interpretation of a smith micro character, I tried DAZ studio free version but the meshes are a paint in the butt for animating so I did my own version.

  • Shes so cute :i l ike to much

  • Sorry i made my own character wwith max

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