One ask: (Sorry for my bad English) How i can save an Animation as "DataBlock" ? I have a walk-animation, but i cant save it to load it into my Action-Actuator.
@piroman665 just wondering. Could one also switch no collision on the bounding box instead of on the model? Otherwise wouldn't the character move through objects that were in front of him?
Technically speaking, it's better to leave the bounding box as your collision detector. As long as that works as a form of 'hitbox', your character won't walk through objects because the invisible box will collide with objects instead.
I absolutely can't get this to work for me, I'm using blender 2.54 beta is that a problem or something, do animations not show up in GE in Blender 2.54 or did the interface just change and I'm forgetting to do a step please help
I have followed this tutorial, but when I play the game, the animations just don't happen. I did everything. How would you create groups from bone heat? What is that.
well, even scratch that. now my greatest problem. i dont know if its the model im using or not. when i hit play after doing every thing in this tutorial, the mesh stays the same, and the box falls off the mesh, bounces once on the plane then when it comes down again it falls through it. what has happened?
i got a little problem in blender whenever i run game my model turns slightly clear like clear that you can see the whole sphere for his eyes and the and i want to turn backdaces on in the game because he has flag that has backfaces shown but it dissapears when i run the game do you know how to fix this.
dude choice tutorial just doing a project right now with simple game engine and this helped me out heaps keep it up. any chance you cud use a recording programme with better clarity?? just a thought lol still choice thanks
Thank you so much for posting this, Piroman! Great tutorial, very easy to follow (your english is very good)
You have really helped me with a subject I have been wondering about for a long time. Now I am not afraid anymore. Thank you VERY much for the great help! Have a good day. Subbed friended.
Hi! When I follow your tutorial, and set all of that to the armature, the animation is not playing (although I know it works - I'm a modeller for this game project and it works in the engine used) and the character won't move. I can move around of course when I set it to the character, but then the animations are not playing, I'm at a loss here. Should I make the armature a parent of the model? I'm at a loss here...
why then my character run forward and i pres left mouse to shooting animation and then walk left, there isnt any blending between walk left and walk forward
mine didn't work. i first made a character then put bones to it. those work fine. then i made an actions animation of him walking. i named "walk" then when i went to the logic thing and did the logic (keyboard, and, action) i copied everything he said. i tried and nothing happened. does anyone have advise for me??? very helpfull if u can
Thx VERY much for the tut !!! It's one thing to learn how to animate well, but for those interested in game making it means little unless one knows how to incorporate and apply it to thier game world. (Blender rocks!!! ---thx Blender devs :~).) And you rock Blender piroman665!
Whenever I press play, my character just flies off backwards off screen. I even took away the contollers from the cube that control motion and it still flies off the screen with no motion values set. My idle animation works though (from what I see before it flie off to oblivion.) Please help me!
that may be caused because u forgot to disable collision for character modes so it is colliding with bounding box, go to logic and switch to no collision
I have followed the tutorial, but When I press play, the animations don't happen. I think that it might be a parent thing, I don't know. could you help?
Your accent is very thick but your video goes right to the point! I appreciate it alot. This is one of the best vids, thank you so much for making this.
one question m8... when the game starts it plays the idle animation only once. when i press forward i plays the walking animation but i have to retap it for it to play again?
I have the same problem, I do every thing in this tutorial and yet it does not work however in one of my earlier projects i did this and it worked. I know im not doing any thing wrong, its like blender is pmsing lol. one moment somthing works and the next it does nothing. Any ways I have version 2.5.2 could that be the problem? And if so is the 2.5.2 version screwed up or somthing at the moment?
ok 3 people send .blend files to me in past, they had same problem, i menage to figure out what causing it in all 3 cases it was caused by wrong verticles assaying to the bones so the animation is not played in game engine. try unparent character mesh delete all vertex groups and parent it to the armature again using create from bone heat option. and if it will not work try duplicate mesh and delete original one, then do the same thing for copy
Thx piroman665 for the help but I think my blender version is just screwed up :S because half the time it wont even work on the simplest of things. However for those with the same problem as me I did notice one thing that may work. If you go into obj mode select the mesh then the armature in that order then click ctrl P and hit armature it will work in game but it may screw up in object mode later like it does with me. Any ways
(Just a sentence finisher I almost went over the limit) But anyways I was saying thanks again Piroman665 because most people take a few days to reply to comments it seems and I hope I helped who did every thing right but couldnt get it to work.
i wish my blender would work ever time i try to do something it fucks up awsome tut tryed wat u said didnt work my animation doesnt play the bounding box doesnt work i made it parent and it goes and my object doent try to add textur doesnt work find out how to do it shows up in my render but not in my game
Do you mind if I download this to my computer for my personal, non-commercial use? It's a great tutorial. I'm about to go through all of your videos on here and learn what I can before hitting the bed.
the problem appears when u don't assigned verticles correctly to the bones, thats why the animation don't work correct in game i suggest u to use "create from bone heat" option from parenting menu
Is it better to use a bounding box to make the character go forward or to just appy the force to the mesh itself? I just applied to force to the mesh itself and mine moves forward ok. I havent been able to find any other way to do it besides using the forces. I thought there was a way to animate that could use the animation and the friction on the surface just like in real life.
I bet you could do that. But it would be very complex and unnecessary. It's much easier to make the walking/running animation, and match the speed of the character to the animation.
OK ya your English is not bad but i need help i have my animation made but it wont play when i go to play it wont play my animation is call walk and i go action and i type in walk and set it to the right frams and link them all but it wont work do i need to put it on the bones or something what is it?
some times when u have ik's u need to add key frames to each bone not only ik's, it might be as well problem with animation priority if u have different animation that are played at the same time. if u still have the problem give me a call i will send u file from my tutorial maybe it will help XD
very good tutorial, and your english isn't really bad. I am no native english speaker (as you can see with this sentence, which is probably entirely wrong), yet i was able to understand pretty much everything you were saying.
Dude very nice tutorial i had problems on this for days thank you i subscribed to. i recommended this video for every one who wants to make a game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
get a fucking citizenship and speak the kings bloody english ):0
fredpockets 2 weeks ago
@fredpockets thought it was the queens bloody english?
tisfatman 3 days ago
thanks for this tut hope it works ill try it now once ive made my character ive been looking for one like this for ages
badjoshua1234 1 month ago
Please fix your mic so it doesnt do that buzzing
gamerslap 1 month ago
how do you make diferents animations like that you showed you had done?
monjanse 3 months ago
One ask: (Sorry for my bad English) How i can save an Animation as "DataBlock" ? I have a walk-animation, but i cant save it to load it into my Action-Actuator.
Malurion7 3 months ago
can you import this stuff into unity??
runescapemaster228 4 months ago
@runescapemaster228 animations and models yes, logic probably not
piroman665 4 months ago
great tutorial .. short and simple .. thank you very much ...
shailsinghnitk 6 months ago
i dont know a word u are saying!
mkgrandninja 6 months ago
wow kid you're....100% arab
nakidmager 9 months ago
@piroman665 just wondering. Could one also switch no collision on the bounding box instead of on the model? Otherwise wouldn't the character move through objects that were in front of him?
Kinkotibbar 10 months ago
@Kinkotibbar
Technically speaking, it's better to leave the bounding box as your collision detector. As long as that works as a form of 'hitbox', your character won't walk through objects because the invisible box will collide with objects instead.
xDesolateStudios 4 months ago
How do you create unique datablocks? (I have never heard of datablocks in blender before)
Eikus89 10 months ago
sounds polish,, but you have to spend lot of time to make a big one
Tomahawk7670 11 months ago
How do I save the animination?
mrmacnoobster 11 months ago
thanks man
Chrisjrtv 11 months ago
What version of the Blender are you using?
Even though this is a great tutorial! ^_^
SalinaDestinyGirl 1 year ago
@SalinaDestinyGirl 2.48 i think, it was long time ago
piroman665 1 year ago
Nice thanks! Alot!
This is just what i was looking for (the idle animation).
2009MachineGun 1 year ago
ok i got it , but now i want the camera to weld to my character so the camera can follow him , i already tried to , but the animation just stops! :P
mixinghoney 1 year ago
how do i save the animation?
mixinghoney 1 year ago
it's very cool
Alex280698 1 year ago
love the indian way to speak english :)
menotspeakenglish 1 year ago
@menotspeakenglish
he is actually from Poland C:
ehabcharek 3 months ago
to fast !?!
xWADEY95 1 year ago
I absolutely can't get this to work for me, I'm using blender 2.54 beta is that a problem or something, do animations not show up in GE in Blender 2.54 or did the interface just change and I'm forgetting to do a step please help
bigblue21148 1 year ago
Ur dick i dont understand you... "eee kharakter anjimejsn data blok emm actually im fool" I cant see what do you doing.. My character is flying up
Wolfighter150 1 year ago
@Wolfighter150 your characters flying cuase the plane (or what ever it is) hes standing on is also has actor physics enabled...
rokstar234 1 year ago
how do you make a 3d character
kevin445678 1 year ago
Very nice tut i understood everthing nicely and learned alot.
KillTheMessenger239 1 year ago
dont if anyone could help me out here.. how do i make a game character jump and when it lands on the floor it goes back into the idle action
victorbillvyse 1 year ago
kharakter ;D
No, you speak better english than me
Simpsonit1231 1 year ago
I have followed this tutorial, but when I play the game, the animations just don't happen. I did everything. How would you create groups from bone heat? What is that.
XTheDarknessOfLightX 1 year ago
SIema :D
zywiecman 1 year ago
and one more question do your make the bones first or the body first
GodofWar1515 1 year ago
how do you join the bones, and how do you join the bones to the body
GodofWar1515 1 year ago
where do find the data blocks?
victorbillvyse 1 year ago
haracter =D I LOVE YOU!!!! =D
HecTiKEU 1 year ago
What in the world did kamik11 say?!?!
KingOfColvers 1 year ago
well, even scratch that. now my greatest problem. i dont know if its the model im using or not. when i hit play after doing every thing in this tutorial, the mesh stays the same, and the box falls off the mesh, bounces once on the plane then when it comes down again it falls through it. what has happened?
XTheDarknessOfLightX 1 year ago
well scratch that i figured out it was actions not timescale. now, how do you connect the armature to the bounding box?
XTheDarknessOfLightX 1 year ago
how do you make multiple animations? i can only seem to make one, because only one timeline and it doesnt have any datablocks or anything.
XTheDarknessOfLightX 1 year ago
i got a little problem in blender whenever i run game my model turns slightly clear like clear that you can see the whole sphere for his eyes and the and i want to turn backdaces on in the game because he has flag that has backfaces shown but it dissapears when i run the game do you know how to fix this.
Alusaint 1 year ago
he said haracter lol but good job i am impressed
dj02tc5 1 year ago
where did u get those models?
kronikal98 1 year ago
Comment removed
frisovn 1 year ago
great tutorial
kruntor 1 year ago
Slychać ze z polski jestes xD ale tut ok.
kamlik11 1 year ago 7
thanks
DEADDUCKGAMES 1 year ago
can you do a tutorial of skinning rigging?
afirocks100 1 year ago
thanks man your tutorial helps me thanks 5-5
gamerx2010 1 year ago
angielski faktycznie poor :P ale za samego tutoriala szacun ;) bardzo mi pomogło Thnx !!
ManiekWilq 1 year ago
you the man thanks !
usergroupX 1 year ago
dude choice tutorial just doing a project right now with simple game engine and this helped me out heaps keep it up. any chance you cud use a recording programme with better clarity?? just a thought lol still choice thanks
xxxraoulxxx 1 year ago
Thank you so much for posting this, Piroman! Great tutorial, very easy to follow (your english is very good)
You have really helped me with a subject I have been wondering about for a long time. Now I am not afraid anymore. Thank you VERY much for the great help! Have a good day. Subbed friended.
AdamEtheredge 1 year ago
Hi! When I follow your tutorial, and set all of that to the armature, the animation is not playing (although I know it works - I'm a modeller for this game project and it works in the engine used) and the character won't move. I can move around of course when I set it to the character, but then the animations are not playing, I'm at a loss here. Should I make the armature a parent of the model? I'm at a loss here...
LBA1R 1 year ago
why then my character run forward and i pres left mouse to shooting animation and then walk left, there isnt any blending between walk left and walk forward
rawux1228 1 year ago
Thanks ! ^^ nice tutorial
3uho 1 year ago
How do you put the bones?
maxrod98 1 year ago
Finitly!!!
gpunks 1 year ago
Great, tanx!
Fabiogiopla 1 year ago
Comment removed
clockwise16912 2 years ago
You use the action Editor or what?
LuiDeca 2 years ago
THX
Obamabinladin007 2 years ago
hey, first of, how do i do animations and then, record them without beign on the timeline
LuiDeca 2 years ago
...But confusing
IJustAteCheese 2 years ago
Thanx a million
IJustAteCheese 2 years ago
THanks this cleared up a lot of gray area.
hippobeings 2 years ago
i still dont understand anything!!!
goldenlegend100 2 years ago
mine didn't work. i first made a character then put bones to it. those work fine. then i made an actions animation of him walking. i named "walk" then when i went to the logic thing and did the logic (keyboard, and, action) i copied everything he said. i tried and nothing happened. does anyone have advise for me??? very helpfull if u can
rockgodlegendary 2 years ago
did you connect the logic boxes?
hippobeings 2 years ago
yes but i found out the problem well thanks anyways
rockgodlegendary 2 years ago
what kind of blender is that my do not look like this
Zoey347 2 years ago
Thx VERY much for the tut !!! It's one thing to learn how to animate well, but for those interested in game making it means little unless one knows how to incorporate and apply it to thier game world. (Blender rocks!!! ---thx Blender devs :~).) And you rock Blender piroman665!
Mrinfinitewave 2 years ago
thanks alot!
themightyspringwater 2 years ago
Thanks a bunch... this is what i needed.
Clavsicus 2 years ago
thanks, awesome tut
themewz 2 years ago
how do you make a skeleton for the model
SilverAeilidh 2 years ago 9
@SilverAeilidh its called rigging search it up
teamvideosquad2 1 year ago
@SilverAeilidh look up tutorials
randOmazing 1 year ago
Fajny masz akcent anglielski xD Ale tutorial sie przydał. (Nice accent u have got xD but the tutorial is usefull)
Kefir29 2 years ago
the amation worki but when I try adiind cube part it don't move
ClayFacey3dbody 2 years ago
the accent was the killer here. Thanks a bunch 4 that info
x2xHalox2x 2 years ago
nice tutorial ..u rock mate..5 stars
tzydpro 2 years ago
When i added the cube to the character to make him move it was fine, but when i added the bounds box thing it made it run really slow... any advice?
shortkid63 2 years ago
Whenever I press play, my character just flies off backwards off screen. I even took away the contollers from the cube that control motion and it still flies off the screen with no motion values set. My idle animation works though (from what I see before it flie off to oblivion.) Please help me!
monstrozzity 2 years ago
that may be caused because u forgot to disable collision for character modes so it is colliding with bounding box, go to logic and switch to no collision
piroman665 2 years ago
*model
piroman665 2 years ago
I have followed the tutorial, but When I press play, the animations don't happen. I think that it might be a parent thing, I don't know. could you help?
HAK2222222 2 years ago
4 people had same problem it was caused by wrong vertices's assign so animation dont work in game engine try create groups from bone heat
piroman665 2 years ago
how do i create groups from bone heat if its already on name vertices?
afirocks100 1 year ago
very cool thanks a ton!
lewisvz 2 years ago
Your accent is very thick but your video goes right to the point! I appreciate it alot. This is one of the best vids, thank you so much for making this.
HeyItsTheGodDamn15th 2 years ago 2
great
popaedu26 2 years ago
This comment has received too many negative votes show
I don't understand a word he's saying...the WHOLE time...
Sasalamel33 2 years ago
Awesome accent. Thx for the tutorial :D
youtherevmk 2 years ago 2
one question m8... when the game starts it plays the idle animation only once. when i press forward i plays the walking animation but i have to retap it for it to play again?
lordrobz 2 years ago
Your voice is awesome, where are you from?
iN8TheGr8 2 years ago
dude awesome tutorial kuddoezzzz!! awesome accent too bro lol where u from?
lordrobz 2 years ago
question where and how do you save separate animations help please
DeJayPlp 2 years ago
u dont need to save just make new data block when u need new animation
piroman665 2 years ago
thanks
DeJayPlp 2 years ago
how do i make a second animating. and save it? it's aint working :S
Basskingdom 2 years ago
how do you SAVE the animation, first? O_o
armydude359 2 years ago
open action editor and name it thats all u need to do, if u need second animation and so create another data block
piroman665 2 years ago
I have the same problem, I do every thing in this tutorial and yet it does not work however in one of my earlier projects i did this and it worked. I know im not doing any thing wrong, its like blender is pmsing lol. one moment somthing works and the next it does nothing. Any ways I have version 2.5.2 could that be the problem? And if so is the 2.5.2 version screwed up or somthing at the moment?
Cookiecrum1992 2 years ago
ok 3 people send .blend files to me in past, they had same problem, i menage to figure out what causing it in all 3 cases it was caused by wrong verticles assaying to the bones so the animation is not played in game engine. try unparent character mesh delete all vertex groups and parent it to the armature again using create from bone heat option. and if it will not work try duplicate mesh and delete original one, then do the same thing for copy
piroman665 2 years ago
Thx piroman665 for the help but I think my blender version is just screwed up :S because half the time it wont even work on the simplest of things. However for those with the same problem as me I did notice one thing that may work. If you go into obj mode select the mesh then the armature in that order then click ctrl P and hit armature it will work in game but it may screw up in object mode later like it does with me. Any ways
Cookiecrum1992 2 years ago
(Just a sentence finisher I almost went over the limit) But anyways I was saying thanks again Piroman665 because most people take a few days to reply to comments it seems and I hope I helped who did every thing right but couldnt get it to work.
Cookiecrum1992 2 years ago
i wish my blender would work ever time i try to do something it fucks up awsome tut tryed wat u said didnt work my animation doesnt play the bounding box doesnt work i made it parent and it goes and my object doent try to add textur doesnt work find out how to do it shows up in my render but not in my game
markohsnap 2 years ago
did u turn off colision for yours character model (game logic > no collision) if u didn't this can cause some problems
piroman665 2 years ago
I made a action and set everything as it should be.....I DOESNT WORK!!!:( PLEASE HELP!!!!!!;)
Crysis97 2 years ago
Do you mind if I download this to my computer for my personal, non-commercial use? It's a great tutorial. I'm about to go through all of your videos on here and learn what I can before hitting the bed.
GnosticDjinn 2 years ago
feel free if u want to download it, not much to watch on my channel BTW :)
piroman665 2 years ago
Thanks. I should make some tuts. I think I'll go over some texturing effects for textures, alpha, and reflections in the BGE.
I like the new renders. But there really isn't much, eh? Thanks again. Switching from animation to game programming is often confusing.
GnosticDjinn 2 years ago
hi its me one more time i email d you to tell me what you did to my game test i want to know just what you did pls besides the new rig ty btw
codey55 2 years ago
the problem appears when u don't assigned verticles correctly to the bones, thats why the animation don't work correct in game i suggest u to use "create from bone heat" option from parenting menu
piroman665 2 years ago
It only works when I press Alt + A? what did I do wrong!!!
Killa186 2 years ago
probably wrong verticles assaying, two people had this problem before
piroman665 2 years ago
The animation doesn't work at all? help!!!
Killa186 2 years ago
Thanks for the great tutorial! You make it look easy!
Vaetok 2 years ago
show me how you made that guy i love it
post vid
sarghe1595 2 years ago
one word. and it begins with a, and is in capitals. yes... you guessed it..... AWESOME!!!!
zaq1320 2 years ago
Is it better to use a bounding box to make the character go forward or to just appy the force to the mesh itself? I just applied to force to the mesh itself and mine moves forward ok. I havent been able to find any other way to do it besides using the forces. I thought there was a way to animate that could use the animation and the friction on the surface just like in real life.
weaponx1969 2 years ago
I bet you could do that. But it would be very complex and unnecessary. It's much easier to make the walking/running animation, and match the speed of the character to the animation.
IkkFedt 2 years ago
Also, you would have a balancing problem, since you'll need physics to mimic the friction
IkkFedt 2 years ago
funny accent...
Phonxer 2 years ago
can u tell me ur email so i can send u my problem
codey55 2 years ago
OK ya your English is not bad but i need help i have my animation made but it wont play when i go to play it wont play my animation is call walk and i go action and i type in walk and set it to the right frams and link them all but it wont work do i need to put it on the bones or something what is it?
codey55 2 years ago
some times when u have ik's u need to add key frames to each bone not only ik's, it might be as well problem with animation priority if u have different animation that are played at the same time. if u still have the problem give me a call i will send u file from my tutorial maybe it will help XD
piroman665 2 years ago
Thanks you very much This Tut helped me with the major issue I was Having. My hat is off to you kind sir
ddant92 2 years ago
glad I was helpful
piroman665 2 years ago
very thanx!!
rangyui 2 years ago
very good tutorial, and your english isn't really bad. I am no native english speaker (as you can see with this sentence, which is probably entirely wrong), yet i was able to understand pretty much everything you were saying.
narutofan9999 2 years ago
no really bad english.... just sometimes hard 2 understand.... great video tho!
MajorADDStudios 2 years ago
Dude very nice tutorial i had problems on this for days thank you i subscribed to. i recommended this video for every one who wants to make a game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
darkhorse2231 2 years ago
nice 5/5
TvBroadcasted 2 years ago
yeah really good tutorial, keep it up, i would like to make a silent hill style game XD
your voice is kind of hard to understand, but thats ok is better than the tutorials with subtitles and no speaking xp
blackclawscat 2 years ago
sorry mate my mouse clicks at random times and it rated your vid 2
lesnandconnor 2 years ago
thank u for making this always wondered how to do that
sokkerdave 2 years ago
glad u like it XD
piroman665 2 years ago
in ur game how did u make that red laser thing to help aim when shooting
sokkerdave 2 years ago
just a spot light with a very smart angle
piroman665 2 years ago