Added: 1 year ago
From: maggu87
Views: 8,119
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  • nice work!

  • 0_0 mind blowing.............. !

  • Very nice work! incredible!

    I dont understand the script...i try to follow the tutorial... but it goes very fast! And its not the actual beta version...

    When i build the character the layers goes every where...but not together....

    And i have 37 layers in my timeline...wow! i suppose im not doing well this stuff...can you explain it better please?

    Thanks anyway for this amazing script!

  • @nacho279

    hey u should watch the quickguide. this should help a lot. for beginning i would suggest to use soilds to understand the script. pls create nulls for parts u dont want to use (nulls with dimension 1,1). so u have for the start every time 12 layers in ur timeline. (dont copy parts, create for every part a seperate solid or psd layer)

    then u should be able to build ur first character.

    greez

  • @maggu87

    Hey! thanks for your reply!

    I did an advance, i get the character builded and linked in front mode for example, and when try to move it with control master....nothing happens...

    I give you an idea, why not include your aep project in the script download? it will give a better idea...

    Keep up the awesome work!

    Thanks!

  • @nacho279

    hey, happy to here that it's worked. the control master is only the null which contains the controls for rotating ball, heel etc. if u want to move the character as whole use the all control, did i named it like that?

    anyways there is another control which moves the complete character.

    greez

  • @maggu87

    hey again!

    I sent you a private with an AE project archive, please check it when you can and tell me in whic point aim doing the mistake...please...thanks!

  • im foward to see this script release it looks amazing, and yeah it would be nice some beta testing,

    great work

  • Hey man, super cool stuff!

    I'm a 3D character animator and i've been working quite a lot with 2D plane character animation in Maya and this plugin really looks like it could make things much easier for these projects.

    My fingers are crossed for a release (or maybe a beta?), for this is exactly what AE is missing (and after that they just need to fix that terreble curve editor...).

  • GREAT!!!

    if it would work together with the puppet tool, it's even MORE GREAT!!!

    (when the joints bend and you don't see the separate parts.) a powerful alternative to toon boom and others.

    adobe should buy your idea and skills for 10.000$.

    they beat with your plugin the competition.

    i'm serious. you should contact them.

    -definitely GREAT work!!!

    i will give you the credits for my first animation with it.

  • @haellmuth yeh. adobe are donkeys if they overlook this for AE's next release

  • Hey, das sieht verdammt gut aus. Werd ich im Auge behalten :)

    grüße

  • Do you plan to sell this plugin?? what kind of prince we can expect for this plugin??

    I work a lot doing my rigs in the same way but, by hand that take a lot of time.

    Are you going really to make a sort of link with Puppeet tools??

  • @imothep85

    hi, at the moment im not sure about a commercial release. first I finish it. I plan for late september. stay tunded.

  • @maggu87

    Hi.. That's for sure a great addition to AE.. Since is almost late September, could you tell us more about it? Can I be one of the "Beta tester"? :)

  • @AlbatrossMedia

    im currently working on it. at the moment i think it should be ready for beta in about 6 till 9 days.

  • I like what i see - this is a really great script! When will it be available for the likes of us normal human beings who use scripts but can't write them!! LOL

  • Hey man, when yor gonna define the anchor points, what tab or windows you click?

  • @KnifeHx2

    hey, it is the script palette. u can make it a dockable palette, so it looks like the integrated tabs.the script is not released yet...

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