Hey guys! Have you ever thought of making a Magic or Skill shop? Well, I made a tutorial on how to make one without choices or scripts! It is the same as buying a weapon. You use shop processing, but you sell skills and magic.
To learn how, go to my channel and choose RPG maker XP Tutorial-Magic/Skill Shop.
I need help in this: I want a npc to call me by my class and name (example: "Warrior Thomas" or "Magician Luke"). The name code is \n[00x], but the class name?
@SeventeenGhost there is no default code for class name...unless you choose what class each character has during gameplay, just write the skill name in the text box instead of asking for a non-existent code.
Guys Im New To All This But Im Picking Things Up Really quick . Can Anyone Help Me With This Problem , Is It Posible To Make A Skill That Will Take The same Damage As A Physical Attack but with an added State Such As Poison ( I Dont Need Help With The States ) . Thanks
To make skills look like normal attacks, and not magic, go to the Animations tab of the Database and see an animation you like, or create one, then go to the skill and make the Animation, the one that you just found.
you should really add music or voice because aside from the fact that it's a great tutorial, it's a really boring video. (just saying for your benefit.)
Can you make certain weapons deal double damage on certain types of enemies and can you make weapons have a certain chance of doing critical hits or inflicting stats like poison or instant death?
Element Efficiency : Determines how harmful a certain element will be to an enemy. F being it wont do a thing, and A being very good, (EX: A good tactic in fighting fire demons is use water, their Element Effeciency should be A for water)
Status Efficiency : How easily a state (Such as poison, confuse or sleep) can be applied to the target.
I'm not too sure about that, dodging is technically the same as absorbing though, only absorbing is usually used for spell dodges. So, Absorb = Dodge.
What does rear middle and front mean?
Fluffypashka 4 months ago
is this done in the "free to try" version or the full $60 version?
sirchristian12 10 months ago
@sirchristian12 It doesnt matter which version. >.>
spongefan8 10 months ago
Hey guys! Have you ever thought of making a Magic or Skill shop? Well, I made a tutorial on how to make one without choices or scripts! It is the same as buying a weapon. You use shop processing, but you sell skills and magic.
To learn how, go to my channel and choose RPG maker XP Tutorial-Magic/Skill Shop.
banditred2 1 year ago
I need help in this: I want a npc to call me by my class and name (example: "Warrior Thomas" or "Magician Luke"). The name code is \n[00x], but the class name?
I tried \c[00x], but it changes the text color :S
SeventeenGhost 1 year ago
@SeventeenGhost there is no default code for class name...unless you choose what class each character has during gameplay, just write the skill name in the text box instead of asking for a non-existent code.
MasterMaxD 1 year ago
Guys Im New To All This But Im Picking Things Up Really quick . Can Anyone Help Me With This Problem , Is It Posible To Make A Skill That Will Take The same Damage As A Physical Attack but with an added State Such As Poison ( I Dont Need Help With The States ) . Thanks
HipHop4Life210 1 year ago
How can i make that the skill looks like a normal attack and not like a magic or something like that?
PivotBeguiner 1 year ago
@PivotBeguiner
To make skills look like normal attacks, and not magic, go to the Animations tab of the Database and see an animation you like, or create one, then go to the skill and make the Animation, the one that you just found.
Hiromu656 1 year ago
you should really add music or voice because aside from the fact that it's a great tutorial, it's a really boring video. (just saying for your benefit.)
NegativeStudios 2 years ago
Can you get Float status in this software?
Earthbound92 2 years ago
Can you do Barehanded combat with this software? As in really good attack power even with no equipped weapon.
AtlasVideos 2 years ago
@AtlasVideos
You can attack without an equipped weapon, the damage you'll do is simply determined by the character's strength.
Hiromu656 1 year ago
What are the available positive status ailments in RPG Maker VX?
Earthbound92 2 years ago
Can you make certain weapons deal double damage on certain types of enemies and can you make weapons have a certain chance of doing critical hits or inflicting stats like poison or instant death?
Earthbound92 2 years ago
I have a few questions for you:
1. Is Throw Weapon an available skill?
2. What are Parameter Curves?
3. Can you make Knife or Short Sword type weapons in RPG Maker VX?
Earthbound92 2 years ago
Is Flee a default skill in RPG Maker VX?
Earthbound92 2 years ago
What is meant by "Element Efficiency" and "Status Efficiency"?
Earthbound92 2 years ago
@Earthbound92
Element Efficiency : Determines how harmful a certain element will be to an enemy. F being it wont do a thing, and A being very good, (EX: A good tactic in fighting fire demons is use water, their Element Effeciency should be A for water)
Status Efficiency : How easily a state (Such as poison, confuse or sleep) can be applied to the target.
Hiromu656 1 year ago
@Hiromu656 What about absorbing elements?
Earthbound92 1 year ago
@Earthbound92
I'm not too sure about that, dodging is technically the same as absorbing though, only absorbing is usually used for spell dodges. So, Absorb = Dodge.
Hiromu656 1 year ago