Added: 4 years ago
From: raistooza
Views: 13,384
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  • Nice! Looks very simple ....

    This works with XNA 2.0? I need PhysX for my games ..

  • Because when you drop a rolling ball or something, it keeps rolling after it hits a wall.

    Phun is better.

  • there is a 100x better games

  • how can i get this ?

  • Nice! Are there ragdoll physics? And how complex is this program? Is it just meant for physics or can you actually create complex 2D games with RPG and shooter structures for example?

  • Ragdoll can be coded, the complexity is up to you = you coding the physics objects(using GML & GMPhysics), used in editor.

    But editor itself isn't developed for lot of months :(

  • I think I'll stick to phun.

  • 6O_O9

  • >_^

  • ugly physics

  • ugly comment

  • ugly physics

  • @BlackBandit1923 ugly comment

  • ^,..,^

  • 3_3

  • O_o

  • @_@

  • 0_0

  • X -- P

    X

  • O-O O_o

  • 0_o

  • o_0

  • 0_0

  • *_*

  • wtf

  • 0_o

  • o.o

  • how did you get that it looks good

  • This looks awesome.

    I cant wait to play it when you give the community a link.

    -Regards,

    GMPhysics (MrGibblet)

  • O_O

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