Added: 1 year ago
From: hamstaman
Views: 1,412
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  • or merely select the bone you want to mirror to/from etc....

  • this is one awesome editor you created there !! maybe you should consider a mirror option so you can do it in half the time. wouldn´t work if you create a guy with one wooden leg though ;-)

  • @indienerdsdotcom Haha, thanks.

    I'm not sure how well a mirror option would work as you could have created the bones in the mesh in any order in Blender/3dMax/some other 3d software.

  • @hamstaman you could add a check that sees if there is an approximate mirror available and then apply values to be corrected in case of false values. Just an idea - the editor looks awesome (gave me quite a bit of insight into how ragdolls work).

  • This is really cool, nice work!

  • very cool man

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