Added: 3 years ago
From: RTTvisualisation
Views: 5,968
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (10)

Sign In or Sign Up now to post a comment!
  • think about the resolution, if its only 3620p, that isnt such problem.

  • This music (and the Ray Tracing visuals) are very nice.

  • No software can do real time raytracing this fast.

  • Nice one... How many GHz per second it takes to render in this quality?

  • Even the New Series of Quadros with CUDA API or Gelato Renderer cannot render scenes "this fast"....

    That's %1500 Rasterising..

  • Hello, this is really ray tracing - no rasterising! This film was generated out from a real-time RTT DeltaGen scene. The model shown is somewhat trivial. So only a few bounces were used for ray tracing.

  • Is it really ray-tracing , or Well-directed shaders for only "single scene"

  • It's really real-time ray tracing. No fake!

  • How many cpus/graphics cards used in this rendering rig ?

  • For this scene, one graphics card (NVIDIA FX 5600) was used.

  • How many polygons were generated just from this car?

  • There's no telling whether it's ray tracing or not just from the video, but this would be the effect that the utilization of ray tracing would bring.

  • There were no special shaders used for this particular scene. Ray tracing is integrated with RTT DeltaGen's look concept. A clearly arranged graphical user interface allows designers to work intuitively with 3D models as all the components necessary for the creation of high-end looks are incorporated there: It is easy to access individual parameters and to determine the look of materials along with all important attributes.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more