Added: 4 months ago
From: rogueyoshi
Views: 2,319
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  • Oh, I see the infinite combo possibilities there! But, correct me if I'm wrong, I thought Sky Dance was supposed to reset the ground bounce. It looked like the last combo used it's one ground bounce (Killer Bee), thus not allowing the Volcano~BeeHive to ground bounce a 2nd time.

  • So basically if you can consistently make the last hit of sky dance wiff since it ground bounces you and then puts you into a hard knock down state you have enough time to acid rain > OTG > Sky dance (making the last hit wiff to repeat the loop again).

    The problem is I know 3 ways to make the last hit wiff, you show 2 of them in this video but I can only do the one after prop shredder consistently, I don't see how you can consistently get the cross up sky dance after the acid rain OTG mid screen

  • The timing on that Acid Rain to Volcano is REALLY tight.

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  • I guess if you understand what to do to make his qcf+H ground bounce, you can continuously volcano > qcf+H (Hysteric) or H > qcf+H.

    Thing is, I still don't understand why Hysteric ground bounces some of the times (more often the other char twirls out).

  • Interesting stuff on the new BnB, Any idea if it can be applied in UMVC3?

  • actually...I rather hope just find it on their own. :P

  • I honestly really hate those off-the-ground combos.... Combos shouldn't take that long to get another hit in, they should be fluent. This is why I like MvC2 more...

  • Is the hint that it involves Dante?

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