Oh, I see the infinite combo possibilities there! But, correct me if I'm wrong, I thought Sky Dance was supposed to reset the ground bounce. It looked like the last combo used it's one ground bounce (Killer Bee), thus not allowing the Volcano~BeeHive to ground bounce a 2nd time.
So basically if you can consistently make the last hit of sky dance wiff since it ground bounces you and then puts you into a hard knock down state you have enough time to acid rain > OTG > Sky dance (making the last hit wiff to repeat the loop again).
The problem is I know 3 ways to make the last hit wiff, you show 2 of them in this video but I can only do the one after prop shredder consistently, I don't see how you can consistently get the cross up sky dance after the acid rain OTG mid screen
I honestly really hate those off-the-ground combos.... Combos shouldn't take that long to get another hit in, they should be fluent. This is why I like MvC2 more...
Oh, I see the infinite combo possibilities there! But, correct me if I'm wrong, I thought Sky Dance was supposed to reset the ground bounce. It looked like the last combo used it's one ground bounce (Killer Bee), thus not allowing the Volcano~BeeHive to ground bounce a 2nd time.
SliverShadow 3 months ago
So basically if you can consistently make the last hit of sky dance wiff since it ground bounces you and then puts you into a hard knock down state you have enough time to acid rain > OTG > Sky dance (making the last hit wiff to repeat the loop again).
The problem is I know 3 ways to make the last hit wiff, you show 2 of them in this video but I can only do the one after prop shredder consistently, I don't see how you can consistently get the cross up sky dance after the acid rain OTG mid screen
zero3000 4 months ago
The timing on that Acid Rain to Volcano is REALLY tight.
OreoTheWolf 4 months ago
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xM2lord 4 months ago
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personaworld 4 months ago
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personaworld 4 months ago
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personaworld 4 months ago
I guess if you understand what to do to make his qcf+H ground bounce, you can continuously volcano > qcf+H (Hysteric) or H > qcf+H.
Thing is, I still don't understand why Hysteric ground bounces some of the times (more often the other char twirls out).
lonerurouni287 4 months ago
Interesting stuff on the new BnB, Any idea if it can be applied in UMVC3?
Anima922 4 months ago
actually...I rather hope just find it on their own. :P
ShinSatsuka 4 months ago
I honestly really hate those off-the-ground combos.... Combos shouldn't take that long to get another hit in, they should be fluent. This is why I like MvC2 more...
RhanC777 4 months ago
Is the hint that it involves Dante?
HeyItsCheezy 4 months ago