The 3D0 was quite powerful and if only Panasonic knew how and what games to market towards the general audience, the console could have been a major success.
It's funny how this old game has more of a "CG" look than even today's consoles. I don't even mean graphics quality, but something about the way the M2 demos looked, it's like playing a cg movie in real-time. Even with the most modern systems like PS3 and 360, they still look like games. Really beautiful games, but not cg. Even today I'd wanna buy an M2 just to feel like I'm playing something like the stuff in movies like Lawnmower Man and countless other 90s movies that had cg parts.
@bitrate54 Yeah, I see that:) I meant after they scrapped the 3DO M2 (you probably already know that anyway) I always liked the original 3DO - but they were hard to come by here in Australia back then, and we only got the Goldstar model (@ aprox AUD$899). Wouldn't mind collecting for it, but I truly have not seen one in over 10 years!
Wow, this is brilliant! Decent poly count and nice, crisp textures. The reflection and transparency effects look great, too. I can only imagine the kind of stuff we could have seen out of the M2 had it been released!
@akumacornflakes The truth is even the PSX had better technical demos than all the totally unimpressive M2 stuff. Mario 64 eats this demo and spits it out, just compare the drawing distances (the pop-up at 0:30).
Your statement shows how little you know. First off, that pop-up you describe at 0:30 is not pop-up. This is a demo that places the dolphin in a bounding box. When you exit one side of the bounding box you are transported to the other side and the environment gets redrawn. So again, that is not pop-up and is it also the reason the draw distance seems short. Are you able to understand now?
The rocks suddenly appear because the objects in the environment are not centered within the bounding box. Therefore, when approaching those objects from different locations they will appear at different times, sometimes rapidly, sometimes not. It is not an indication of system performance, it is simply an indication of how the demo was written.
Even first-gen Dreamcast games from 1998 & 1999 (Virtua Fighter 3, Soul Caliber, Crazy Taxi, Sonic Adventure etc) are graphically FAR beyond any M2 prototype game, real-time tech demo, and all of the Konami M2 arcade games.
With that said, there's no question M2 was the most powerful console hardware of the Sat/PS1/N64 gen. M2 was also comparable to (if not slightly better than) the 3Dfx Voodoo Graphics (Voodoo1) chipset for PC cards of 1996.
The 3D0 was quite powerful and if only Panasonic knew how and what games to market towards the general audience, the console could have been a major success.
nensondubois 1 month ago
It's funny how this old game has more of a "CG" look than even today's consoles. I don't even mean graphics quality, but something about the way the M2 demos looked, it's like playing a cg movie in real-time. Even with the most modern systems like PS3 and 360, they still look like games. Really beautiful games, but not cg. Even today I'd wanna buy an M2 just to feel like I'm playing something like the stuff in movies like Lawnmower Man and countless other 90s movies that had cg parts.
eexot 3 months ago
It's too bad they never released the M2, it seems like it was really ahead of its time.
HerecomestheCalavera 9 months ago
Its crazy that the M2 tech went into japanese vending machines, so there's probably still tech floating around to this day!
ozisvirtual 1 year ago
@ozisvirtual
This Dolphin Demo is actually running on an M2 console prototype.
bitrate54 1 year ago
@bitrate54 Yeah, I see that:) I meant after they scrapped the 3DO M2 (you probably already know that anyway) I always liked the original 3DO - but they were hard to come by here in Australia back then, and we only got the Goldstar model (@ aprox AUD$899). Wouldn't mind collecting for it, but I truly have not seen one in over 10 years!
ozisvirtual 1 year ago
so in this demo can you actually move the dolphin around?
awesomecdiperson 2 years ago
Wow, this is brilliant! Decent poly count and nice, crisp textures. The reflection and transparency effects look great, too. I can only imagine the kind of stuff we could have seen out of the M2 had it been released!
akumacornflakes 2 years ago
@akumacornflakes The truth is even the PSX had better technical demos than all the totally unimpressive M2 stuff. Mario 64 eats this demo and spits it out, just compare the drawing distances (the pop-up at 0:30).
So M2 sucked ass, overpriced POS.
Oh also the music is simply horrible.
punipunipunisher 1 year ago
@punipunipunisher
Your statement shows how little you know. First off, that pop-up you describe at 0:30 is not pop-up. This is a demo that places the dolphin in a bounding box. When you exit one side of the bounding box you are transported to the other side and the environment gets redrawn. So again, that is not pop-up and is it also the reason the draw distance seems short. Are you able to understand now?
bitrate54 9 months ago
@bitrate54 Try 00:33 (rocks suddenly appear).
punipunipunisher 9 months ago
@punipunipunisher
The rocks suddenly appear because the objects in the environment are not centered within the bounding box. Therefore, when approaching those objects from different locations they will appear at different times, sometimes rapidly, sometimes not. It is not an indication of system performance, it is simply an indication of how the demo was written.
bitrate54 9 months ago
This comment has received too many negative votes show
wow, this looks like shit. wii could do better gfx than this LOL RIGHT
8gub 2 years ago
Wow, what a dumbass, this is from 1996 buddy!
CORNHOL0 2 years ago
YOU ARES DUMB.
redfoxbennaton 2 years ago
bitrate thanks for uploading this cool M2 demo.
It's really nice.
parallaxscrolling 2 years ago
Thanks for stopping by and glad you enjoyed it. I had been looking for this for a long time.
bitrate54 2 years ago
Wow, cool graphics. The M2 was surely an interesting machine.
arzak1 2 years ago
Hmm. The M2 seems to be close to the Dreamcast, graphic-wise. Thanks for uploading these demos.
SyriusBelsferg 2 years ago
No way, absolutely no way.
M2 is *nowhere* *near* the Dreamcast in graphic horsepower. Not on paper, and not in practice.
M2 graphic chip (Bulldog ASIC) about 300,000 textured polygons/sec with all rendering features / effects applied.
Dreamcast graphic chip (PowerVR2DC)
between 3,000,000 ~ 5,000,000 textured polygons/sec with all features / effects applied.
Dreamcast is, at MINIMUM, ten times more powerful than M2.
M2 is about twice as powerful as Nintendo64, not close to Dreamcast.
parallaxscrolling 2 years ago
Even first-gen Dreamcast games from 1998 & 1999 (Virtua Fighter 3, Soul Caliber, Crazy Taxi, Sonic Adventure etc) are graphically FAR beyond any M2 prototype game, real-time tech demo, and all of the Konami M2 arcade games.
With that said, there's no question M2 was the most powerful console hardware of the Sat/PS1/N64 gen. M2 was also comparable to (if not slightly better than) the 3Dfx Voodoo Graphics (Voodoo1) chipset for PC cards of 1996.
parallaxscrolling 2 years ago
u mad
onionbob 2 years ago
My 1st time seeing this video, thanks. I think with M2 and the new lower price 3DO could have really taken off. Ah, what if....
mosul210 3 years ago 2
Beautiful, I like the design.
I don't care about the watermark.
This is another video which XCultDotOrg (youtube profile) cannot steal. regards,
T.
Tekknorg 3 years ago