Added: 2 years ago
From: redalert2havoc
Views: 14,881
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  • whats up with a tank having to be hit 20 times before it dies? then only to move on to another tank,it takes so long to kill anything! man this game sucks!!

  • Most units are dumb in cnc 4. Most units can't be killed within 6 sec...

  • Hey a Command an Conquer game without base building, wait what?

    Don't buy, you will be disappointed warning don't buy. Get "C&C first decade" and "Command and Conquer 3 Tiberium wars", that is all the real C&C you will need.

    EA has a reputation for killing creativity and potential, they're all about the money none of the meat, just air. Or bullshit really. So don't buy this game, can't stress it.

  • this game is just annoying ... why the hell they made it look so cute?

  • The older Orca from C&C3 look cool and the ZOCOM Orca looked cooler in C&C3: Kane's Wrath.

  • Is the Orca Mk.5 from C&C4 effective on ground and air targets?

  • @Superfrycook

    yes

  • @redalert2havoc

    How about the Firehawk from C&C3, is it here in C&C4?

  • What's the difference between the Orca Mk. 3 from C&C3 and the Orca Mk. 5? And what's the problem with the Orca Mk.4?

  • @Superfrycook

    read the history at the comments at the bottom, mk3 didn't have anti-air missles while mk5 has anti-air missles.

  • @redalert2havoc

    What's the difference between these 2 Hammerheads from C&C3: Kane's Wrath and C&C4?

  • @Superfrycook

    hammerhead-has rockets and gattling guns, can buffs friendly units rate of fire

  • /watch?v=VebOTc-7shU "Fall of the Republic".

  • "Command and Conquer 4" should just be called "Command 4" cuz all you do is command units and kill other units. Whats there to conquer when there is no base building?

  • tthis is orca unit from c&c3, или нет

  • @xmanmarkk

    no this video is from C&C4, the orca design is slightly different from C&C3's one.

  • @ Sinekyre14

    >impling all devs and companys dont do this

  • only those who didnt play tiberian sun or red alert can say that this game can success..... just little kids that were born yesterday u.u

    thx EA :D ....

  • EA is run by jews, and they milk the fans of Command&Conquer, a game created by white people (non-jewish)..

    EA IS RUN BY JEWS WHO ONLY CARE ABOUT MONEY.

  • @Sinekyre14 your mom is run by jews who only care about money. thats right i said it! what now?

  • EA is run by jews, and they milk the fans of Command&Conquer, a game created by white people (non-jewish).

  • f a k i n g crap EA B I T C H E S ALL EA GAMES IS LAME B A H S WANT ONLY MONY NO GOOD GAME RA3 WAS S H I T C & C 4 IS MEGA S H I T FROM H E L L NO HARV NO BILD no c & c go to

  • Yer shitting me. They took away mah harvies???

  • @pawelpm7 STOP POSTING THIS TO EVERY ONE OF THESE VIDEOS YOU LITTLE 10 YEAR OLD CRAP WHO DOESENT GIVE NEW A CHANCE!

  • doesn't look like orca at all

  • @darkHevn its new, overhauled. they dont want things to look the same.

  • TBH I was expecting them to make all the units look more cooler and attack more cooler and die more cooler since its the last CNC4 which "should" be an epic end to the GDI vs NOD game but nooooo everything is the same just bigger and prettier.

  • that is too big for an orca

  • this is the lamest unit ever

  • welll it can now fire both ground and air unlike in previous games.

  • yeah but now what the venom is going to suck nuts.. the only purpose i could see using the venom now is killing infrantrry and early scouting. :/ R.I.P venom.. i'll miss you..

  • the venom was to weak in the first place i would just vapor bomb em and there you go gone. what was left would get owned by a few rocket soldiers if they were left. don't get me wrong i've fought off an army on planetary carriers but never try to attack with them.

  • @Faint243 that's what the venom was made for..

  • it isn `t workind on cnc4 official site. thxs for the upload :)

  • You're a boss

  • Background

    "It ain't the Hunters or Talons that tell ya' you finally done gone and pissed off GDI right good. Nah, that'd be when they send in the Orcas. Man, those flying f**kers'll root you out no matter how well you think you hid" - Unidentified Nod Insurgent, 2066.

    A mainstay on the GDI frontlines since the inception of the First Tiberium War, few would argue that the iconic Orca VTOL has undergone much in the way of evolution over the ensuing years.

  • Yes, there have been minor upgrades to the airframe, armaments and targeting AI over the years, but at its core each "next-generation" Orca rolled off the GDI production line has never been too far removed from its hit-and-run focused, air-to-ground rocket volley oriented predecessors; GDI's tightly knit corps of airmen wouldn't have it any other way.

  • In the aftermath of the Third Tiberium War, however, there were many within the civilian GDI Council who came to see the Orca as an outmoded relic, the aircraft's popularity amongst the ranks more a byproduct of misplaced nostalgia than anything related to its ever more questionable battlefield effectiveness.

  • Even as the military remained loyal to the Orca, they found it increasingly difficult to argue the point, given the aircraft's less than stellar performance when compared to its ever evolving Nod counterpoint, the Venom.

    Overriding the wishes of their military leadership, the GDI Council instigated the "Orca Innovation Project", a secretive, civilian-led effort to "re-invent" the Orca for the modern battlefield.

  • Several years - and an uncountable number of credits - later, the end result was finally unveiled to a decidedly nonplussed public. The Orca Mk. IV was barely recognizable as a GDI combat vehicle, let alone one that came from such a storied lineage; a massive, ugly, heavily armored flying vehicle packed with unnecessary features, significant ease-of-use missteps and an overall sense of unfocused design.

  • The military, needless to say, was far from pleased, their dissatisfaction growing more pronounced with each costly mechanical breakdown and failed combat exercise.

    In the end, the Generals made their position clear - the Mk. IV simply didn't work, and they weren't going to use it.

  • The repercussions were, needless to say, significant; the Orca Mk. IV was scrapped, at great cost, its progenitors removed from office and GDI Military R&D were tasked with rapidly developing a suitable replacement, to be dubbed the Orca Mk. V. Unsurprisingly, the "next-generation Orca" revealed the following year was an aircraft designed with a significantly more conservative bent, one that proudly displayed its storied lineage in terms of both form and function.

  • Extensive testing of the failed Mk. IV resulted in data useful to the carefully measured enhancement of proven, existing systems. The addition of more powerful dorsal-mounted engines for increased range-of-operation, and wing-mounted boosters for improved VTOL capabilities and power, afford a huskier appearance than previous generations.

  • Armor-plated rocket pods near the nose of the aircraft, and a frame strong enough to carry the added weight, result in the reclassification of the Orca from a light scout aircraft, to a medium attack aircraft.

    After a series of successful combat tests, the Mk. V entered active duty in 2064. The military was appeased, the GDI Council suitably chastened and the Orca resumed its rightful place on the frontlines of battle.

  • lol

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