What you could do is make the terrain in another program, or have an area so that when you walk in, it loads up another map. Then, on the inside of that cave, just have it black inside, so that you can't tell that you aren't actually going into anything.
beyond that, you will have the common limitation of Unity's terrain engine.
So how did u create this?
mjkiskingful 1 month ago
What you could do is make the terrain in another program, or have an area so that when you walk in, it loads up another map. Then, on the inside of that cave, just have it black inside, so that you can't tell that you aren't actually going into anything.
beyond that, you will have the common limitation of Unity's terrain engine.
steamisM50 5 months ago