A shader doesn't have to compute the color of a pixel. There are different kinds of shaders, like vertex, pixel and geometry. A shader programs the graphics card to do specific things with the data sent to it. For example, a vertex shader might be programmed to transform coordinates from model space to world space.
this can be done without pixel shader.. only textures and blending
spider853 3 years ago
what are shaders?
KhmaiBodian559 4 years ago
A spercifik shader is an algorithm to comnpute the color of a pixel(or face if non pixelshader) in correlation to the lightsource and the viewpoint.
TheMorMor 4 years ago
So this is what I undertsand. From the vasic. It Manpulates pixels, lighting and geometry in realtime, right?
halfmanhalfman 2 years ago
A shader doesn't have to compute the color of a pixel. There are different kinds of shaders, like vertex, pixel and geometry. A shader programs the graphics card to do specific things with the data sent to it. For example, a vertex shader might be programmed to transform coordinates from model space to world space.
xXShadowAsasNXx 2 years ago
looks pretty
gtochad 4 years ago