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  • good

    

  • I need help - i got to the part where you set up alpha is luminance and manta ray production and set the alphas. When you rendered the first time you had small little bumps which the alphas fixed later. In mine however they were small bumps doing downwards and when i adjusted the settings they become "reverse mountains". Any idea how i can fix this?

  • @Adrytl The photshop 3D tools can be a bit wonky and it will more than likely require you to troubleshoot and try several times before you get a solid terrain. A good thing to do in photoshop is to add quite a bit of blur to the mesh, that seems to clear up many issues when the mesh is brought into Maya. Hope that helps.

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  • Thank you for sharing all these tutorials. You are a gold mine as always.

  • I was doing this but when I apply the displacement map everything becomes really jagged choppy, does this mean I need to add more divisions? I was using the same amount as you. And also is there a way to convert the displacement to quads in stead of tris? Very clear tutorial btw!

  • @RubenDelight To convert to Quads just select the mesh and then go to the main Menu Bar - Mesh - Quadrangulate and that should turn it into quads. As for the jaggies, you may need to reduce the displacement attributes a bit. As well, when you are in PS it is best to not have extreme highs and lows in the displacement. Experiment based on results etc. Hope that helps

  • @deepfriedectoplasm thank you! I'll take a look at it!

  • too hard mines cant even get half way where is the hyper shade located at ??

  • @scorpio7213 Just go to the "Window" menu at the top, then Rendering Editors and choose Hypershade, and that will open the hyperhshade window. Hope that helps.

  • @deepfriedectoplasm yes a lot many thanks!! :)

  • OHH MAN!!! thank you soooo soso much for this ! i cant thank you enough friend! you are the best teacher and you explain your self perfectly. You go at the right speed for people that are just starting. I have this big collage project due and i dint know were to start till i came across this. I will watch all your tutorials because i am learning so much from them. Again thanks man!

  • @patrickpadilla92 I thank you greatly for taking a moment to send your kind words! It is a good feeling to know that you are learning from these tutorials. In the end, it will make us all better GFX persons and help will help to visually enhance our experience! All the best to you!

  • subbed , great detail and great explanation

  • Awesome stuff man. A good friend of mine referred me to this tutorial based on a landscape I am creating in Maya at the moment, and I am very impressed. Thanks for this and please keep them coming.

  • thank you so much!

  • High Stuart , i just started following this tutorial, but ive encountered a problem in that when i double click to open up the depth map, it doesnt update to the displacement map, would you by any chance know a solution? :) thanks ryan

  • @Chilledoutredhead Not sure about that one at the moment....This is a perfect troubleshooting thing which you will constantly encounter along the way. Just retrace the steps and look at all the variables. It's often something simple.....I'll have to ponder a little more....let us know if you find the problem in the meantime....OK?

  • on the render settings it suddenly dont show me the mental ray option what to do?

  • @TheGennaios you need to go to settings/preferences then to plugin manager, there should be to unticked boxes beside mayatomr , tick both of them and it should load mental ray for you.

  • random but, 3:45 the center-ish blob looks like the northern island of Japan. Come to think of it, the one below it vaguely looks like Japan o.o

  • Thanks :)

  • Thank you for this tut man

  • awesome!!! That's very helpful for my assignment!!

  • liked and subscribe, very good. I always watch a tutorial and then do it again, in an attempt to mimic your work ^.^ so here i go! lol

  • Original quallity!?

  • This is very cool tutorial, thanks for sharing.

  • Great help Thanks. Took your advice and ordered Maya training manual ....

  • Cheers Stu, great tutorial

  • Muy bueno che!!!

  • nice ive been wondering how to do this in photoshop for a while!

  • Great as always Stu, I was searching for a tutorial like this !!

    Cheers

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