I need help - i got to the part where you set up alpha is luminance and manta ray production and set the alphas. When you rendered the first time you had small little bumps which the alphas fixed later. In mine however they were small bumps doing downwards and when i adjusted the settings they become "reverse mountains". Any idea how i can fix this?
@Adrytl The photshop 3D tools can be a bit wonky and it will more than likely require you to troubleshoot and try several times before you get a solid terrain. A good thing to do in photoshop is to add quite a bit of blur to the mesh, that seems to clear up many issues when the mesh is brought into Maya. Hope that helps.
I was doing this but when I apply the displacement map everything becomes really jagged choppy, does this mean I need to add more divisions? I was using the same amount as you. And also is there a way to convert the displacement to quads in stead of tris? Very clear tutorial btw!
@RubenDelight To convert to Quads just select the mesh and then go to the main Menu Bar - Mesh - Quadrangulate and that should turn it into quads. As for the jaggies, you may need to reduce the displacement attributes a bit. As well, when you are in PS it is best to not have extreme highs and lows in the displacement. Experiment based on results etc. Hope that helps
@scorpio7213 Just go to the "Window" menu at the top, then Rendering Editors and choose Hypershade, and that will open the hyperhshade window. Hope that helps.
OHH MAN!!! thank you soooo soso much for this ! i cant thank you enough friend! you are the best teacher and you explain your self perfectly. You go at the right speed for people that are just starting. I have this big collage project due and i dint know were to start till i came across this. I will watch all your tutorials because i am learning so much from them. Again thanks man!
@patrickpadilla92 I thank you greatly for taking a moment to send your kind words! It is a good feeling to know that you are learning from these tutorials. In the end, it will make us all better GFX persons and help will help to visually enhance our experience! All the best to you!
Awesome stuff man. A good friend of mine referred me to this tutorial based on a landscape I am creating in Maya at the moment, and I am very impressed. Thanks for this and please keep them coming.
High Stuart , i just started following this tutorial, but ive encountered a problem in that when i double click to open up the depth map, it doesnt update to the displacement map, would you by any chance know a solution? :) thanks ryan
@Chilledoutredhead Not sure about that one at the moment....This is a perfect troubleshooting thing which you will constantly encounter along the way. Just retrace the steps and look at all the variables. It's often something simple.....I'll have to ponder a little more....let us know if you find the problem in the meantime....OK?
@TheGennaios you need to go to settings/preferences then to plugin manager, there should be to unticked boxes beside mayatomr , tick both of them and it should load mental ray for you.
@TheGennaios you need to go to settings/preferences then to plugin manager, there should be to unticked boxes beside mayatomr , tick both of them and it should load mental ray for you.
good
sunjianhua0520 1 day ago
I need help - i got to the part where you set up alpha is luminance and manta ray production and set the alphas. When you rendered the first time you had small little bumps which the alphas fixed later. In mine however they were small bumps doing downwards and when i adjusted the settings they become "reverse mountains". Any idea how i can fix this?
Adrytl 3 weeks ago in playlist Liked videos
@Adrytl The photshop 3D tools can be a bit wonky and it will more than likely require you to troubleshoot and try several times before you get a solid terrain. A good thing to do in photoshop is to add quite a bit of blur to the mesh, that seems to clear up many issues when the mesh is brought into Maya. Hope that helps.
deepfriedectoplasm 2 weeks ago
Comment removed
Adrytl 3 weeks ago in playlist Liked videos
Comment removed
Adrytl 3 weeks ago
Thank you for sharing all these tutorials. You are a gold mine as always.
dumiinfo 1 month ago
I was doing this but when I apply the displacement map everything becomes really jagged choppy, does this mean I need to add more divisions? I was using the same amount as you. And also is there a way to convert the displacement to quads in stead of tris? Very clear tutorial btw!
RubenDelight 1 month ago
@RubenDelight To convert to Quads just select the mesh and then go to the main Menu Bar - Mesh - Quadrangulate and that should turn it into quads. As for the jaggies, you may need to reduce the displacement attributes a bit. As well, when you are in PS it is best to not have extreme highs and lows in the displacement. Experiment based on results etc. Hope that helps
deepfriedectoplasm 1 month ago
@deepfriedectoplasm thank you! I'll take a look at it!
RubenDelight 1 month ago
too hard mines cant even get half way where is the hyper shade located at ??
scorpio7213 1 month ago
@scorpio7213 Just go to the "Window" menu at the top, then Rendering Editors and choose Hypershade, and that will open the hyperhshade window. Hope that helps.
deepfriedectoplasm 1 month ago
@deepfriedectoplasm yes a lot many thanks!! :)
scorpio7213 1 month ago
OHH MAN!!! thank you soooo soso much for this ! i cant thank you enough friend! you are the best teacher and you explain your self perfectly. You go at the right speed for people that are just starting. I have this big collage project due and i dint know were to start till i came across this. I will watch all your tutorials because i am learning so much from them. Again thanks man!
patrickpadilla92 2 months ago
@patrickpadilla92 I thank you greatly for taking a moment to send your kind words! It is a good feeling to know that you are learning from these tutorials. In the end, it will make us all better GFX persons and help will help to visually enhance our experience! All the best to you!
deepfriedectoplasm 1 month ago
subbed , great detail and great explanation
Deziyner 2 months ago
Awesome stuff man. A good friend of mine referred me to this tutorial based on a landscape I am creating in Maya at the moment, and I am very impressed. Thanks for this and please keep them coming.
Ch4oTiK 2 months ago
thank you so much!
ealdie24 2 months ago
High Stuart , i just started following this tutorial, but ive encountered a problem in that when i double click to open up the depth map, it doesnt update to the displacement map, would you by any chance know a solution? :) thanks ryan
Chilledoutredhead 5 months ago
@Chilledoutredhead Not sure about that one at the moment....This is a perfect troubleshooting thing which you will constantly encounter along the way. Just retrace the steps and look at all the variables. It's often something simple.....I'll have to ponder a little more....let us know if you find the problem in the meantime....OK?
deepfriedectoplasm 5 months ago
on the render settings it suddenly dont show me the mental ray option what to do?
TheGennaios 5 months ago
@TheGennaios you need to go to settings/preferences then to plugin manager, there should be to unticked boxes beside mayatomr , tick both of them and it should load mental ray for you.
Chilledoutredhead 5 months ago
This has been flagged as spam show
@TheGennaios you need to go to settings/preferences then to plugin manager, there should be to unticked boxes beside mayatomr , tick both of them and it should load mental ray for you.
Chilledoutredhead 5 months ago
This has been flagged as spam show
Fan flipping Tastic!!!
Scarlettbreeze 7 months ago
random but, 3:45 the center-ish blob looks like the northern island of Japan. Come to think of it, the one below it vaguely looks like Japan o.o
HyperShadicX 7 months ago
Thanks :)
NightWolf3DliveS 7 months ago
Thank you for this tut man
Dimebag51 8 months ago
awesome!!! That's very helpful for my assignment!!
Ann199040 10 months ago
liked and subscribe, very good. I always watch a tutorial and then do it again, in an attempt to mimic your work ^.^ so here i go! lol
TheOfficialSnowFlake 11 months ago
Original quallity!?
Xxanimat0rX 11 months ago
This is very cool tutorial, thanks for sharing.
clicker59 11 months ago
Great help Thanks. Took your advice and ordered Maya training manual ....
wescwot 11 months ago
Cheers Stu, great tutorial
TheKumaDB 1 year ago
Muy bueno che!!!
cristiansky 1 year ago
nice ive been wondering how to do this in photoshop for a while!
Hardrock131 1 year ago
Great as always Stu, I was searching for a tutorial like this !!
Cheers
thedarktimesofterion 1 year ago