@Saweenbarra Um, they're still alive and well, doing better than ever. They're working on Chapter 18 as we speak. They've been busy with school and work and life and drama, but they've still been working their collective asses off. They just haven't shown anything yet. Patience.
I really want to be a programmer, though I am undecided if I want to take it to professional level, and right now I'm just starting to learn all the basics (The "hardcore" basic with no graphics output what-so-ever. This is bringing me down and I'm lacking the encouragement or anything to learn any further. Any help on how I could get motivated? I know you said in your game development "how to" video to work on a side project, but still. . .
well, a newbie to C++, I wrote my first program, the classical "Hello world". And, just my luck, there is a syntax error. If it does run, apparently return 0; doesn't work with me. Any reason why?
@DaUnknowna : if your main function has return type void you should just do "return;" or just leave it out. Since a void function is not supposed to return anything except the program control.
I think what sets you guys apart is the personal touch. I mean, there are a lot of indie dev blogs by other teams that do amazing work too, but you don't really get to see the actual people behind the voices. See what kind of environment they're working in, what makes them click together as a team.
I like the new way your making videos but I just don't get that random and fun feeling that the other ones had that made them so fun to watch over and over again. Either way good videos and good luck.
Great to see such a massive return, there's at least an hour of content! :) - got my fix. Glad that Marcel made it back to the fold too, he was missed.
The best thing is that there's a distinct lack of other games sprites - it's your own content, characters, scenarios, and I think that will fuel development more and more, I especially look forward to seeing that slug come to life :).
Best game dev team series I've seen - and I watch at least....3
This is incredible. Seeing a close-knit team work so hard at a feat of game development from the ground up is one of the coolest things one can witness, in my humble opinion. Keep up the awesome work guys!
I was watching last night, was too tired... and lazy, to comment though. I like what I saw through Episode 2. Im glad to see all of the work, as well as libGyro working on all the consoles. Great to see the teams progress. Also, great the Marcell and the others are back.
Thanks for the updates, keep up the awesome work ES Team!
I've been a developer for BioWare for about 6 years now and I've seen a lot of wannabees come and go, and I've got to say this...
You guys are some of the most talented, hardworking developers I've seen a long time. It takes a great amount of dedication and time that most people are unwilling to give. It has paid off greatly. I really enjoyed this, and your engine is beautiful, btw. Keep it up and God bless.
You guys are doing a great job here. Basically taking hobby/indie-development to a new level of multiplatforming out of the box. You've accomplished great things and are the motivation of a whole lot of people as it seems. So once again congratulations of an integral part to the hobbyist and indie development scene. Keep up the GREAT work!
Absolutely phenomenal episode! Definitely the most thought-out and well-produced in the entire series. This goes above and beyond everything we've been hoping for. Seeing libGyro work its magic on all 3 platforms was a great moment - be proud! I have to admit, I was worried when the old engine was completely scrapped. I've seen this alot in other projects, and it rarely works. But, you guys have proven me wrong, and the project has never looked better!
Hmm good video. I like the old videos where you fuck around though. They were always good for a laugh. But this is nice! Keep up the amazing work! The game is starting to look really fun. =)
How come you are implementing your own 3D matrix calculations? Is there something wrong with the gl calls? It looks like your code doesn't push the transformations onto the stack properly (but the individual transformations are great!).
Ah, that makes sense. I forgot that you are targeting multiple machines. Smooth move. Fortunately, the math is not all that terrible (especially when working in orthographic).
Kind of. They do, but it's really not at all uniform. Not only that, but I think I could do my own BETTER by using the vector unit on the PSP and special matrix/vector registers on the Dreamcast.
Instantly Saw Marcel and knew, AHHH SHIT DEY BACK!
Althought I enjoy seeing engine and editor development, I will continue watching hoping you dont zoom out to far to the point of only discussing the basic concept of the components of the game.
This is awesome, it's definately different from the other videos and the inovation made it even better. You guys serve as inspiration to me and many other of your ~3000 subscribers and this episode does it very well. Keep up with the videos and the nice work!
Wow, honestly I am kinda glad kendal is part of the team. Not that I wasn't before lol but I have never really seen input from her. Welcome Kendal!!! :P
Heh, sorry man. I thought you were referring to the whole intro as "filler time." =)
As for the transitions, I liked them....Haha.
Usually I check if whoever is commenting is a sub before I say something rude--but this time it was pretty late. My apologies, and thanks for watching.
i doubt they'll re-emerge again after 2 years :(
Saweenbarra 1 month ago
@Saweenbarra Um, they're still alive and well, doing better than ever. They're working on Chapter 18 as we speak. They've been busy with school and work and life and drama, but they've still been working their collective asses off. They just haven't shown anything yet. Patience.
prodigy372 1 month ago in playlist More videos from GyroVorbis
Golden tits are one of the biggest factors of developing a great game.
yyz200 4 months ago
Comment removed
brandenissp00n 6 months ago
What language are You using With what language
lionpaw75 6 months ago
I WANT THIS GAME!!!
TompanX 9 months ago
its been a long time since you guys made an update Why ?!!
looking forward to you next video
FantasyX3I 10 months ago
I love watchin these guys! :)
if u wanna new member (programmer) contact me ;)
brootalus 1 year ago
these videos need popcorn to watch to
superknife24 1 year ago
falcon punch?
achillesian 1 year ago
I really want to be a programmer, though I am undecided if I want to take it to professional level, and right now I'm just starting to learn all the basics (The "hardcore" basic with no graphics output what-so-ever. This is bringing me down and I'm lacking the encouragement or anything to learn any further. Any help on how I could get motivated? I know you said in your game development "how to" video to work on a side project, but still. . .
DaUnknowna 1 year ago
Carry Oooon! Its not like, lifes this crushing nightmare!
eatcomics 1 year ago
well, a newbie to C++, I wrote my first program, the classical "Hello world". And, just my luck, there is a syntax error. If it does run, apparently return 0; doesn't work with me. Any reason why?
DaUnknowna 1 year ago
@DaUnknowna : if your main function has return type void you should just do "return;" or just leave it out. Since a void function is not supposed to return anything except the program control.
nezrif27 1 year ago
@nezrif27 oh I got it figured out now, but thanks
DaUnknowna 1 year ago
the engine programmer is the coolest. Watch his vids on how to begin game development
Only one question: opengl or d3d?
Kamshak1337 1 year ago
I definitely agree. ;)
It's OpenGL on Win/Mac/Nix. Dreamcast/PSP are whole different stories.
GyroVorbis 1 year ago
KOS on dreamcast, not many people outside dreamcast home-brew community know of it i don't think
ajk321 1 year ago
Hi, what is the name of the second song in this video? It's pretty cool. Also, you guys are pretty cool.
Zicologo 1 year ago
Thanks. It's "Forever" by Julien-K. As a matter of fact, every song in this video is by Julien-K from the album "Death to Analog."
GyroVorbis 1 year ago
@Zicologo Julien K is amazin...my fav band is linkin park and Julien k is great as well
Dranteka 1 year ago
yer my heroes man!!!
doing what most game developers couldnt be bother doing or even getting off the asses.
keep showin em how it is done!!!!!!!!!!!!!!
bradysiemensuper 2 years ago 3
gaem?
human530 2 years ago
damn proud of ya there lads (and lass)
keep it up
make sure to give Pritam them cookies and pie now
Murfgug 2 years ago 4
Why thank you. We will be sure to do that. :D
GyroVorbis 2 years ago
So will marcel still write in blitz+ or some other standard language, like C/++?.
0Buzzard 2 years ago 3
C++ with QT.
GyroVorbis 2 years ago
with my first camera system, I made the same mistake with the manipulation of each individual tile.
Tralfamador5 2 years ago 3
Glad to see you back guys. :D
skaruts 2 years ago 3
I think what sets you guys apart is the personal touch. I mean, there are a lot of indie dev blogs by other teams that do amazing work too, but you don't really get to see the actual people behind the voices. See what kind of environment they're working in, what makes them click together as a team.
ccricers 2 years ago 3
Comment removed
ccricers 2 years ago
Hell yeah, Julien-K / Stranded - thats my favorite song on the entire album!
trufun202 2 years ago 3
Agreed!
GyroVorbis 2 years ago
It is awesome that you guys are back...
and running at full speed =D
Wish my Best!
KuramaYoko10 2 years ago 3
That is some spectacular progress! SUCK IT, J-FORCE.
jellybellywiggly 2 years ago 2
Awesome guys! Keep up the good work!
desertrose2002 2 years ago 3
I´m going to buy a Dreamcast and the game just to play this game when it´s out.
Falco you program assembly in this game too?
gasto5 2 years ago 3
Yeah, a little bit in LibGyro. Probably more by the time the game is out.
GyroVorbis 2 years ago
it was said before here... but i am so happy that marcel is back too. :)
I mean, without marcel and peter your team would be just to plain, straight and proffessional >:P
To me they add the life and fun to your videos, and falco would have no one to pick on...because the rest seems rather sensetive.
And thanks guys, because you got me started with programming :)
Qualia 2 years ago
What happened to Thomas?
lotios611 2 years ago 5
I like the new way your making videos but I just don't get that random and fun feeling that the other ones had that made them so fun to watch over and over again. Either way good videos and good luck.
evilkarma2122 2 years ago
hey man, was jus wondering, are u getting paid for this?
TheModernGamerShow 2 years ago
@TheModernGamerShow No
lotios611 2 years ago
Great to see such a massive return, there's at least an hour of content! :) - got my fix. Glad that Marcel made it back to the fold too, he was missed.
The best thing is that there's a distinct lack of other games sprites - it's your own content, characters, scenarios, and I think that will fuel development more and more, I especially look forward to seeing that slug come to life :).
Best game dev team series I've seen - and I watch at least....3
stunthumb 2 years ago
Best game dev team video series indeed.
gasto5 2 years ago 3
This is incredible. Seeing a close-knit team work so hard at a feat of game development from the ground up is one of the coolest things one can witness, in my humble opinion. Keep up the awesome work guys!
ArcangelZero7 2 years ago
I was watching last night, was too tired... and lazy, to comment though. I like what I saw through Episode 2. Im glad to see all of the work, as well as libGyro working on all the consoles. Great to see the teams progress. Also, great the Marcell and the others are back.
Thanks for the updates, keep up the awesome work ES Team!
Kamokow 2 years ago
My god! It's finally here. Haha I honestly squeeflailed like a fan girl.
MadPumpkinGames 2 years ago
yay. finally, been waiting for this for ages. Love u guys.
ketpat 2 years ago 2
I've been a developer for BioWare for about 6 years now and I've seen a lot of wannabees come and go, and I've got to say this...
You guys are some of the most talented, hardworking developers I've seen a long time. It takes a great amount of dedication and time that most people are unwilling to give. It has paid off greatly. I really enjoyed this, and your engine is beautiful, btw. Keep it up and God bless.
Autumn6 2 years ago 29
Wow, I'm speechless.
GyroVorbis 2 years ago
I'll just jump in in the congratulations.
You guys are doing a great job here. Basically taking hobby/indie-development to a new level of multiplatforming out of the box. You've accomplished great things and are the motivation of a whole lot of people as it seems. So once again congratulations of an integral part to the hobbyist and indie development scene. Keep up the GREAT work!
nezrif27 2 years ago 3
Absolutely phenomenal episode! Definitely the most thought-out and well-produced in the entire series. This goes above and beyond everything we've been hoping for. Seeing libGyro work its magic on all 3 platforms was a great moment - be proud! I have to admit, I was worried when the old engine was completely scrapped. I've seen this alot in other projects, and it rarely works. But, you guys have proven me wrong, and the project has never looked better!
trufun202 2 years ago 3
WOOHOO! We've missed you guys. :-D
reddog22000 2 years ago
Yes!! another vid
WSPSNIPER2 2 years ago
FALCO MUCH LOVE!!!
modman1234567 2 years ago 2
Epic Win!
hebronsawyers 2 years ago 9
whoa a new episode!
and marcel's back into the team. hell yeah
"Regardless, I will crash it" << that's the motivation!
kinda reminds me when someone tried to crash your editor
HumanIceTea 2 years ago 5
Yeah! 7 parts of awesomeness :] this is more than I expected
Ber3t 2 years ago 3
Wait, Falco...is still living!!??
jSaurabh 2 years ago 2
Almost died from the PSP, but I made a full recovery.
GyroVorbis 2 years ago
FINALLY UPDATES :D
Good to see some of that progress :)
robotwo 2 years ago 2
completely and utterly brilliant episode.
Zanchill 2 years ago 2
Finaly! new episode
straikasz 2 years ago
Go Marcel!
mraestalyn 2 years ago 2
Awesome guys, watching all parts now!
Samzsite 2 years ago
Fuck yes.
Nardi11011 2 years ago 2
8 months of waiting...this is awesome!
FrozenPixelStudio 2 years ago 2
Great =O
Honestly, i think all u guys will be VERY VERY sucsseful with game programming and all this stuff one day, =D
TheDevstudio 2 years ago
Is it weird that I woke up feeling that to day was the day a new video would be out? humm...
Either way great stuff guys
NarutoPrologue 2 years ago
Oh jeez, thank you for uploading this. It really helps me to being happy :)
DATAFRAMEC 2 years ago
Awesome awesome awesome awesome. (and you got the sound going down both channels this time :D)
RyanPridgeon 2 years ago
I <3 you Marcel. Welcome back!
keithgarry 2 years ago
Hmm good video. I like the old videos where you fuck around though. They were always good for a laugh. But this is nice! Keep up the amazing work! The game is starting to look really fun. =)
human530 2 years ago
How come you are implementing your own 3D matrix calculations? Is there something wrong with the gl calls? It looks like your code doesn't push the transformations onto the stack properly (but the individual transformations are great!).
TheBuzzSaw 2 years ago
We aren't using GL. It's a multiplatform game for Dreamcast and PSP--we had to implement them ourselves to allow for the engine to be multiplatform.
GyroVorbis 2 years ago
Ah, that makes sense. I forgot that you are targeting multiple machines. Smooth move. Fortunately, the math is not all that terrible (especially when working in orthographic).
TheBuzzSaw 2 years ago
Along those same lines, do the other system APIs really not have any matrix builders like OpenGL?
TheBuzzSaw 2 years ago
Kind of. They do, but it's really not at all uniform. Not only that, but I think I could do my own BETTER by using the vector unit on the PSP and special matrix/vector registers on the Dreamcast.
GyroVorbis 2 years ago
I expect libgyro to show up in the Ubuntu repositories yesterday.
TheBuzzSaw 2 years ago
awesome guys!
gonna watch all episodes!
Mihawkler 2 years ago
AWESOME, so glad you came back full force.
Instantly Saw Marcel and knew, AHHH SHIT DEY BACK!
Althought I enjoy seeing engine and editor development, I will continue watching hoping you dont zoom out to far to the point of only discussing the basic concept of the components of the game.
New vids rock!
TledgEs 2 years ago
We don't plan on zooming out. Each respective area of development should be pretty in-depth.
GyroVorbis 2 years ago
I appreciate the response
TledgEs 2 years ago 2
This is awesome, it's definately different from the other videos and the inovation made it even better. You guys serve as inspiration to me and many other of your ~3000 subscribers and this episode does it very well. Keep up with the videos and the nice work!
scriptmasterGD 2 years ago 5
Wow, honestly I am kinda glad kendal is part of the team. Not that I wasn't before lol but I have never really seen input from her. Welcome Kendal!!! :P
kadajett 2 years ago
Fuck yes, Marcel's back
master10123 2 years ago
Fuckin right.
dandymcgee 2 years ago
Yes! Definitely what we've been waiting for! Love you guys!
DIABLOVT12 2 years ago 2
Thats nice we saw the project from kendall's point of view, at first we were just presented with her as an engine programmer
master10123 2 years ago
This comment has received too many negative votes show
You could have totally did this in like, 4 parts if you'd just cut the filler time out lol
ZacksEnder 2 years ago
It's not "filler" time. It's commentary.
GyroVorbis 2 years ago
I was talking about all the black screen time and long transitions...
ZacksEnder 2 years ago
Also, I wasn't even being critical. Observations are observations. Youtube is too hostile.
ZacksEnder 2 years ago
Heh, sorry man. I thought you were referring to the whole intro as "filler time." =)
As for the transitions, I liked them....Haha.
Usually I check if whoever is commenting is a sub before I say something rude--but this time it was pretty late. My apologies, and thanks for watching.
TheAmazingArce 2 years ago
Filler time? Oh, I'm sorry for refreshing your memory after...What, 8 months? -.-;
TheAmazingArce 2 years ago
Brilliant!
luked1983 2 years ago 2
OSNAP
JaxDragon1 2 years ago 2
Dam
eatcomics 2 years ago
Sick.
canadianconundrummer 2 years ago
second! :P
hebronsawyers 2 years ago
This comment has received too many negative votes show
first
Brodi816 2 years ago
WOOOOOOOOOOOT
technohackerD600 2 years ago 2