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  • Or just use CFRAME ,=D.

  • so on the matter of making things curve as you mentioned at 0:42...

    is there any faster way to do it? Like if you wanted to make an entire building out of something like this? I don't want to have to configure every single individual brick.

  • @TheSniperRofl I think since I made this video they have come out with cFrame tools which work much faster.

  • You lost me at 0:12....

  • 3000th viewer :3

  • this is/was the tutorial i waited for, it worked last time when u helped me out. great tutorial

  • i USED to be able to do it but not anymore :(

    i dunno whats wrong!

  • I think this is perfect just so he went fast you can pause it to see what he is saying.

  • Very bad tut.

  • every one if the code doesnt work copy and paste it give the brick you want to angel a specific name and type the name of the brick into the command were it says

    .Brick. in the script than put in the numbers thats how it worked for me

  • or we can use rotate tool iin models

    

  • you can also use a wedge that has the same degree as the slant you want, but i only use it when its one: going to be a hidden slant, two: its going to be a simple bridge/ramp, or three: when im lazy >:D

  • when i do it it goes to the exact same place

  • Or, you can just C-frame.

  • @MaxiomVideos That is C-framing..

  • it doesnt work!

  • Awesome!

  • where do you get the last three digits from?

  • When i try it, all it does is send the brick to a certain location(0,0,0) and it disappears forever. Help?

  • FOr in-game, just get two bricks with hinges, put a brick in the middle, and unancor it! Then re anchor it when it's slanted, delete the bricks with hinges, and *boom* you got a slanted brick

  • wait it dont even work wtf!

  • Copy and paste the code from the description, and add your numbers. The problem is that there is a space between the E and the U in "euler". his is because of a glitch in the description box. Just get rid of it and it should work.

  • thanks :)

  • Thanks your alsome!

  • too fast

  • Well it had to be under or equal to 1 minute.

  • i've put in:

    game.Workspace.Brick.CFrame = CFrame.fromEulerAnglesXYZ( 8, 0, 0)

    but it wont work

  • wouldn't that take forever to build a pipe..?

  • Thanks everyone for helping me win!

  • Thanks you rock!

  • i know but the command just won't work on me

  • cool

  • i don't get the command bar...

  • View>Toolbars>Command

  • Comment removed

  • You fail at math and time. 60 is 1 minute.

  • Comment removed

  • Yea I fail in math 3 times in P.6

  • Nicely done! I congratulate you! (the command bar helped me loads actuely, so...thanks!)

  • thanks!

  • You're very welcome.

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