mikejamesbelanger: No special libraries needed. What do you mean by errors? At the moment the dropping doesn't do a proper file type check, so it'll try to simply insert everything as though it was a movie. If you drop an image or another file into the sequencer you'll get an error message. This can be improved in the future.
finally it comes UI does look like unity!!! and then features like unity.. drag materials to object just like unity does!!
only i want the game engine seperated from blender!!! coz i used unity!! and just hope can combine back and seperate bge!!
Yukizatsu 1 year ago
Wicked! When can I get this?! Nightly build?
arru79 1 year ago
Great stuff! Thanks for posting!
bitsofblender 1 year ago
That's sick! Thanks for sharing. ^_^
rey123sss 1 year ago
mikejamesbelanger: No special libraries needed. What do you mean by errors? At the moment the dropping doesn't do a proper file type check, so it'll try to simply insert everything as though it was a movie. If you drop an image or another file into the sequencer you'll get an error message. This can be improved in the future.
BillRey 1 year ago
Awesome! I seem to be getting errors dragging onto sequencer. I'm also on OS X, 10.6., compile w/ Cmake. Are there special libraries required?
mikejamesbelanger 1 year ago
@mikejamesbelanger : oh forgot to add, its trunk rev 28692
mikejamesbelanger 1 year ago
aermartin: Absolutely. Dragging videos to the sequencer actually works already now, forgot to mention.
BillRey 1 year ago
drag and drop will come really handy when doing 'node comp' and 'video sequence editing'
aermartin 1 year ago
what?!? no freaking way... does Blender have the "scratch my back" function yet? cuz it looks like it's going that way. lol awesome guys
vykelt 1 year ago
Holy Moly! You gotta be kidding me?
loopduplicate 1 year ago